+++ /dev/null
-// $Id$
-//
-// SuperTux
-// Copyright (C) 2006 Matthias Braun <matze@braunis.de>
-//
-// This program is free software; you can redistribute it and/or
-// modify it under the terms of the GNU General Public License
-// as published by the Free Software Foundation; either version 2
-// of the License, or (at your option) any later version.
-//
-// This program is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with this program; if not, write to the Free Software
-// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-
-#include <config.h>
-
-#include <math.h>
-#include <assert.h>
-#include "path_walker.hpp"
-
-PathWalker::PathWalker(const Path* path, bool running)
- : path(path), running(running), current_node_nr(0), next_node_nr(0), stop_at_node_nr(running?-1:0), node_time(0),
- walking_speed(1.0)
-{
- node_mult = 1 / path->nodes[0].time;
- next_node_nr = path->nodes.size() > 1 ? 1 : 0;
-}
-
-PathWalker::~PathWalker()
-{
-}
-
-Vector
-PathWalker::advance(float elapsed_time)
-{
- if (!running) return path->nodes[current_node_nr].position;
-
- assert(elapsed_time >= 0);
-
- elapsed_time *= fabsf(walking_speed);
-
- const Path::Node* current_node = & (path->nodes[current_node_nr]);
- while(node_time + elapsed_time * node_mult >= 1) {
- elapsed_time -= (1 - node_time) / node_mult;
-
- if(walking_speed > 0) {
- advance_node();
- } else if(walking_speed < 0) {
- goback_node();
- }
-
- current_node = & (path->nodes[current_node_nr]);
- node_time = 0;
- if(walking_speed > 0) {
- node_mult = 1 / current_node->time;
- } else {
- node_mult = 1 / path->nodes[next_node_nr].time;
- }
- }
-
- const Path::Node* next_node = & (path->nodes[next_node_nr]);
- node_time += elapsed_time * node_mult;
-
- Vector new_pos = current_node->position +
- (next_node->position - current_node->position) * node_time;
-
- return new_pos;
-}
-
-void
-PathWalker::goto_node(int node_no)
-{
- if (node_no == stop_at_node_nr) return;
- running = true;
- stop_at_node_nr = node_no;
-}
-
-void
-PathWalker::start_moving()
-{
- running = true;
- stop_at_node_nr = -1;
-}
-
-void
-PathWalker::stop_moving()
-{
- stop_at_node_nr = next_node_nr;
-}
-
-
-void
-PathWalker::advance_node()
-{
- current_node_nr = next_node_nr;
- if (static_cast<int>(current_node_nr) == stop_at_node_nr) running = false;
-
- if(next_node_nr + 1 < path->nodes.size()) {
- next_node_nr++;
- return;
- }
-
- switch(path->mode) {
- case Path::ONE_SHOT:
- next_node_nr = path->nodes.size() - 1;
- walking_speed = 0;
- return;
-
- case Path::PING_PONG:
- walking_speed = -walking_speed;
- next_node_nr = path->nodes.size() > 1 ? path->nodes.size() - 2 : 0;
- return;
-
- case Path::CIRCULAR:
- next_node_nr = 0;
- return;
- }
-
- // we shouldn't get here
- assert(false);
- next_node_nr = path->nodes.size() - 1;
- walking_speed = 0;
-}
-
-void
-PathWalker::goback_node()
-{
- current_node_nr = next_node_nr;
-
- if(next_node_nr > 0) {
- next_node_nr--;
- return;
- }
-
- switch(path->mode) {
- case Path::PING_PONG:
- walking_speed = -walking_speed;
- next_node_nr = path->nodes.size() > 1 ? 1 : 0;
- return;
- default:
- break;
- }
-
- assert(false);
- next_node_nr = 0;
- walking_speed = 0;
-}