* Set tux bonus.
* This can be "grow", "fireflower" or "iceflower" at the moment
*/
- virtual void add_bonus(const std::string& bonus) = 0;
+ virtual bool add_bonus(const std::string& bonus) = 0;
/**
* Give tux more coins
*/
virtual void kill(bool completely) = 0;
/**
- * Switches ghost mode on/off.
+ * Switches ghost mode on/off.
* Lets Tux float around and through solid objects.
*/
virtual void set_ghost_mode(bool enable) = 0;
*/
virtual bool get_ghost_mode() = 0;
- /**
+ /**
* play cheer animation.
* This might need some space and behave in an unpredictable way. Best to use this at level end.
*/
}
#endif
-