+// $Id$
+//
+// SuperTux
+// Copyright (C) 2006 Matthias Braun <matze@braunis.de>
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
#ifndef __CAMERA_H__
#define __CAMERA_H__
+#ifndef SCRIPTING_API
+class Camera;
+typedef Camera _Camera;
+#endif
+
namespace Scripting
{
{
public:
#ifndef SCRIPTING_API
- Camera();
- ~Camera();
+ Camera(_Camera* camera);
+ ~Camera();
#endif
- /** Shake the camera */
- void shake(float speed, float x, float y);
- /** Set camera to a specific coordinate */
- void set_pos(float x, float y);
- /** Set camera to a specific mode, can be "normal", "manual" */
- void set_mode(const std::string& mode);
+ /** Shake the camera */
+ void shake(float speed, float x, float y);
+ /** Set camera to a specific coordinate */
+ void set_pos(float x, float y);
+ /** Set camera to a specific mode, can be "normal", "manual" */
+ void set_mode(const std::string& mode);
+ /** Scroll camera to position x,y in scrolltime seconds */
+ void scroll_to(float x, float y, float scrolltime);
+
+#ifndef SCRIPTING_API
+ _Camera* camera;
+#endif
};
}
#endif
-