#define HEADER_SUPERTUX_SUPERTUX_GAMECONFIG_HPP
#include "video/video_systems.hpp"
+#include "math/size.hpp"
class Config
{
int profile;
// the width/height to be used to display the game in fullscreen
- int fullscreen_width;
- int fullscreen_height;
+ Size fullscreen_size;
- // the width/height of the window managers window
- int window_width;
- int window_height;
+ /** the width/height of the window managers window */
+ Size window_size;
- // the aspect ratio
- int aspect_width;
- int aspect_height;
+ /** the aspect ratio */
+ Size aspect_size;
float magnification;