add assert.h
[supertux.git] / src / statistics.cpp
index 79db1a1..2ea2e49 100644 (file)
 //  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 //  02111-1307, USA.
 
-#include "utils/lispreader.h"
-#include "utils/lispwriter.h"
-#include "statistics.h"
+#include <config.h>
+
 #include "video/drawing_context.h"
 #include "app/gettext.h"
+#include "app/globals.h"
+#include "lisp/lisp.h"
 #include "resources.h"
+#include "statistics.h"
 
 Statistics global_stats;
 
@@ -33,15 +35,14 @@ stat_name_to_string(int stat_enum)
     {
     case SCORE_STAT:
       return "score";
-    case BADGUYS_SQUISHED_STAT:
-      return "badguys-squished";
-    case SHOTS_STAT:
-      return "shots";
+    case COINS_COLLECTED_STAT:
+      return "coins-collected";
+    case BADGUYS_KILLED_STAT:
+      return "badguys-killed";
     case TIME_NEEDED_STAT:
-      return "time-needed";
-    case JUMPS_STAT:
-      return "jumps";
+      return "time-needed";;
     }
+  return "";
 }
 
 int
@@ -56,11 +57,11 @@ return std::min(a, b);
 
 Statistics::Statistics()
 {
-  timer.init(true);
   display_stat = 1;
 
   for(int i = 0; i < NUM_STATS; i++)
-    stats[i] = -1;
+    for(int j = 0; j < 2; j++)
+      stats[i][j] = -1;
 }
 
 Statistics::~Statistics()
@@ -68,29 +69,36 @@ Statistics::~Statistics()
 }
 
 void
-Statistics::parse(LispReader& reader)
+Statistics::parse(const lisp::Lisp& reader)
 {
-  for(int i = 0; i < NUM_STATS; i++)
-    reader.read_int(stat_name_to_string(i).c_str(), stats[i]);
+  for(int i = 0; i < NUM_STATS; i++) {
+    reader.get(stat_name_to_string(i).c_str(), stats[i][SPLAYER]);
+    reader.get((stat_name_to_string(i) + "-total").c_str(), stats[i][STOTAL]);
+  }
 }
 
 void
-Statistics::write(LispWriter& writer)
+Statistics::write(lisp::Writer& writer)
 {
-  for(int i = 0; i < NUM_STATS; i++)
-    writer.write_int(stat_name_to_string(i), stats[i]);
+  for(int i = 0; i < NUM_STATS; i++) {
+    writer.write_int(stat_name_to_string(i), stats[i][SPLAYER]);
+    writer.write_int(stat_name_to_string(i) + "-total", stats[i][STOTAL]);
+  }
 }
 
 #define TOTAL_DISPLAY_TIME 3400
 #define FADING_TIME         600
 
+#define WMAP_INFO_LEFT_X  520
+#define WMAP_INFO_RIGHT_X 740
+
 void
 Statistics::draw_worldmap_info(DrawingContext& context)
 {
-  if(stats[SCORE_STAT] == -1)  // not initialized yet
+  if(stats[SCORE_STAT][SPLAYER] == -1)  // not initialized yet
     return;
 
-  if(!timer.check())
+  if(timer.check())
     {
     timer.start(TOTAL_DISPLAY_TIME);
     display_stat++;
@@ -98,100 +106,143 @@ Statistics::draw_worldmap_info(DrawingContext& context)
       display_stat = 1;
     }
 
+  char str[128];
+
+  context.draw_text(white_small_text, _("- Best Level Statistics -"),
+                    Vector((WMAP_INFO_LEFT_X + WMAP_INFO_RIGHT_X) / 2, 470),
+                    CENTER_ALLIGN, LAYER_GUI);
+
+  sprintf(str, _("Max score:"));
+  context.draw_text(white_small_text, str, Vector(WMAP_INFO_LEFT_X, 490), LEFT_ALLIGN, LAYER_GUI);
+
+  sprintf(str, "%d", stats[SCORE_STAT][SPLAYER]);
+  context.draw_text(white_small_text, str, Vector(WMAP_INFO_RIGHT_X, 490), RIGHT_ALLIGN, LAYER_GUI);
+
+  // draw other small info
+
   int alpha;
-  if(timer.get_gone() < FADING_TIME)
-    alpha = timer.get_gone() * 255 / FADING_TIME;
-  else if(timer.get_left() < FADING_TIME)
-    alpha = timer.get_left() * 255 / FADING_TIME;
+  if(timer.get_timegone() < FADING_TIME)
+    alpha = int(timer.get_timegone() * 255 / FADING_TIME);
+  else if(timer.get_timeleft() < FADING_TIME)
+    alpha = int(timer.get_timeleft() * 255 / FADING_TIME);
   else
     alpha = 255;
 
-  char str[128];
+  context.push_transform();
+  context.set_alpha(alpha);
+
+  if(display_stat == COINS_COLLECTED_STAT)
+    sprintf(str, _("Max coins collected:"));
+  else if(display_stat == BADGUYS_KILLED_STAT)
+    sprintf(str, _("Max fragging:"));
+  else// if(display_stat == TIME_NEEDED_STAT)
+    sprintf(str, _("Min time needed:"));
 
-  context.draw_text(white_small_text, _("Level Statistics"), Vector(550, 490), LAYER_GUI);
+  context.draw_text(white_small_text, str, Vector(WMAP_INFO_LEFT_X, 508), LEFT_ALLIGN, LAYER_GUI);
 
-  sprintf(str, _("Max score: %d"), stats[SCORE_STAT]);
-  context.draw_text(white_small_text, str, Vector(560, 506), LAYER_GUI);
+  if(display_stat == COINS_COLLECTED_STAT)
+    sprintf(str, "%d/%d", stats[COINS_COLLECTED_STAT][SPLAYER],
+                          stats[COINS_COLLECTED_STAT][STOTAL]);
+  else if(display_stat == BADGUYS_KILLED_STAT)
+    sprintf(str, "%d/%d", stats[BADGUYS_KILLED_STAT][SPLAYER],
+                          stats[BADGUYS_KILLED_STAT][STOTAL]);
+  else// if(display_stat == TIME_NEEDED_STAT)
+    sprintf(str, "%d/%d", stats[TIME_NEEDED_STAT][SPLAYER],
+                          stats[TIME_NEEDED_STAT][STOTAL]);
 
-  if(display_stat == BADGUYS_SQUISHED_STAT)
-    sprintf(str, _("Max fragging: %d"), stats[BADGUYS_SQUISHED_STAT]);
-  else if(display_stat == SHOTS_STAT)
-    sprintf(str, _("Min shots: %d"), stats[SHOTS_STAT]);
-  else if(display_stat == TIME_NEEDED_STAT)
-    sprintf(str, _("Min time needed: %d"), stats[TIME_NEEDED_STAT]);
-  else// if(display_stat == JUMPS_STAT)
-    sprintf(str, _("Min jumps: %d"), stats[JUMPS_STAT]);
+  context.draw_text(white_small_text, str, Vector(WMAP_INFO_RIGHT_X, 508), RIGHT_ALLIGN, LAYER_GUI);
 
-  context.draw_text(white_small_text, str, Vector(560, 522), LAYER_GUI, NONE_EFFECT, alpha);
+  context.pop_transform();
 }
 
 void
 Statistics::draw_message_info(DrawingContext& context, std::string title)
 {
-  if(stats[SCORE_STAT] == -1)  // not initialized yet
+  if(stats[SCORE_STAT][SPLAYER] == -1)  // not initialized yet
     return;
 
-  context.draw_text_center(gold_text, title, Vector(0, 400), LAYER_GUI);
+  context.draw_text(gold_text, title, Vector(SCREEN_WIDTH/2, 410), CENTER_ALLIGN, LAYER_GUI);
 
   char str[128];
-  for(int i = 0; i < NUM_STATS; i++)
+
+  sprintf(str, _(    "Max score:             %d"), stats[SCORE_STAT][SPLAYER]);
+  context.draw_text(white_text, str, Vector(SCREEN_WIDTH/2, 450), CENTER_ALLIGN, LAYER_GUI);
+
+  for(int i = 1; i < NUM_STATS; i++)
     {
-    if(i == SCORE_STAT)
-      sprintf(str, _("Max score: %d"), stats[SCORE_STAT]);
-    else if(i == BADGUYS_SQUISHED_STAT)
-      sprintf(str, _("Max fragging: %d"), stats[BADGUYS_SQUISHED_STAT]);
-    else if(i == SHOTS_STAT)
-      sprintf(str, _("Min shots: %d"), stats[SHOTS_STAT]);
-    else if(i == TIME_NEEDED_STAT)
-      sprintf(str, _("Min time needed: %d"), stats[TIME_NEEDED_STAT]);
-    else// if(i == JUMPS_STAT)
-      sprintf(str, _("Min jumps: %d"), stats[JUMPS_STAT]);
-
-    context.draw_text_center(white_text, str, Vector(0, 430 + i*22), LAYER_GUI);
+    if(i == COINS_COLLECTED_STAT)
+      sprintf(str, _("Max coins collected:   %d / %d"),
+              stats[COINS_COLLECTED_STAT][SPLAYER],
+              stats[COINS_COLLECTED_STAT][STOTAL]);
+    else if(i == BADGUYS_KILLED_STAT)
+      sprintf(str, _("Max fragging:          %d / %d"),
+              stats[BADGUYS_KILLED_STAT][SPLAYER],
+              stats[BADGUYS_KILLED_STAT][STOTAL]);
+    else// if(i == TIME_NEEDED_STAT)
+      sprintf(str, _("Min time needed:       %d / %d"),
+              stats[TIME_NEEDED_STAT][SPLAYER],
+              stats[TIME_NEEDED_STAT][STOTAL]);
+
+
+    context.draw_text(white_small_text, str, Vector(SCREEN_WIDTH/2, 462 + i*18), CENTER_ALLIGN, LAYER_GUI);
     }
 }
 
 void
 Statistics::add_points(int stat, int points)
 {
-  stats[stat] += points;
+  stats[stat][SPLAYER] += points;
 }
 
 int
 Statistics::get_points(int stat)
 {
-  return stats[stat];
+  return stats[stat][SPLAYER];
 }
 
 void
 Statistics::set_points(int stat, int points)
 {
-  stats[stat] = points;
+  stats[stat][SPLAYER] = points;
+}
+
+void
+Statistics::set_total_points(int stat, int points)
+{
+  stats[stat][STOTAL] = points;
 }
 
 void
 Statistics::reset()
 {
   for(int i = 0; i < NUM_STATS; i++)
-    stats[i] = 0;
+    stats[i][SPLAYER] = 0;
 }
 
 void
 Statistics::merge(Statistics& stats_)
 {
-  stats[SCORE_STAT] = std::max(stats[SCORE_STAT], stats_.stats[SCORE_STAT]);
-  if(stats[JUMPS_STAT] != -1)
-    stats[JUMPS_STAT] = my_min(stats[JUMPS_STAT], stats_.stats[JUMPS_STAT]);
-  stats[BADGUYS_SQUISHED_STAT] =
-    std::max(stats[BADGUYS_SQUISHED_STAT], stats_.stats[BADGUYS_SQUISHED_STAT]);
-  stats[SHOTS_STAT] = my_min(stats[SHOTS_STAT], stats_.stats[SHOTS_STAT]);
-  stats[TIME_NEEDED_STAT] =
-    my_min(stats[TIME_NEEDED_STAT], stats_.stats[TIME_NEEDED_STAT]);
+  stats[SCORE_STAT][SPLAYER] = std::max(stats[SCORE_STAT][SPLAYER], stats_.stats[SCORE_STAT][SPLAYER]);
+  stats[COINS_COLLECTED_STAT][SPLAYER] = std::max(stats[COINS_COLLECTED_STAT][SPLAYER], stats_.stats[COINS_COLLECTED_STAT][SPLAYER]);
+  stats[BADGUYS_KILLED_STAT][SPLAYER] =
+    std::max(stats[BADGUYS_KILLED_STAT][SPLAYER], stats_.stats[BADGUYS_KILLED_STAT][SPLAYER]);
+  stats[TIME_NEEDED_STAT][SPLAYER] =
+    my_min(stats[TIME_NEEDED_STAT][SPLAYER], stats_.stats[TIME_NEEDED_STAT][SPLAYER]);
+
+  stats[COINS_COLLECTED_STAT][STOTAL] = stats_.stats[COINS_COLLECTED_STAT][STOTAL];
+  stats[BADGUYS_KILLED_STAT][STOTAL] = stats_.stats[BADGUYS_KILLED_STAT][STOTAL];
+  stats[TIME_NEEDED_STAT][STOTAL] = stats_.stats[TIME_NEEDED_STAT][STOTAL];
 }
 
 void
 Statistics::operator+=(const Statistics& stats_)
 {
   for(int i = 0; i < NUM_STATS; i++)
-    stats[i] += stats_.stats[i];
+    {
+    if(stats_.stats[i][SPLAYER] == -1)
+      continue;
+    stats[i][SPLAYER] += stats_.stats[i][SPLAYER];
+    if(stats_.stats[i][STOTAL] != -1)
+      stats[i][STOTAL] += stats_.stats[i][STOTAL];
+    }
 }