Separated body parts!
[supertux.git] / src / resources.cpp
index b986b84..5527993 100644 (file)
 //  along with this program; if not, write to the Free Software
 //  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 
-#include "globals.h"
+#include "app/globals.h"
 #include "scene.h"
 #include "player.h"
 #include "badguy.h"
 #include "gameobjs.h"
 #include "special.h"
 #include "resources.h"
-#include "sprite_manager.h"
-#include "setup.h"
+#include "special/sprite_manager.h"
+#include "audio/sound_manager.h"
+#include "app/setup.h"
+#include "door.h"
+#include "gui/button.h"
 
 Surface* img_waves[3]; 
 Surface* img_water;
@@ -33,218 +36,180 @@ Surface* img_pole;
 Surface* img_poletop;
 Surface* img_flag[2];
 Surface* img_cloud[2][4];
-
-Surface* img_box_full;
-Surface* img_box_empty;
-Surface* img_red_glow;
+Surface* img_distro[4];
+
+Menu* main_menu      = 0;
+Menu* game_menu      = 0;
+Menu* options_menu   = 0;
+Menu* options_keys_menu     = 0;
+Menu* options_joystick_menu = 0;
+Menu* highscore_menu = 0;
+Menu* load_game_menu = 0;
+Menu* save_game_menu = 0;
+Menu* contrib_menu   = 0;
+Menu* contrib_subset_menu   = 0;
+
+MusicRef herring_song;
+MusicRef level_end_song;
 
 SpriteManager* sprite_manager = 0;
-
+SoundManager* sound_manager = 0;
+
+char * soundfilenames[NUM_SOUNDS] = {
+                                       "/sounds/jump.wav",
+                                       "/sounds/bigjump.wav",
+                                       "/sounds/skid.wav",
+                                       "/sounds/coin.wav",
+                                       "/sounds/invincible.wav",
+                                       "/sounds/brick.wav",
+                                       "/sounds/hurt.wav",
+                                       "/sounds/squish.wav",
+                                       "/sounds/fall.wav",
+                                       "/sounds/ricochet.wav",
+                                       "/sounds/bump-upgrade.wav",
+                                       "/sounds/upgrade.wav",
+                                       "/sounds/grow.wav",
+                                       "/sounds/fire-flower.wav",
+                                       "/sounds/shoot.wav",
+                                       "/sounds/lifeup.wav",
+                                       "/sounds/stomp.wav",
+                                       "/sounds/kick.wav",
+                                       "/sounds/explosion.wav"
+                                    };
+
+
+Font* gold_text;
+Font* blue_text;
+Font* gray_text;
+Font* yellow_nums;
+Font* white_text;
+Font* white_small_text;
+Font* white_big_text;                              
+                                   
 /* Load graphics/sounds shared between all levels: */
 void loadshared()
 {
+
+  /* Load global images: */
+  gold_text = new Font(datadir + "/images/fonts/gold.png", Font::TEXT, 16,18);
+  blue_text = new Font(datadir + "/images/fonts/blue.png", Font::TEXT, 16,18,3);
+  white_text  = new Font(datadir + "/images/fonts/white.png",
+                         Font::TEXT, 16,18);
+  gray_text  = new Font(datadir + "/images/fonts/gray.png",
+                        Font::TEXT, 16,18);
+  white_small_text = new Font(datadir + "/images/fonts/white-small.png",
+                              Font::TEXT, 8,9, 1);
+  white_big_text   = new Font(datadir + "/images/fonts/white-big.png",
+                              Font::TEXT, 20,22, 3);
+  yellow_nums = new Font(datadir + "/images/fonts/numbers.png",
+                         Font::NUM, 32,32);
+
+  Menu::default_font = white_text;
+  Menu::active_font = blue_text;
+  Menu::deactive_font = gray_text;
+  Menu::label_font = white_big_text;
+  Menu::field_font = gold_text;
+  
+  Button::info_font = white_small_text;
+
   int i;
 
-  sprite_manager = new SpriteManager(datadir + "/supertux.strf");
+  sprite_manager = new SpriteManager(datadir + "/images/supertux.strf");
 
   /* Tuxes: */
+  smalltux_star = sprite_manager->load("smalltux-star");
+  bigtux_star = sprite_manager->load("bigtux-star");
   smalltux_gameover = sprite_manager->load("smalltux-gameover");
 
-  smalltux_skid_left  = sprite_manager->load("smalltux-skid-left");
-  smalltux_skid_right = sprite_manager->load("smalltux-skid-right");
-
-  smalltux_stand_left = new Surface(datadir + "/images/shared/smalltux-left-6.png", USE_ALPHA);
-  smalltux_stand_right = new Surface(datadir + "/images/shared/smalltux-right-6.png", USE_ALPHA);
-
-  smalltux_jump_left = new Surface(datadir + "/images/shared/smalltux-jump-left.png", USE_ALPHA);
-  smalltux_jump_right = new Surface(datadir + "/images/shared/smalltux-jump-right.png", USE_ALPHA);
-
-  tux_right.resize(8);
-  tux_right[0] = new Surface(datadir + "/images/shared/smalltux-right-1.png", USE_ALPHA);
-  tux_right[1] = new Surface(datadir + "/images/shared/smalltux-right-2.png", USE_ALPHA);
-  tux_right[2] = new Surface(datadir + "/images/shared/smalltux-right-3.png", USE_ALPHA);
-  tux_right[3] = new Surface(datadir + "/images/shared/smalltux-right-4.png", USE_ALPHA);
-  tux_right[4] = new Surface(datadir + "/images/shared/smalltux-right-5.png", USE_ALPHA);
-  tux_right[5] = new Surface(datadir + "/images/shared/smalltux-right-6.png", USE_ALPHA);
-  tux_right[6] = new Surface(datadir + "/images/shared/smalltux-right-7.png", USE_ALPHA);
-  tux_right[7] = new Surface(datadir + "/images/shared/smalltux-right-8.png", USE_ALPHA);
-
-  tux_left.resize(8);
-  tux_left[0] = new Surface(datadir + "/images/shared/smalltux-left-1.png", USE_ALPHA);
-  tux_left[1] = new Surface(datadir + "/images/shared/smalltux-left-2.png", USE_ALPHA);
-  tux_left[2] = new Surface(datadir + "/images/shared/smalltux-left-3.png", USE_ALPHA);
-  tux_left[3] = new Surface(datadir + "/images/shared/smalltux-left-4.png", USE_ALPHA);
-  tux_left[4] = new Surface(datadir + "/images/shared/smalltux-left-5.png", USE_ALPHA);
-  tux_left[5] = new Surface(datadir + "/images/shared/smalltux-left-6.png", USE_ALPHA);
-  tux_left[6] = new Surface(datadir + "/images/shared/smalltux-left-7.png", USE_ALPHA);
-  tux_left[7] = new Surface(datadir + "/images/shared/smalltux-left-8.png", USE_ALPHA);
-
-  firetux_right[0] = new Surface(datadir + "/images/shared/firetux-right-0.png", USE_ALPHA);
-  firetux_right[1] = new Surface(datadir + "/images/shared/firetux-right-1.png", USE_ALPHA);
-  firetux_right[2] = new Surface(datadir + "/images/shared/firetux-right-2.png", USE_ALPHA);
-
-  firetux_left[0] = new Surface(datadir + "/images/shared/firetux-left-0.png", USE_ALPHA);
-  firetux_left[1] = new Surface(datadir + "/images/shared/firetux-left-1.png", USE_ALPHA);
-  firetux_left[2] = new Surface(datadir + "/images/shared/firetux-left-2.png", USE_ALPHA);
-
-
-  cape_right[0] = new Surface(datadir + "/images/shared/cape-right-0.png",
-               USE_ALPHA);
-
-  cape_right[1] = new Surface(datadir + "/images/shared/cape-right-1.png",
-               USE_ALPHA);
-
-  cape_left[0] = new Surface(datadir + "/images/shared/cape-left-0.png",
-               USE_ALPHA);
-
-  cape_left[1] = new Surface(datadir + "/images/shared/cape-left-1.png",
-               USE_ALPHA);
-
-  bigtux_right = sprite_manager->load("largetux-walk-right");
-  bigtux_left  = sprite_manager->load("largetux-walk-left");
-
-  bigtux_left_jump  = sprite_manager->load("largetux-jump-left");
-  bigtux_right_jump = sprite_manager->load("largetux-jump-right");
-
-  bigcape_right[0] = new Surface(datadir + "/images/shared/bigcape-right-0.png",
-               USE_ALPHA);
-
-  bigcape_right[1] = new Surface(datadir + "/images/shared/bigcape-right-1.png",
-               USE_ALPHA);
-
-  bigcape_left[0] = new Surface(datadir + "/images/shared/bigcape-left-0.png",
-               USE_ALPHA);
-
-  bigcape_left[1] = new Surface(datadir + "/images/shared/bigcape-left-1.png",
-               USE_ALPHA);
-
-  bigfiretux_right[0] = new Surface(datadir + "/images/shared/bigfiretux-right-0.png",
-               USE_ALPHA);
-
-  bigfiretux_right[1] = new Surface(datadir + "/images/shared/bigfiretux-right-1.png",
-               USE_ALPHA);
-
-  bigfiretux_right[2] = new Surface(datadir + "/images/shared/bigfiretux-right-2.png",
-               USE_ALPHA);
-
-  bigfiretux_right_jump = new Surface(datadir + "/images/shared/bigfiretux-right-jump.png", USE_ALPHA);
-
-  bigfiretux_left[0] = new Surface(datadir + "/images/shared/bigfiretux-left-0.png",
-               USE_ALPHA);
-
-  bigfiretux_left[1] = new Surface(datadir + "/images/shared/bigfiretux-left-1.png",
-               USE_ALPHA);
-
-  bigfiretux_left[2] = new Surface(datadir + "/images/shared/bigfiretux-left-2.png",
-               USE_ALPHA);
-
-  bigfiretux_left_jump = new Surface(datadir + "/images/shared/bigfiretux-left-jump.png", USE_ALPHA);
-
-  bigcape_right[0] = new Surface(datadir + "/images/shared/bigcape-right-0.png",
-               USE_ALPHA);
-
-  bigcape_right[1] = new Surface(datadir + "/images/shared/bigcape-right-1.png",
-               USE_ALPHA);
-
-  bigcape_left[0] = new Surface(datadir + "/images/shared/bigcape-left-0.png",
-               USE_ALPHA);
-
-  bigcape_left[1] = new Surface(datadir + "/images/shared/bigcape-left-1.png",
-               USE_ALPHA);
-
-
-  ducktux_left  = sprite_manager->load("largetux-duck-left");
-  ducktux_right = sprite_manager->load("largetux-duck-right");
-
-  skidtux_right = new Surface(datadir +
-               "/images/shared/skidtux-right.png",
-               USE_ALPHA);
-
-  skidtux_left = new Surface(datadir +
-               "/images/shared/skidtux-left.png",
-               USE_ALPHA);
-
-  duckfiretux_right = new Surface(datadir +
-               "/images/shared/duckfiretux-right.png",
-               USE_ALPHA);
-
-  duckfiretux_left = new Surface(datadir +
-               "/images/shared/duckfiretux-left.png",
-               USE_ALPHA);
-
-  skidfiretux_right = new Surface(datadir +
-               "/images/shared/skidfiretux-right.png",
-               USE_ALPHA);
-
-  skidfiretux_left = new Surface(datadir +
-               "/images/shared/skidfiretux-left.png",
-               USE_ALPHA);
-
-
-  /* Boxes: */
+  char img_name[1024];
+  for (int i = 0; i < GROWING_FRAMES; i++)
+    {
+      sprintf(img_name, "%s/images/shared/tux-grow-left-%i.png", datadir.c_str(), i+1);
+      growingtux_left[i] = new Surface(img_name, true);
 
-  img_box_full = new Surface(datadir + "/images/shared/box-full.png",
-               IGNORE_ALPHA);
-  img_box_empty = new Surface(datadir + "/images/shared/box-empty.png",
-               IGNORE_ALPHA);
+      sprintf(img_name, "%s/images/shared/tux-grow-right-%i.png", datadir.c_str(), i+1);
+      growingtux_right[i] = new Surface(img_name, true);
+    }
 
+  small_tux = new TuxBodyParts();
+  small_tux->head = sprite_manager->load("big-tux-head");
+  small_tux->body = sprite_manager->load("big-tux-body");
+  small_tux->arms = sprite_manager->load("big-tux-arms");
+  small_tux->feet = sprite_manager->load("big-tux-feet");
+
+  big_tux = new TuxBodyParts();
+  big_tux->head = sprite_manager->load("big-tux-head");
+  big_tux->body = sprite_manager->load("big-tux-body");
+  big_tux->arms = sprite_manager->load("big-tux-arms");
+  big_tux->feet = sprite_manager->load("big-tux-feet");
+
+  fire_tux = new TuxBodyParts();
+  fire_tux->head = sprite_manager->load("big-fire-tux-head");
+  fire_tux->body = sprite_manager->load("big-tux-body");
+  fire_tux->arms = sprite_manager->load("big-tux-arms");
+  fire_tux->feet = sprite_manager->load("big-tux-feet");
+
+  ice_tux = new TuxBodyParts();
+  ice_tux->head = sprite_manager->load("big-tux-head");
+  ice_tux->body = sprite_manager->load("big-tux-body");
+  ice_tux->arms = sprite_manager->load("big-tux-arms");
+  ice_tux->feet = sprite_manager->load("big-tux-feet");
 
   /* Water: */
-
-
-  img_water = new Surface(datadir + "/images/shared/water.png", IGNORE_ALPHA);
+  img_water = new Surface(datadir + "/images/shared/water.png", false);
 
   img_waves[0] = new Surface(datadir + "/images/shared/waves-0.png",
-               USE_ALPHA);
+                             true);
 
   img_waves[1] = new Surface(datadir + "/images/shared/waves-1.png",
-               USE_ALPHA);
+                             true);
+
 
   img_waves[2] = new Surface(datadir + "/images/shared/waves-2.png",
-               USE_ALPHA);
+                             true);
 
 
   /* Pole: */
 
-  img_pole = new Surface(datadir + "/images/shared/pole.png", USE_ALPHA);
+  img_pole = new Surface(datadir + "/images/shared/pole.png", true);
   img_poletop = new Surface(datadir + "/images/shared/poletop.png",
-               USE_ALPHA);
+                            true);
 
 
   /* Flag: */
 
   img_flag[0] = new Surface(datadir + "/images/shared/flag-0.png",
-               USE_ALPHA);
+                            true);
   img_flag[1] = new Surface(datadir + "/images/shared/flag-1.png",
-               USE_ALPHA);
+                            true);
 
 
   /* Cloud: */
 
   img_cloud[0][0] = new Surface(datadir + "/images/shared/cloud-00.png",
-               USE_ALPHA);
+                                true);
 
   img_cloud[0][1] = new Surface(datadir + "/images/shared/cloud-01.png",
-               USE_ALPHA);
+                                true);
 
   img_cloud[0][2] = new Surface(datadir + "/images/shared/cloud-02.png",
-               USE_ALPHA);
+                                true);
 
   img_cloud[0][3] = new Surface(datadir + "/images/shared/cloud-03.png",
-               USE_ALPHA);
+                                true);
 
 
   img_cloud[1][0] = new Surface(datadir + "/images/shared/cloud-10.png",
-               USE_ALPHA);
+                                true);
 
   img_cloud[1][1] = new Surface(datadir + "/images/shared/cloud-11.png",
-               USE_ALPHA);
+                                true);
 
   img_cloud[1][2] = new Surface(datadir + "/images/shared/cloud-12.png",
-               USE_ALPHA);
+                                true);
 
   img_cloud[1][3] = new Surface(datadir + "/images/shared/cloud-13.png",
-               USE_ALPHA);
+                                true);
 
 
   /* Bad guys: */
@@ -253,28 +218,35 @@ void loadshared()
   /* Upgrades: */
   load_special_gfx();
 
-  /* Weapons: */
-  img_red_glow = new Surface(datadir + "/images/shared/red-glow.png",
-               USE_ALPHA);
+  /* Objects */
+  load_object_gfx();
+
+  // load the door object graphics:
+  door = sprite_manager->load("door");
+  for (int i = 0; i < DOOR_OPENING_FRAMES; i++)
+    {
+      sprintf(img_name, "%s/images/shared/door-%i.png", datadir.c_str(), i+1);
+      door_opening[i] = new Surface(img_name, true);
+    }
 
   /* Distros: */
-  img_distro[0] = new Surface(datadir + "/images/shared/distro-0.png",
-               USE_ALPHA);
+  img_distro[0] = new Surface(datadir + "/images/tilesets/coin1.png",
+                              true);
 
-  img_distro[1] = new Surface(datadir + "/images/shared/distro-1.png",
-               USE_ALPHA);
+  img_distro[1] = new Surface(datadir + "/images/tilesets/coin2.png",
+                              true);
 
-  img_distro[2] = new Surface(datadir + "/images/shared/distro-2.png",
-               USE_ALPHA);
+  img_distro[2] = new Surface(datadir + "/images/tilesets/coin3.png",
+                              true);
 
-  img_distro[3] = new Surface(datadir + "/images/shared/distro-3.png",
-               USE_ALPHA);
+  img_distro[3] = new Surface(datadir + "/images/tilesets/coin2.png",
+                              true);
 
 
   /* Tux life: */
 
   tux_life = new Surface(datadir + "/images/shared/tux-life.png",
-                         USE_ALPHA);
+                         true);
 
   /* Sound effects: */
 
@@ -286,54 +258,34 @@ void loadshared()
                     Send a mail to me: neoneurone@users.sf.net, if you have another opinion. :)
   */
   for (i = 0; i < NUM_SOUNDS; i++)
-    sounds[i] = load_sound(datadir + soundfilenames[i]);
+    SoundManager::get
+      ()->add_sound(SoundManager::get
+                      ()->load_sound(datadir + soundfilenames[i]),i);
 
   /* Herring song */
-  herring_song = load_song(datadir + "/music/SALCON.MOD");
-  if(!herring_song)
-    st_abort("Couldn't load song ", "/music/SALCON.MOD");
+  herring_song = SoundManager::get
+                   ()->load_music(datadir + "/music/SALCON.MOD");
+  level_end_song = SoundManager::get
+                     ()->load_music(datadir + "/music/leveldone.mod");
 }
 
-
 /* Free shared data: */
 void unloadshared(void)
 {
-  delete sprite_manager;
-
+  /* Free global images: */
+  delete gold_text;
+  delete white_text;
+  delete blue_text;
+  delete gray_text;
+  delete white_small_text;
+  delete white_big_text;
+  delete yellow_nums;
+  
   int i;
 
   free_special_gfx();
-
-  delete smalltux_gameover;
-
-  for (i = 0; i < 3; i++)
-    {
-      delete tux_right[i];
-      delete tux_left[i];
-    }
-
-  delete bigtux_right_jump;
-  delete bigtux_left_jump;
-
-  for (i = 0; i < 2; i++)
-    {
-      delete cape_right[i];
-      delete cape_left[i];
-      delete bigcape_right[i];
-      delete bigcape_left[i];
-    }
-
-  delete ducktux_left;
-  delete ducktux_right;
-
-  delete skidtux_left;
-  delete skidtux_right;
-
   free_badguy_gfx();
 
-  delete img_box_full;
-  delete img_box_empty;
-
   delete img_water;
   for (i = 0; i < 3; i++)
     delete img_waves[i];
@@ -351,11 +303,27 @@ void unloadshared(void)
       delete img_cloud[1][i];
     }
 
-  for (i = 0; i < NUM_SOUNDS; i++)
-    free_chunk(sounds[i]);
+  delete tux_life;
+
+  delete small_tux;
+  delete big_tux;
+  delete fire_tux;
+  delete ice_tux;
 
-  /* free the herring song */
-  free_music( herring_song );
+  for (int i = 0; i < GROWING_FRAMES; i++)
+  {
+    delete growingtux_left[i];
+    delete growingtux_right[i];
+  }
+
+  // door game object:
+
+  for (int i = 0; i < DOOR_OPENING_FRAMES; i++)
+    delete door_opening[i];
+
+  delete sprite_manager;
+  sprite_manager = 0;
+  sound_manager = 0;
 }
 
 /* EOF */