- more menu cleanup
[supertux.git] / src / sound.h
index e47d488..a2cae99 100644 (file)
@@ -7,7 +7,7 @@
   bill@newbreedsoftware.com
   http://www.newbreedsoftware.com/supertux/
  
-  April 22, 2000 - December 28, 2003
+  April 22, 2000 - March 15, 2004
 
   Current maintainer:
         Duong-Khang NGUYEN <neoneurone@users.sf.net>
 
 #include "defines.h"     /* get YES/NO defines */
 
-/*all the sounds we have*/
-#define NUM_SOUNDS 16
+/* used to reserve some channels for panning effects */
+#define SOUND_RESERVED_CHANNELS 2
 
 /*global variable*/
-int use_sound;
-int use_music;
-int audio_device;        /* != 0: available and initialized */
+extern int use_sound;           /* handle sound on/off menu and command-line option */
+extern int use_music;           /* handle music on/off menu and command-line option */
+extern int audio_device;        /* != 0: available and initialized */
 
 /* enum of different internal music types */
 enum Music_Type {
@@ -32,23 +32,57 @@ enum Music_Type {
   LEVEL_MUSIC,
   HURRYUP_MUSIC,
   HERRING_MUSIC
-} current_music;
-
+};
+
+
+/* panning effects: terrible :-) ! */
+enum Sound_Speaker {
+  SOUND_LEFT_SPEAKER = 0,
+  SOUND_RIGHT_SPEAKER = 1,
+  SOUND_CENTER_SPEAKER = -1
+};
+
+/* Sound files: */
+enum {
+  SND_JUMP,
+  SND_BIGJUMP,
+  SND_SKID,
+  SND_DISTRO,
+  SND_HERRING,
+  SND_BRICK,
+  SND_HURT,
+  SND_SQUISH,
+  SND_FALL,
+  SND_RICOCHET,
+  SND_BUMP_UPGRADE,
+  SND_UPGRADE,
+  SND_EXCELLENT,
+  SND_COFFEE,
+  SND_SHOOT,
+  SND_LIFEUP,
+  SND_STOMP,
+  SND_KICK,
+  NUM_SOUNDS
+};
+
+extern char* soundfilenames[NUM_SOUNDS];
 
 #ifndef NOSOUND
 
+#include <string>
 #include <SDL_mixer.h>
 
 /* variables for stocking the sound and music */
-Mix_Chunk * sounds[NUM_SOUNDS];
-Mix_Music * level_song, * level_song_fast, * herring_song;
+extern Mix_Chunk * sounds[NUM_SOUNDS];
+extern Mix_Music * level_song, * level_song_fast, * herring_song;
 
 /* functions handling the sound and music */
 int open_audio(int frequency, Uint16 format, int channels, int chunksize);
+void close_audio( void );
 
-Mix_Chunk * load_sound(char * file);
-void play_sound(Mix_Chunk * snd);
-Mix_Music * load_song(char * file);
+Mix_Chunk * load_sound(const std::string& file);
+void play_sound(Mix_Chunk * snd, enum Sound_Speaker whichSpeaker);
+Mix_Music * load_song(const std::string& file);
 
 int playing_music(void);
 int halt_music(void);
@@ -56,26 +90,34 @@ int play_music(Mix_Music*music, int loops);
 void free_music(Mix_Music*music);
 void free_chunk(Mix_Chunk*chunk);
 
+int get_current_music();
+void set_current_music(int music);
+void play_current_music();
+
 #else
 
-//fake variables
-void* sounds[NUM_SOUNDS];
-void* level_song, *herring_song;
+/* fake variables */
+extern void* sounds[NUM_SOUNDS];
+extern void * level_song, * level_song_fast, * herring_song;
 
-// fake sound handlers
+/* fake sound handlers */
 int open_audio (int frequency, int format, int channels, int chunksize);
+void close_audio( void );
 
 void* load_sound(void* file);
-void play_sound(void * snd);
+void play_sound(void * snd, enum Sound_Speaker whichSpeaker);
 void* load_song(void* file);
 
 int playing_music();
 void halt_music();
 int play_music(void *music, int loops);
 void free_music(void *music);
-;
 void free_chunk(void *chunk);
 
+int get_current_music();
+void set_current_music(int music);
+void play_current_music(void);
+
 #endif
 
 #endif /*SUPERTUX_SOUND_H*/