added inheritance diagram for the gameobjects
[supertux.git] / src / resources.cpp
index 7aee6bf..fcd4d62 100644 (file)
+//  $Id$
+//
+//  SuperTux -  A Jump'n Run
+//  Copyright (C) 2003 Tobias Glaesser <tobi.web@gmx.de>
+//
+//  This program is free software; you can redistribute it and/or
+//  modify it under the terms of the GNU General Public License
+//  as published by the Free Software Foundation; either version 2
+//  of the License, or (at your option) any later version.
+//
+//  This program is distributed in the hope that it will be useful,
+//  but WITHOUT ANY WARRANTY; without even the implied warranty of
+//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+//  GNU General Public License for more details.
+//
+//  You should have received a copy of the GNU General Public License
+//  along with this program; if not, write to the Free Software
+//  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
+
 #include "globals.h"
 #include "scene.h"
 #include "player.h"
 #include "badguy.h"
 #include "gameobjs.h"
+#include "special.h"
 #include "resources.h"
+#include "sprite_manager.h"
+#include "setup.h"
+
+Surface* img_waves[3]; 
+Surface* img_water;
+Surface* img_pole;
+Surface* img_poletop;
+Surface* img_flag[2];
+Surface* img_cloud[2][4];
 
-texture_type img_waves[3]; 
-texture_type img_water;
-texture_type img_pole;
-texture_type img_poletop;
-texture_type img_flag[2];
-texture_type img_cloud[2][4];
+MusicRef herring_song;
+MusicRef level_end_song;
+
+SpriteManager* sprite_manager = 0;
+MusicManager* music_manager = 0;
 
 /* Load graphics/sounds shared between all levels: */
 void loadshared()
 {
   int i;
 
-  /* Tuxes: */
-  texture_load(&smalltux_stand_left, datadir + "/images/shared/smalltux-left-6.png", USE_ALPHA);
-  texture_load(&smalltux_stand_right, datadir + "/images/shared/smalltux-right-6.png", USE_ALPHA);
-
-  texture_load(&smalltux_jump_left, datadir + "/images/shared/smalltux-jump-left.png", USE_ALPHA);
-  texture_load(&smalltux_jump_right, datadir + "/images/shared/smalltux-jump-right.png", USE_ALPHA);
-
-  tux_right.resize(8);
-  texture_load(&tux_right[0], datadir + "/images/shared/smalltux-right-1.png", USE_ALPHA);
-  texture_load(&tux_right[1], datadir + "/images/shared/smalltux-right-2.png", USE_ALPHA);
-  texture_load(&tux_right[2], datadir + "/images/shared/smalltux-right-3.png", USE_ALPHA);
-  texture_load(&tux_right[3], datadir + "/images/shared/smalltux-right-4.png", USE_ALPHA);
-  texture_load(&tux_right[4], datadir + "/images/shared/smalltux-right-5.png", USE_ALPHA);
-  texture_load(&tux_right[5], datadir + "/images/shared/smalltux-right-6.png", USE_ALPHA);
-  texture_load(&tux_right[6], datadir + "/images/shared/smalltux-right-7.png", USE_ALPHA);
-  texture_load(&tux_right[7], datadir + "/images/shared/smalltux-right-8.png", USE_ALPHA);
-
-  tux_left.resize(8);
-  texture_load(&tux_left[0], datadir + "/images/shared/smalltux-left-1.png", USE_ALPHA);
-  texture_load(&tux_left[1], datadir + "/images/shared/smalltux-left-2.png", USE_ALPHA);
-  texture_load(&tux_left[2], datadir + "/images/shared/smalltux-left-3.png", USE_ALPHA);
-  texture_load(&tux_left[3], datadir + "/images/shared/smalltux-left-4.png", USE_ALPHA);
-  texture_load(&tux_left[4], datadir + "/images/shared/smalltux-left-5.png", USE_ALPHA);
-  texture_load(&tux_left[5], datadir + "/images/shared/smalltux-left-6.png", USE_ALPHA);
-  texture_load(&tux_left[6], datadir + "/images/shared/smalltux-left-7.png", USE_ALPHA);
-  texture_load(&tux_left[7], datadir + "/images/shared/smalltux-left-8.png", USE_ALPHA);
-
-  texture_load(&firetux_right[0], datadir + "/images/shared/firetux-right-0.png", USE_ALPHA);
-  texture_load(&firetux_right[1], datadir + "/images/shared/firetux-right-1.png", USE_ALPHA);
-  texture_load(&firetux_right[2], datadir + "/images/shared/firetux-right-2.png", USE_ALPHA);
-
-  texture_load(&firetux_left[0], datadir + "/images/shared/firetux-left-0.png", USE_ALPHA);
-  texture_load(&firetux_left[1], datadir + "/images/shared/firetux-left-1.png", USE_ALPHA);
-  texture_load(&firetux_left[2], datadir + "/images/shared/firetux-left-2.png", USE_ALPHA);
-
-
-  texture_load(&cape_right[0], datadir + "/images/shared/cape-right-0.png",
-               USE_ALPHA);
-
-  texture_load(&cape_right[1], datadir + "/images/shared/cape-right-1.png",
-               USE_ALPHA);
-
-  texture_load(&cape_left[0], datadir + "/images/shared/cape-left-0.png",
-               USE_ALPHA);
-
-  texture_load(&cape_left[1], datadir + "/images/shared/cape-left-1.png",
-               USE_ALPHA);
-
-  texture_load(&bigtux_right[0], datadir + "/images/shared/bigtux-right-0.png",
-               USE_ALPHA);
-
-  texture_load(&bigtux_right[1], datadir + "/images/shared/bigtux-right-1.png",
-               USE_ALPHA);
-
-  texture_load(&bigtux_right[2], datadir + "/images/shared/bigtux-right-2.png",
-               USE_ALPHA);
-
-  texture_load(&bigtux_right_jump, datadir + "/images/shared/bigtux-right-jump.png", USE_ALPHA);
-
-  texture_load(&bigtux_left[0], datadir + "/images/shared/bigtux-left-0.png",
-               USE_ALPHA);
-
-  texture_load(&bigtux_left[1], datadir + "/images/shared/bigtux-left-1.png",
-               USE_ALPHA);
-
-  texture_load(&bigtux_left[2], datadir + "/images/shared/bigtux-left-2.png",
-               USE_ALPHA);
-
-  texture_load(&bigtux_left_jump, datadir + "/images/shared/bigtux-left-jump.png", USE_ALPHA);
-
-  texture_load(&bigcape_right[0], datadir + "/images/shared/bigcape-right-0.png",
-               USE_ALPHA);
-
-  texture_load(&bigcape_right[1], datadir + "/images/shared/bigcape-right-1.png",
-               USE_ALPHA);
-
-  texture_load(&bigcape_left[0], datadir + "/images/shared/bigcape-left-0.png",
-               USE_ALPHA);
-
-  texture_load(&bigcape_left[1], datadir + "/images/shared/bigcape-left-1.png",
-               USE_ALPHA);
-
-  texture_load(&bigfiretux_right[0], datadir + "/images/shared/bigfiretux-right-0.png",
-               USE_ALPHA);
-
-  texture_load(&bigfiretux_right[1], datadir + "/images/shared/bigfiretux-right-1.png",
-               USE_ALPHA);
-
-  texture_load(&bigfiretux_right[2], datadir + "/images/shared/bigfiretux-right-2.png",
-               USE_ALPHA);
-
-  texture_load(&bigfiretux_right_jump, datadir + "/images/shared/bigfiretux-right-jump.png", USE_ALPHA);
-
-  texture_load(&bigfiretux_left[0], datadir + "/images/shared/bigfiretux-left-0.png",
-               USE_ALPHA);
-
-  texture_load(&bigfiretux_left[1], datadir + "/images/shared/bigfiretux-left-1.png",
-               USE_ALPHA);
-
-  texture_load(&bigfiretux_left[2], datadir + "/images/shared/bigfiretux-left-2.png",
-               USE_ALPHA);
-
-  texture_load(&bigfiretux_left_jump, datadir + "/images/shared/bigfiretux-left-jump.png", USE_ALPHA);
-
-  texture_load(&bigcape_right[0], datadir + "/images/shared/bigcape-right-0.png",
-               USE_ALPHA);
-
-  texture_load(&bigcape_right[1], datadir + "/images/shared/bigcape-right-1.png",
-               USE_ALPHA);
-
-  texture_load(&bigcape_left[0], datadir + "/images/shared/bigcape-left-0.png",
-               USE_ALPHA);
-
-  texture_load(&bigcape_left[1], datadir + "/images/shared/bigcape-left-1.png",
-               USE_ALPHA);
-
-
-  texture_load(&ducktux_right, datadir +
-               "/images/shared/ducktux-right.png",
-               USE_ALPHA);
-
-  texture_load(&ducktux_left, datadir +
-               "/images/shared/ducktux-left.png",
-               USE_ALPHA);
-
-  texture_load(&skidtux_right, datadir +
-               "/images/shared/skidtux-right.png",
-               USE_ALPHA);
-
-  texture_load(&skidtux_left, datadir +
-               "/images/shared/skidtux-left.png",
-               USE_ALPHA);
+  sprite_manager = new SpriteManager(datadir + "/supertux.strf");
+  music_manager = new MusicManager();
+  music_manager->enable_music(use_music);
 
-  texture_load(&duckfiretux_right, datadir +
-               "/images/shared/duckfiretux-right.png",
-               USE_ALPHA);
-
-  texture_load(&duckfiretux_left, datadir +
-               "/images/shared/duckfiretux-left.png",
-               USE_ALPHA);
-
-  texture_load(&skidfiretux_right, datadir +
-               "/images/shared/skidfiretux-right.png",
-               USE_ALPHA);
-
-  texture_load(&skidfiretux_left, datadir +
-               "/images/shared/skidfiretux-left.png",
-               USE_ALPHA);
-
-
-  /* Boxes: */
-
-  texture_load(&img_box_full, datadir + "/images/shared/box-full.png",
-               IGNORE_ALPHA);
-  texture_load(&img_box_empty, datadir + "/images/shared/box-empty.png",
-               IGNORE_ALPHA);
+  /* Tuxes: */
+  smalltux_star = sprite_manager->load("smalltux-star");
+  largetux_star = sprite_manager->load("largetux-star");
+  smalltux_gameover = sprite_manager->load("smalltux-gameover");
+
+  growingtux_left = sprite_manager->load("tux-grow-left");
+  growingtux_right = sprite_manager->load("tux-grow-right");
+
+  smalltux.stand_left  = sprite_manager->load("smalltux-stand-left");
+  smalltux.stand_right = sprite_manager->load("smalltux-stand-right");
+  smalltux.walk_left   = sprite_manager->load("smalltux-walk-left");
+  smalltux.walk_right  = sprite_manager->load("smalltux-walk-right");
+  smalltux.jump_left   = sprite_manager->load("smalltux-jump-left");
+  smalltux.jump_right  = sprite_manager->load("smalltux-jump-right");
+  smalltux.kick_left   = sprite_manager->load("smalltux-kick-left");
+  smalltux.kick_right  = sprite_manager->load("smalltux-kick-right");
+  smalltux.skid_left   = sprite_manager->load("smalltux-skid-left");
+  smalltux.skid_right  = sprite_manager->load("smalltux-skid-right");
+  smalltux.grab_left   = sprite_manager->load("smalltux-grab-left");
+  smalltux.grab_right  = sprite_manager->load("smalltux-grab-right");
+
+  largetux.stand_left  = sprite_manager->load("largetux-stand-left");
+  largetux.stand_right = sprite_manager->load("largetux-stand-right");
+  largetux.walk_left   = sprite_manager->load("largetux-walk-left");
+  largetux.walk_right  = sprite_manager->load("largetux-walk-right");
+  largetux.jump_left   = sprite_manager->load("largetux-jump-left");
+  largetux.jump_right  = sprite_manager->load("largetux-jump-right");
+  largetux.kick_left   = sprite_manager->load("largetux-kick-left");
+  largetux.kick_right  = sprite_manager->load("largetux-kick-right");
+  largetux.skid_right  = sprite_manager->load("largetux-skid-right");
+  largetux.skid_left   = sprite_manager->load("largetux-skid-left");
+  largetux.grab_left   = sprite_manager->load("largetux-grab-left");
+  largetux.grab_right  = sprite_manager->load("largetux-grab-right");
+  largetux.duck_left   = sprite_manager->load("largetux-duck-left");
+  largetux.duck_right  = sprite_manager->load("largetux-duck-right");
+
+  firetux.stand_left  = sprite_manager->load("firetux-stand-left");
+  firetux.stand_right = sprite_manager->load("firetux-stand-right");
+  firetux.walk_left   = sprite_manager->load("firetux-walk-left");
+  firetux.walk_right  = sprite_manager->load("firetux-walk-right");
+  firetux.jump_left   = sprite_manager->load("firetux-jump-left");
+  firetux.jump_right  = sprite_manager->load("firetux-jump-right");
+  firetux.kick_left   = sprite_manager->load("firetux-kick-left");
+  firetux.kick_right  = sprite_manager->load("firetux-kick-right");
+  firetux.skid_right  = sprite_manager->load("firetux-skid-right");
+  firetux.skid_left   = sprite_manager->load("firetux-skid-left");
+  firetux.grab_left   = sprite_manager->load("firetux-grab-left");
+  firetux.grab_right  = sprite_manager->load("firetux-grab-right");
+  firetux.duck_left   = sprite_manager->load("firetux-duck-left");
+  firetux.duck_right  = sprite_manager->load("firetux-duck-right");
+
+  icetux.stand_left  = sprite_manager->load("icetux-stand-left");
+  icetux.stand_right = sprite_manager->load("icetux-stand-right");
+  icetux.walk_left   = sprite_manager->load("icetux-walk-left");
+  icetux.walk_right  = sprite_manager->load("icetux-walk-right");
+  icetux.jump_left   = sprite_manager->load("icetux-jump-left");
+  icetux.jump_right  = sprite_manager->load("icetux-jump-right");
+  icetux.kick_left   = sprite_manager->load("icetux-kick-left");
+  icetux.kick_right  = sprite_manager->load("icetux-kick-right");
+  icetux.skid_right  = sprite_manager->load("icetux-skid-right");
+  icetux.skid_left   = sprite_manager->load("icetux-skid-left");
+  icetux.grab_left   = sprite_manager->load("icetux-grab-left");
+  icetux.grab_right  = sprite_manager->load("icetux-grab-right");
+  icetux.duck_left   = sprite_manager->load("icetux-duck-left");
+  icetux.duck_right  = sprite_manager->load("icetux-duck-right");
 
 
   /* Water: */
+  img_water = new Surface(datadir + "/images/shared/water.png", IGNORE_ALPHA);
 
-
-  texture_load(&img_water, datadir + "/images/shared/water.png", IGNORE_ALPHA);
-
-  texture_load(&img_waves[0], datadir + "/images/shared/waves-0.png",
+  img_waves[0] = new Surface(datadir + "/images/shared/waves-0.png",
                USE_ALPHA);
 
-  texture_load(&img_waves[1], datadir + "/images/shared/waves-1.png",
+  img_waves[1] = new Surface(datadir + "/images/shared/waves-1.png",
                USE_ALPHA);
 
-  texture_load(&img_waves[2], datadir + "/images/shared/waves-2.png",
+  img_waves[2] = new Surface(datadir + "/images/shared/waves-2.png",
                USE_ALPHA);
 
 
   /* Pole: */
 
-  texture_load(&img_pole, datadir + "/images/shared/pole.png", USE_ALPHA);
-  texture_load(&img_poletop, datadir + "/images/shared/poletop.png",
+  img_pole = new Surface(datadir + "/images/shared/pole.png", USE_ALPHA);
+  img_poletop = new Surface(datadir + "/images/shared/poletop.png",
                USE_ALPHA);
 
 
   /* Flag: */
 
-  texture_load(&img_flag[0], datadir + "/images/shared/flag-0.png",
+  img_flag[0] = new Surface(datadir + "/images/shared/flag-0.png",
                USE_ALPHA);
-  texture_load(&img_flag[1], datadir + "/images/shared/flag-1.png",
+  img_flag[1] = new Surface(datadir + "/images/shared/flag-1.png",
                USE_ALPHA);
 
 
   /* Cloud: */
 
-  texture_load(&img_cloud[0][0], datadir + "/images/shared/cloud-00.png",
+  img_cloud[0][0] = new Surface(datadir + "/images/shared/cloud-00.png",
                USE_ALPHA);
 
-  texture_load(&img_cloud[0][1], datadir + "/images/shared/cloud-01.png",
+  img_cloud[0][1] = new Surface(datadir + "/images/shared/cloud-01.png",
                USE_ALPHA);
 
-  texture_load(&img_cloud[0][2], datadir + "/images/shared/cloud-02.png",
+  img_cloud[0][2] = new Surface(datadir + "/images/shared/cloud-02.png",
                USE_ALPHA);
 
-  texture_load(&img_cloud[0][3], datadir + "/images/shared/cloud-03.png",
+  img_cloud[0][3] = new Surface(datadir + "/images/shared/cloud-03.png",
                USE_ALPHA);
 
 
-  texture_load(&img_cloud[1][0], datadir + "/images/shared/cloud-10.png",
+  img_cloud[1][0] = new Surface(datadir + "/images/shared/cloud-10.png",
                USE_ALPHA);
 
-  texture_load(&img_cloud[1][1], datadir + "/images/shared/cloud-11.png",
+  img_cloud[1][1] = new Surface(datadir + "/images/shared/cloud-11.png",
                USE_ALPHA);
 
-  texture_load(&img_cloud[1][2], datadir + "/images/shared/cloud-12.png",
+  img_cloud[1][2] = new Surface(datadir + "/images/shared/cloud-12.png",
                USE_ALPHA);
 
-  texture_load(&img_cloud[1][3], datadir + "/images/shared/cloud-13.png",
+  img_cloud[1][3] = new Surface(datadir + "/images/shared/cloud-13.png",
                USE_ALPHA);
 
 
@@ -237,50 +176,29 @@ void loadshared()
   load_badguy_gfx();
 
   /* Upgrades: */
+  load_special_gfx();
 
-  texture_load(&img_mints, datadir + "/images/shared/mints.png", USE_ALPHA);
-  texture_load(&img_coffee, datadir + "/images/shared/coffee.png", USE_ALPHA);
-
-
-  /* Weapons: */
-
-  texture_load(&img_bullet, datadir + "/images/shared/bullet.png", USE_ALPHA);
-
-  texture_load(&img_red_glow, datadir + "/images/shared/red-glow.png",
-               USE_ALPHA);
-
-
+  /* Objects */
+  load_object_gfx();
 
   /* Distros: */
-  texture_load(&img_distro[0], datadir + "/images/shared/distro-0.png",
+  img_distro[0] = new Surface(datadir + "/images/tilesets/coin1.png",
                USE_ALPHA);
 
-  texture_load(&img_distro[1], datadir + "/images/shared/distro-1.png",
+  img_distro[1] = new Surface(datadir + "/images/tilesets/coin2.png",
                USE_ALPHA);
 
-  texture_load(&img_distro[2], datadir + "/images/shared/distro-2.png",
+  img_distro[2] = new Surface(datadir + "/images/tilesets/coin3.png",
                USE_ALPHA);
 
-  texture_load(&img_distro[3], datadir + "/images/shared/distro-3.png",
+  img_distro[3] = new Surface(datadir + "/images/tilesets/coin2.png",
                USE_ALPHA);
 
 
   /* Tux life: */
 
-  texture_load(&tux_life, datadir + "/images/shared/tux-life.png",
-               USE_ALPHA);
-
-  /* Herring: */
-
-  texture_load(&img_golden_herring, datadir + "/images/shared/golden-herring.png",
-               USE_ALPHA);
-
-
-  /* Super background: */
-
-  texture_load(&img_super_bkgd, datadir + "/images/shared/super-bkgd.png",
-               IGNORE_ALPHA);
-
+  tux_life = new Surface(datadir + "/images/shared/tux-life.png",
+                         USE_ALPHA);
 
   /* Sound effects: */
 
@@ -295,7 +213,8 @@ void loadshared()
     sounds[i] = load_sound(datadir + soundfilenames[i]);
 
   /* Herring song */
-  herring_song = load_song(datadir + "/music/SALCON.MOD");
+  herring_song = music_manager->load_music(datadir + "/music/SALCON.MOD");
+  level_end_song = music_manager->load_music(datadir + "/music/tux-leveldone.mod");
 }
 
 
@@ -304,64 +223,35 @@ void unloadshared(void)
 {
   int i;
 
-  for (i = 0; i < 3; i++)
-    {
-      texture_free(&tux_right[i]);
-      texture_free(&tux_left[i]);
-      texture_free(&bigtux_right[i]);
-      texture_free(&bigtux_left[i]);
-    }
-
-  texture_free(&bigtux_right_jump);
-  texture_free(&bigtux_left_jump);
-
-  for (i = 0; i < 2; i++)
-    {
-      texture_free(&cape_right[i]);
-      texture_free(&cape_left[i]);
-      texture_free(&bigcape_right[i]);
-      texture_free(&bigcape_left[i]);
-    }
-
-  texture_free(&ducktux_left);
-  texture_free(&ducktux_right);
-
-  texture_free(&skidtux_left);
-  texture_free(&skidtux_right);
-
+  free_special_gfx();
   free_badguy_gfx();
 
-  texture_free(&img_box_full);
-  texture_free(&img_box_empty);
-
-  texture_free(&img_water);
+  delete img_water;
   for (i = 0; i < 3; i++)
-    texture_free(&img_waves[i]);
+    delete img_waves[i];
 
-  texture_free(&img_pole);
-  texture_free(&img_poletop);
+  delete img_pole;
+  delete img_poletop;
 
   for (i = 0; i < 2; i++)
-    texture_free(&img_flag[i]);
-
-  texture_free(&img_mints);
-  texture_free(&img_coffee);
+    delete img_flag[i];
 
   for (i = 0; i < 4; i++)
     {
-      texture_free(&img_distro[i]);
-      texture_free(&img_cloud[0][i]);
-      texture_free(&img_cloud[1][i]);
+      delete img_distro[i];
+      delete img_cloud[0][i];
+      delete img_cloud[1][i];
     }
 
-  texture_free(&img_golden_herring);
+  delete tux_life;
 
   for (i = 0; i < NUM_SOUNDS; i++)
     free_chunk(sounds[i]);
 
-  /* free the herring song */
-  free_music( herring_song );
+  delete sprite_manager;
+  sprite_manager = 0;
+  delete music_manager;
+  music_manager = 0;
 }
 
 /* EOF */
-