class JoystickKeyboardController;
class PlayerStatus;
class ScreenManager;
-class Size;
class SoundManager;
class SpriteManager;
class TextureManager;
class TileManager;
class TileSet;
-/** The width/height of the display (this is a logical value, not the
+/** The width of the display (this is a logical value, not the
physical value, since aspect_ration and projection_area might
shrink or scale things) */
-extern Size SCREEN_SIZE;
+extern int SCREEN_WIDTH;
+
+/** The width of the display (this is a logical value, not the
+ physical value, since aspect_ration and projection_area might
+ shrink or scale things) */
+extern int SCREEN_HEIGHT;
// global variables
-extern JoystickKeyboardController* g_main_controller;
+extern JoystickKeyboardController* g_jk_controller;
extern SDL_Surface* g_screen;