MouseCursor::set_current(mouse_cursor);
/* Load global images: */
- gold_text = new Font("images/engine/fonts/gold.png",
- "images/engine/fonts/shadow.png", 16, 18);
- blue_text = new Font("images/engine/fonts/blue.png",
- "images/engine/fonts/shadow.png", 16, 18, 3);
- white_text = new Font("images/engine/fonts/white.png",
+ gold_text = new Font("images/engine/fonts/gold.png",
"images/engine/fonts/shadow.png", 16, 18);
- gray_text = new Font("images/engine/fonts/gray.png",
+ blue_text = new Font("images/engine/fonts/blue.png",
+ "images/engine/fonts/shadow.png", 16, 18, 3);
+ // white_text = new Font("images/engine/fonts/white.png",
+ // "images/engine/fonts/shadow.png", 16, 18);
+ white_text = new Font("images/engine/fonts/white.png", 16, 18);
+ gray_text = new Font("images/engine/fonts/gray.png",
"images/engine/fonts/shadow.png", 16, 18);
white_small_text = new Font("images/engine/fonts/white-small.png",
"images/engine/fonts/shadow-small.png", 8, 9, 1);
white_big_text = new Font("images/engine/fonts/white-big.png",
"images/engine/fonts/shadow-big.png", 20, 22, 3);
- Menu::default_font = white_text;
- Menu::active_font = blue_text;
+ Menu::default_font = white_text;
+ Menu::active_font = blue_text;
Menu::deactive_font = gray_text;
- Menu::label_font = white_big_text;
- Menu::field_font = gold_text;
+ Menu::label_font = white_big_text;
+ Menu::field_font = gold_text;
Button::info_font = white_small_text;
sprite_manager = new SpriteManager();
- tile_manager = new TileManager("images/tiles.strf");
+ tile_manager = new TileManager("images/tiles.strf");
/* Tuxes: */
char img_name[1024];