#include "supertux/world.hpp"
#include "util/gettext.hpp"
#include "video/renderer.hpp"
+#include "video/video_system.hpp"
#include "worldmap/tux.hpp"
#include "worldmap/worldmap.hpp"
void set_gamma(float gamma)
{
- Renderer::instance()->set_gamma(gamma);
+ VideoSystem::current()->get_renderer().set_gamma(gamma);
}
void quit()