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Removed old Menu::check_menu() and replaced it with Menu::menu_action()
[supertux.git]
/
src
/
supertux
/
game_session.cpp
diff --git
a/src/supertux/game_session.cpp
b/src/supertux/game_session.cpp
index
3ddedfc
..
0a5195f
100644
(file)
--- a/
src/supertux/game_session.cpp
+++ b/
src/supertux/game_session.cpp
@@
-428,7
+428,6
@@
GameSession::update(float elapsed_time)
}
process_events();
- MenuManager::instance().check_menu();
// Unpause the game if the menu has been closed
if (game_pause && !MenuManager::instance().is_active()) {