Improved frozen behavior.
[supertux.git] / src / sound.h
index 825fdd7..d38b1ff 100644 (file)
@@ -1,63 +1,87 @@
-/*
-  sound.h
-  
-  Super Tux - Audio Functions
-  
-  by Bill Kendrick
-  bill@newbreedsoftware.com
-  http://www.newbreedsoftware.com/supertux/
-  
-  April 22, 2000 - July 15, 2002
-*/
+//  $Id$
+//
+//  SuperTux -  A Jump'n Run
+//  Copyright (C) 2000 Bill Kendrick <bill@newbreedsoftware.com>
+//  Copyright (C) 2004 Duong-Khang NGUYEN <neoneurone@users.sf.net>
+//
+//  This program is free software; you can redistribute it and/or
+//  modify it under the terms of the GNU General Public License
+//  as published by the Free Software Foundation; either version 2
+//  of the License, or (at your option) any later version.
+//
+//  This program is distributed in the hope that it will be useful,
+//  but WITHOUT ANY WARRANTY; without even the implied warranty of
+//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+//  GNU General Public License for more details.
+//
+//  You should have received a copy of the GNU General Public License
+//  along with this program; if not, write to the Free Software
+//  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 
 #ifndef SUPERTUX_SOUND_H
 #define SUPERTUX_SOUND_H
 
- /*all the sounds we have*/
-#define NUM_SOUNDS 16
+#include "defines.h"     /* get YES/NO defines */
 
-#ifndef NOSOUND
+/*global variable*/
+extern bool use_sound;           /* handle sound on/off menu and command-line option */
+extern bool use_music;           /* handle music on/off menu and command-line */
+extern bool audio_device;        /* != 0: available and initialized */
 
+/* enum of different internal music types */
+enum Music_Type {
+  NO_MUSIC,
+  LEVEL_MUSIC,
+  HURRYUP_MUSIC,
+  HERRING_MUSIC
+};
+
+/* panning effects: terrible :-) ! */
+enum Sound_Speaker {
+  SOUND_LEFT_SPEAKER = 0,
+  SOUND_RIGHT_SPEAKER = 1,
+  SOUND_RESERVED_CHANNELS = 2, // 2 channels reserved for left/right speaker
+  SOUND_CENTER_SPEAKER = -1
+};
+
+/* Sound files: */
+enum {
+  SND_JUMP,
+  SND_BIGJUMP,
+  SND_SKID,
+  SND_DISTRO,
+  SND_HERRING,
+  SND_BRICK,
+  SND_HURT,
+  SND_SQUISH,
+  SND_FALL,
+  SND_RICOCHET,
+  SND_BUMP_UPGRADE,
+  SND_UPGRADE,
+  SND_EXCELLENT,
+  SND_COFFEE,
+  SND_SHOOT,
+  SND_LIFEUP,
+  SND_STOMP,
+  SND_KICK,
+  SND_EXPLODE,
+  NUM_SOUNDS
+};
+
+extern char* soundfilenames[NUM_SOUNDS];
+
+#include <string>
 #include <SDL_mixer.h>
 
-// variables for stocking the sound and music
-Mix_Chunk* sounds[NUM_SOUNDS];
-Mix_Music* song;
+/* variables for stocking the sound and music */
+extern Mix_Chunk* sounds[NUM_SOUNDS];
 
-// functions handling the sound and music
-Mix_Chunk * load_sound(char * file);
-void playsound(Mix_Chunk * snd);
-Mix_Music * load_song(char * file);
+/* functions handling the sound and music */
+int open_audio(int frequency, Uint16 format, int channels, int chunksize);
+void close_audio( void );
 
-int playing_music(void);
-int halt_music(void);
-int play_music(Mix_Music*music, int loops);
-void free_music(Mix_Music*music);
+Mix_Chunk * load_sound(const std::string& file);
 void free_chunk(Mix_Chunk*chunk);
-
-#else
-
-//fake variables
-void* sounds[NUM_SOUNDS];
-void* song;
-
-// fake sound handlers
-void* load_sound(void* file);
-void playsound(void * snd);
-void* load_song(void* file);
-int Mix_PlayingMusic();
-void Mix_HaltMusic();
-int Mix_PlayMusic();
-void Mix_FreeMusic();
-void Mix_FreeChunk();
-int Mix_OpenAudio(int a, int b, int c, int d);
-
-int playing_music();
-void halt_music();
-int play_music(int *music, int loops);
-void free_music(int *music);;
-void free_chunk(int *chunk);
-
-#endif
+void play_sound(Mix_Chunk * snd, enum Sound_Speaker whichSpeaker);
 
 #endif /*SUPERTUX_SOUND_H*/