/** Move willowisp to given node */
virtual void goto_node(int node_no) = 0;
- /** set willowisp state can be:
+ /** set willowisp state; can be:
* -stopped willowisp doesn't move
* -move_path willowisp moves along the path (call goto_node)
- * -move_path_track willowisp moves along path but catchs tux when he is near
+ * -move_path_track willowisp moves along path but catches tux when he is near
* -normal "normal" mode starts tracking tux when he is near enough
+ * -vanish vanish
*/
virtual void set_state(const std::string& state) = 0;
+
+ virtual void start_moving() = 0;
+ virtual void stop_moving() = 0;
};
}