-// $Id$
-//
// SuperTux
// Copyright (C) 2007 Matthias Braun <matze@braunis.de>
//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version.
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+// along with this program. If not, see <http://www.gnu.org/licenses/>.
-#ifndef __SCRIPTING_WILLOWISP_H__
-#define __SCRIPTING_WILLOWISP_H__
+#ifndef HEADER_SUPERTUX_SCRIPTING_WILLOWISP_HPP
+#define HEADER_SUPERTUX_SCRIPTING_WILLOWISP_HPP
-namespace Scripting
-{
+namespace scripting {
class WillOWisp
{
/** Move willowisp to given node */
virtual void goto_node(int node_no) = 0;
- /** set willowisp state can be:
+ /** set willowisp state; can be:
* -stopped willowisp doesn't move
* -move_path willowisp moves along the path (call goto_node)
- * -move_path_track willowisp moves along path but catchs tux when he is near
+ * -move_path_track willowisp moves along path but catches tux when he is near
* -normal "normal" mode starts tracking tux when he is near enough
+ * -vanish vanish
*/
virtual void set_state(const std::string& state) = 0;
+
+ virtual void start_moving() = 0;
+ virtual void stop_moving() = 0;
};
}
#endif
+
+/* EOF */