#include "lisp/list_iterator.hpp"
#include "lisp/parser.hpp"
-#include "object/block.hpp"
+#include "object/bonus_block.hpp"
#include "object/coin.hpp"
#include "supertux/sector.hpp"
#include "supertux/tile_manager.hpp"
Level::Level() :
name("noname"),
author("Mr. X"),
+ contact(),
+ license(),
+ filename(),
+ on_menukey_script(),
+ sectors(),
+ stats(),
tileset(NULL),
free_tileset(false)
{