-// $Id: main.cpp 3275 2006-04-09 00:32:34Z sommer $
-//
+// $Id$
+//
// SuperTux
-// Copyright (C) 2005 Matthias Braun <matze@braunis.de>
+// Copyright (C) 2006 Matthias Braun <matze@braunis.de>
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
-//
+//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
-// 02111-1307, USA.
+// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
#ifndef __FUNCTIONS_H__
#define __FUNCTIONS_H__
*/
void debug_collrects(bool enable);
+/**
+ * enable/disable drawing of fps
+ */
+void debug_draw_fps(bool enable);
+
+/**
+ * enable/disable drawing of non-solid layers
+ */
+void debug_draw_solids_only(bool enable);
+
+/**
+ * speeds Tux up
+ */
+void grease();
+
+/**
+ * makes Tux invincible for 10000 units of time
+ */
+void invincible();
+
+/**
+ * recall Tux's invincibility
+ */
+void mortal();
+
+/**
+ * hurt Tux (kill when Small Tux, otherwise lose powerup or shrink)
+ */
+void shrink();
+
+/**
+ * kill Tux
+ */
+void kill();
+
+/**
+ * reinitialise and respawn Tux at the beginning of the current level
+ */
+void restart();
+
+/**
+ * print Tux's current coordinates in a level
+ */
+void whereami();
+
+/**
+ * move Tux near the end of the level
+ */
+void gotoend();
+
+/**
+ * show the camera's coordinates
+ */
+void camera();
+
+/**
+ * exit the game
+ */
+void quit();
}
#endif