split worldmap into several files, updates, use SDL_Delay earlier to reduce CPU usage...
[supertux.git] / src / resources.cpp
index 32903e1..940b0a0 100644 (file)
@@ -1,7 +1,8 @@
 //  $Id$
 //
-//  SuperTux -  A Jump'n Run
+//  SuperTux
 //  Copyright (C) 2003 Tobias Glaesser <tobi.web@gmx.de>
+//  Copyright (C) 2006 Matthias Braun <matze@braunis.de>
 //
 //  This program is free software; you can redistribute it and/or
 //  modify it under the terms of the GNU General Public License
 //  You should have received a copy of the GNU General Public License
 //  along with this program; if not, write to the Free Software
 //  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
-
-#include "globals.h"
-#include "scene.h"
-#include "player.h"
-#include "badguy.h"
-#include "gameobjs.h"
-#include "special.h"
-#include "resources.h"
-#include "sprite_manager.h"
-#include "setup.h"
-
-Surface* img_waves[3]; 
-Surface* img_water;
-Surface* img_pole;
-Surface* img_poletop;
-Surface* img_flag[2];
-Surface* img_cloud[2][4];
-
-Surface* img_red_glow;
-
-MusicRef herring_song;
-
-SpriteManager* sprite_manager = 0;
-MusicManager* music_manager = 0;
+#include <config.h>
+
+#include "sprite/sprite_manager.hpp"
+#include "gui/menu.hpp"
+#include "gui/button.hpp"
+#include "resources.hpp"
+#include "file_system.hpp"
+#include "tile_manager.hpp"
+#include "object/gameobjs.hpp"
+#include "object/player.hpp"
+
+MouseCursor* mouse_cursor = NULL;
+
+Font* gold_text = NULL;
+Font* blue_text = NULL;
+Font* gray_text = NULL;
+Font* white_text = NULL;
+Font* white_small_text = NULL;
+Font* white_big_text = NULL;
 
 /* Load graphics/sounds shared between all levels: */
-void loadshared()
+void load_shared()
 {
-  int i;
-
-  sprite_manager = new SpriteManager(datadir + "/supertux.strf");
-  music_manager = new MusicManager();
-  music_manager->enable_music(use_music);
+  /* Load the mouse-cursor */
+  mouse_cursor = new MouseCursor("images/engine/menu/mousecursor.png");
+  MouseCursor::set_current(mouse_cursor);
+
+  /* Load global images: */
+  gold_text = new Font("images/engine/fonts/gold.png",
+                       "images/engine/fonts/shadow.png", 16, 18);
+  blue_text = new Font("images/engine/fonts/blue.png", 
+                       "images/engine/fonts/shadow.png", 16, 18, 3);
+  white_text = new Font("images/engine/fonts/white.png",
+                        "images/engine/fonts/shadow.png", 16, 18);
+  gray_text = new Font("images/engine/fonts/gray.png",
+                       "images/engine/fonts/shadow.png", 16, 18);
+  white_small_text = new Font("images/engine/fonts/white-small.png",
+                              "images/engine/fonts/shadow-small.png", 8, 9, 1);
+  white_big_text = new Font("images/engine/fonts/white-big.png",
+                            "images/engine/fonts/shadow-big.png", 20, 22, 3);
+
+  Menu::default_font = white_text;
+  Menu::active_font = blue_text;
+  Menu::deactive_font = gray_text;
+  Menu::label_font = white_big_text;
+  Menu::field_font = gold_text;
+  
+  Button::info_font = white_small_text;
+
+  sprite_manager = new SpriteManager();
+  tile_manager = new TileManager("images/tiles.strf");
 
   /* Tuxes: */
-  smalltux_star = sprite_manager->load("smalltux-star");
-  largetux_star = sprite_manager->load("largetux-star");
-
-  smalltux_kick_left  = sprite_manager->load("smalltux-kick-left");
-  smalltux_kick_right = sprite_manager->load("smalltux-kick-right");
-  smalltux_grab_left  = sprite_manager->load("smalltux-grab-left");
-  smalltux_grab_right = sprite_manager->load("smalltux-grab-right");
-
-  largetux_kick_left  = sprite_manager->load("largetux-kick-left");
-  largetux_kick_right = sprite_manager->load("largetux-kick-right");
-  largetux_grab_left  = sprite_manager->load("largetux-grab-left");
-  largetux_grab_right = sprite_manager->load("largetux-grab-right");
-
-  largetux_stand_left  = sprite_manager->load("largetux-stand-left");
-  largetux_stand_right = sprite_manager->load("largetux-stand-right");
-
-  smalltux_gameover = sprite_manager->load("smalltux-gameover");
-
-  smalltux_skid_left  = sprite_manager->load("smalltux-skid-left");
-  smalltux_skid_right = sprite_manager->load("smalltux-skid-right");
-
-  smalltux_stand_left = new Surface(datadir + "/images/shared/smalltux-left-6.png", USE_ALPHA);
-  smalltux_stand_right = new Surface(datadir + "/images/shared/smalltux-right-6.png", USE_ALPHA);
-
-  smalltux_jump_left = new Surface(datadir + "/images/shared/smalltux-jump-left.png", USE_ALPHA);
-  smalltux_jump_right = new Surface(datadir + "/images/shared/smalltux-jump-right.png", USE_ALPHA);
-
-  tux_right.resize(8);
-  tux_right[0] = new Surface(datadir + "/images/shared/smalltux-right-1.png", USE_ALPHA);
-  tux_right[1] = new Surface(datadir + "/images/shared/smalltux-right-2.png", USE_ALPHA);
-  tux_right[2] = new Surface(datadir + "/images/shared/smalltux-right-3.png", USE_ALPHA);
-  tux_right[3] = new Surface(datadir + "/images/shared/smalltux-right-4.png", USE_ALPHA);
-  tux_right[4] = new Surface(datadir + "/images/shared/smalltux-right-5.png", USE_ALPHA);
-  tux_right[5] = new Surface(datadir + "/images/shared/smalltux-right-6.png", USE_ALPHA);
-  tux_right[6] = new Surface(datadir + "/images/shared/smalltux-right-7.png", USE_ALPHA);
-  tux_right[7] = new Surface(datadir + "/images/shared/smalltux-right-8.png", USE_ALPHA);
-
-  tux_left.resize(8);
-  tux_left[0] = new Surface(datadir + "/images/shared/smalltux-left-1.png", USE_ALPHA);
-  tux_left[1] = new Surface(datadir + "/images/shared/smalltux-left-2.png", USE_ALPHA);
-  tux_left[2] = new Surface(datadir + "/images/shared/smalltux-left-3.png", USE_ALPHA);
-  tux_left[3] = new Surface(datadir + "/images/shared/smalltux-left-4.png", USE_ALPHA);
-  tux_left[4] = new Surface(datadir + "/images/shared/smalltux-left-5.png", USE_ALPHA);
-  tux_left[5] = new Surface(datadir + "/images/shared/smalltux-left-6.png", USE_ALPHA);
-  tux_left[6] = new Surface(datadir + "/images/shared/smalltux-left-7.png", USE_ALPHA);
-  tux_left[7] = new Surface(datadir + "/images/shared/smalltux-left-8.png", USE_ALPHA);
-
-  firetux_right[0] = new Surface(datadir + "/images/shared/firetux-right-0.png", USE_ALPHA);
-  firetux_right[1] = new Surface(datadir + "/images/shared/firetux-right-1.png", USE_ALPHA);
-  firetux_right[2] = new Surface(datadir + "/images/shared/firetux-right-2.png", USE_ALPHA);
-
-  firetux_left[0] = new Surface(datadir + "/images/shared/firetux-left-0.png", USE_ALPHA);
-  firetux_left[1] = new Surface(datadir + "/images/shared/firetux-left-1.png", USE_ALPHA);
-  firetux_left[2] = new Surface(datadir + "/images/shared/firetux-left-2.png", USE_ALPHA);
-
-
-  cape_right[0] = new Surface(datadir + "/images/shared/cape-right-0.png",
-               USE_ALPHA);
-
-  cape_right[1] = new Surface(datadir + "/images/shared/cape-right-1.png",
-               USE_ALPHA);
-
-  cape_left[0] = new Surface(datadir + "/images/shared/cape-left-0.png",
-               USE_ALPHA);
-
-  cape_left[1] = new Surface(datadir + "/images/shared/cape-left-1.png",
-               USE_ALPHA);
-
-  bigtux_right = sprite_manager->load("largetux-walk-right");
-  bigtux_left  = sprite_manager->load("largetux-walk-left");
-
-  bigtux_left_jump  = sprite_manager->load("largetux-jump-left");
-  bigtux_right_jump = sprite_manager->load("largetux-jump-right");
-
-  bigfiretux_right[0] = new Surface(datadir + "/images/shared/bigfiretux-right-0.png",
-               USE_ALPHA);
-
-  bigfiretux_right[1] = new Surface(datadir + "/images/shared/bigfiretux-right-1.png",
-               USE_ALPHA);
-
-  bigfiretux_right[2] = new Surface(datadir + "/images/shared/bigfiretux-right-2.png",
-               USE_ALPHA);
-
-  bigfiretux_right_jump = new Surface(datadir + "/images/shared/bigfiretux-right-jump.png", USE_ALPHA);
-
-  bigfiretux_left[0] = new Surface(datadir + "/images/shared/bigfiretux-left-0.png",
-               USE_ALPHA);
-
-  bigfiretux_left[1] = new Surface(datadir + "/images/shared/bigfiretux-left-1.png",
-               USE_ALPHA);
-
-  bigfiretux_left[2] = new Surface(datadir + "/images/shared/bigfiretux-left-2.png",
-               USE_ALPHA);
-
-  bigfiretux_left_jump = new Surface(datadir + "/images/shared/bigfiretux-left-jump.png", USE_ALPHA);
-
-  ducktux_left  = sprite_manager->load("largetux-duck-left");
-  ducktux_right = sprite_manager->load("largetux-duck-right");
-
-  skidtux_right = new Surface(datadir +
-               "/images/shared/largetux-skid-right.png",
-               USE_ALPHA);
-
-  skidtux_left = new Surface(datadir +
-               "/images/shared/largetux-skid-left.png",
-               USE_ALPHA);
-
-  duckfiretux_right = new Surface(datadir +
-               "/images/shared/duckfiretux-right.png",
-               USE_ALPHA);
-
-  duckfiretux_left = new Surface(datadir +
-               "/images/shared/duckfiretux-left.png",
-               USE_ALPHA);
-
-  skidfiretux_right = new Surface(datadir +
-               "/images/shared/skidfiretux-right.png",
-               USE_ALPHA);
-
-  skidfiretux_left = new Surface(datadir +
-               "/images/shared/skidfiretux-left.png",
-               USE_ALPHA);
-
-
-  /* Water: */
-
-
-  img_water = new Surface(datadir + "/images/shared/water.png", IGNORE_ALPHA);
-
-  img_waves[0] = new Surface(datadir + "/images/shared/waves-0.png",
-               USE_ALPHA);
-
-  img_waves[1] = new Surface(datadir + "/images/shared/waves-1.png",
-               USE_ALPHA);
-
-  img_waves[2] = new Surface(datadir + "/images/shared/waves-2.png",
-               USE_ALPHA);
-
-
-  /* Pole: */
-
-  img_pole = new Surface(datadir + "/images/shared/pole.png", USE_ALPHA);
-  img_poletop = new Surface(datadir + "/images/shared/poletop.png",
-               USE_ALPHA);
-
-
-  /* Flag: */
-
-  img_flag[0] = new Surface(datadir + "/images/shared/flag-0.png",
-               USE_ALPHA);
-  img_flag[1] = new Surface(datadir + "/images/shared/flag-1.png",
-               USE_ALPHA);
-
-
-  /* Cloud: */
-
-  img_cloud[0][0] = new Surface(datadir + "/images/shared/cloud-00.png",
-               USE_ALPHA);
-
-  img_cloud[0][1] = new Surface(datadir + "/images/shared/cloud-01.png",
-               USE_ALPHA);
-
-  img_cloud[0][2] = new Surface(datadir + "/images/shared/cloud-02.png",
-               USE_ALPHA);
-
-  img_cloud[0][3] = new Surface(datadir + "/images/shared/cloud-03.png",
-               USE_ALPHA);
-
-
-  img_cloud[1][0] = new Surface(datadir + "/images/shared/cloud-10.png",
-               USE_ALPHA);
-
-  img_cloud[1][1] = new Surface(datadir + "/images/shared/cloud-11.png",
-               USE_ALPHA);
-
-  img_cloud[1][2] = new Surface(datadir + "/images/shared/cloud-12.png",
-               USE_ALPHA);
-
-  img_cloud[1][3] = new Surface(datadir + "/images/shared/cloud-13.png",
-               USE_ALPHA);
-
-
-  /* Bad guys: */
-  load_badguy_gfx();
-
-  /* Upgrades: */
-  load_special_gfx();
-
-  /* Weapons: */
-  img_red_glow = new Surface(datadir + "/images/shared/red-glow.png",
-               USE_ALPHA);
-
-  /* Distros: */
-  img_distro[0] = new Surface(datadir + "/images/tilesets/coin1.png",
-               USE_ALPHA);
-
-  img_distro[1] = new Surface(datadir + "/images/tilesets/coin2.png",
-               USE_ALPHA);
-
-  img_distro[2] = new Surface(datadir + "/images/tilesets/coin3.png",
-               USE_ALPHA);
-
-  img_distro[3] = new Surface(datadir + "/images/tilesets/coin2.png",
-               USE_ALPHA);
-
-
-  /* Tux life: */
-
-  tux_life = new Surface(datadir + "/images/shared/tux-life.png",
-                         USE_ALPHA);
-
-  /* Sound effects: */
+  char img_name[1024];
+  for (int i = 0; i < GROWING_FRAMES; i++)
+    {
+      sprintf(img_name, "images/creatures/tux_grow/left-%i.png", i+1);
+      growingtux_left[i] = new Surface(img_name);
 
-  /* if (use_sound) // this will introduce SERIOUS bugs here ! because "load_sound"
-                    // initialize sounds[i] with the correct pointer's value:
-                    // NULL or something else. And it will be dangerous to
-                    // play with not-initialized pointers.
-                    // This is also true with if (use_music)
-                    Send a mail to me: neoneurone@users.sf.net, if you have another opinion. :)
-  */
-  for (i = 0; i < NUM_SOUNDS; i++)
-    sounds[i] = load_sound(datadir + soundfilenames[i]);
+      sprintf(img_name, "images/creatures/tux_grow/right-%i.png", i+1);
+      growingtux_right[i] = new Surface(img_name);
+    }
 
-  /* Herring song */
-  herring_song = music_manager->load_music(datadir + "/music/SALCON.MOD");
+  small_tux = new TuxBodyParts();
+  small_tux->head = 0;
+  small_tux->body = sprite_manager->create("images/creatures/tux_small/small-tux-body.sprite");
+  small_tux->arms = sprite_manager->create("images/creatures/tux_small/small-tux-arms.sprite");
+  small_tux->feet = 0;
+
+  big_tux = new TuxBodyParts();
+  big_tux->head = sprite_manager->create("images/creatures/tux_big/big-tux-head.sprite");
+  big_tux->body = sprite_manager->create("images/creatures/tux_big/big-tux-body.sprite");
+  big_tux->arms = sprite_manager->create("images/creatures/tux_big/big-tux-arms.sprite");
+  big_tux->feet = sprite_manager->create("images/creatures/tux_big/big-tux-feet.sprite");
+
+  fire_tux = new TuxBodyParts();
+  fire_tux->head = sprite_manager->create("images/creatures/tux_big/big-fire-tux-head.sprite");
+  fire_tux->body = sprite_manager->create("images/creatures/tux_big/big-tux-body.sprite");
+  fire_tux->arms = sprite_manager->create("images/creatures/tux_big/big-tux-arms.sprite");
+  fire_tux->feet = sprite_manager->create("images/creatures/tux_big/big-tux-feet.sprite");
+
+  ice_tux = new TuxBodyParts();
+  ice_tux->head = sprite_manager->create("images/creatures/tux_big/big-tux-head.sprite");
+  ice_tux->body = sprite_manager->create("images/creatures/tux_big/big-tux-body.sprite");
+  ice_tux->arms = sprite_manager->create("images/creatures/tux_big/big-tux-arms.sprite");
+  ice_tux->feet = sprite_manager->create("images/creatures/tux_big/big-tux-feet.sprite");
+
+  player_status = new PlayerStatus();
 }
 
-
 /* Free shared data: */
-void unloadshared(void)
+void unload_shared()
 {
-  int i;
-
-  free_special_gfx();
-
-  delete smalltux_gameover;
-
-  for (i = 0; i < 3; i++)
-    {
-      delete tux_right[i];
-      delete tux_left[i];
-    }
-
-  delete bigtux_right_jump;
-  delete bigtux_left_jump;
-
-  for (i = 0; i < 2; i++)
-    {
-      delete cape_right[i];
-      delete cape_left[i];
-    }
-
-  delete ducktux_left;
-  delete ducktux_right;
-
-  delete skidtux_left;
-  delete skidtux_right;
-
-  free_badguy_gfx();
-
-  delete img_water;
-  for (i = 0; i < 3; i++)
-    delete img_waves[i];
-
-  delete img_pole;
-  delete img_poletop;
-
-  for (i = 0; i < 2; i++)
-    delete img_flag[i];
-
-  for (i = 0; i < 4; i++)
-    {
-      delete img_distro[i];
-      delete img_cloud[0][i];
-      delete img_cloud[1][i];
-    }
-
-  for (i = 0; i < NUM_SOUNDS; i++)
-    free_chunk(sounds[i]);
+  /* Free global images: */
+  delete gold_text;
+  delete white_text;
+  delete blue_text;
+  delete gray_text;
+  delete white_small_text;
+  delete white_big_text;
+
+  delete small_tux;
+  delete big_tux;
+  delete fire_tux;
+  delete ice_tux;
+
+  for (int i = 0; i < GROWING_FRAMES; i++) {
+    delete growingtux_left[i];
+    delete growingtux_right[i];
+  }
 
   delete sprite_manager;
-  sprite_manager = 0;
-  delete music_manager;
-  music_manager = 0;
+  sprite_manager = NULL;
+  delete tile_manager;
+  tile_manager = NULL;
+
+  /* Free mouse-cursor */
+  delete mouse_cursor;
 }
 
-/* EOF */