#define __custom(x)
#endif
-namespace Scripting {
+namespace scripting {
/**
* Display the value of the argument. This is useful for inspecting tables.
void debug_draw_solids_only(bool enable);
/**
+ * enable/disable drawing of editor images
+ */
+void debug_draw_editor_images(bool enable);
+
+/**
* enable/disable worldmap ghost mode
*/
void debug_worldmap_ghost(bool enable);
*/
void play_demo(const std::string& filename);
-} // namespace Scripting
+} // namespace scripting
#endif