// $Id$
-//
+//
// SuperTux
-// Copyright (C) 2004 Ingo Ruhnke <grumbel@gmx.de>
+// Copyright (C) 2006 Matthias Braun <matze@braunis.de>
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
-//
+//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
const std::string& get_name() const
{ return data.name; }
/** Get current action name */
- const std::string& get_action_name() const
+ const std::string& get_action() const
{ return action->name; }
int get_width() const;
float frame;
int animation_loops;
- Uint32 last_ticks;
+ float last_ticks;
SpriteData::Action* action;
};