int max_x = int(rect.p2.x);
int max_y = int(rect.p2.y);
- for(int x = starttilex; x*32 < max_x; ++x) {
- for(int y = starttiley; y*32 < max_y; ++y) {
+ for(int x = starttilex; x*32 <= max_x; ++x) {
+ for(int y = starttiley; y*32 <= max_y; ++y) {
const Tile* tile = solids->get_tile(x, y);
if(!tile)
continue;