#ifndef SCRIPTING_API
#define __suspend
-#define __custom
+#define __custom(x)
#include <string>
-#include "player_status.hpp"
#endif
namespace Scripting
/**
* Display the value of the argument. This is useful for inspecting tables.
*/
-SQInteger display(HSQUIRRELVM vm) __custom;
+SQInteger display(HSQUIRRELVM vm) __custom("t.");
/**
* Displays contents of the current stack
/**
* returns the currently running thread
*/
-SQInteger get_current_thread(HSQUIRRELVM vm) __custom;
+SQInteger get_current_thread(HSQUIRRELVM vm) __custom("t");
/**
* Display a text file and scrolls it over the screen (on next screenswitch)
void camera();
/**
+ * adjust gamma
+ */
+void set_gamma(float gamma);
+
+/**
* exit the game
*/
void quit();