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- Change ScriptInterpreter to a gameobject, so we can now have several script
[supertux.git]
/
src
/
scripting
/
scripted_object.h
diff --git
a/src/scripting/scripted_object.h
b/src/scripting/scripted_object.h
index
c39def1
..
9bb0b44
100644
(file)
--- a/
src/scripting/scripted_object.h
+++ b/
src/scripting/scripted_object.h
@@
-8,8
+8,8
@@
class ScriptedObject
{
public:
#ifndef SCRIPTING_API
- ScriptedObject();
- virtual ~ScriptedObject();
+ virtual ~ScriptedObject()
+ {}
#endif
virtual void set_animation(const std::string& animation) = 0;