class JoystickKeyboardController;
class PlayerStatus;
class ScreenManager;
+class Size;
class SoundManager;
class SpriteManager;
class TextureManager;
class TileManager;
class TileSet;
-/** The width of the display (this is a logical value, not the
+/** The width/height of the display (this is a logical value, not the
physical value, since aspect_ration and projection_area might
shrink or scale things) */
-extern int SCREEN_WIDTH;
-
-/** The width of the display (this is a logical value, not the
- physical value, since aspect_ration and projection_area might
- shrink or scale things) */
-extern int SCREEN_HEIGHT;
+extern Size SCREEN_SIZE;
// global variables
extern JoystickKeyboardController* g_main_controller;