#include "supertux/tile.hpp"
#include "supertux/world.hpp"
#include "util/gettext.hpp"
+#include "video/renderer.hpp"
#include "worldmap/tux.hpp"
#include "scripting/squirrel_util.hpp"
log_info << "Camera is at " << Sector::current()->camera->get_translation().x << "," << Sector::current()->camera->get_translation().y << std::endl;
}
-void set_gamma(float /*gamma*/) {
-#ifdef OLD_SDL1
- SDL_SetWindowGammaRamp(screen,gamma, gamma, gamma);
-#endif
+void set_gamma(float gamma)
+{
+ Renderer::instance()->set_gamma(gamma);
}
void quit()