// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
-#include "supertux/main.hpp"
-
#include <config.h>
#include <version.h>
#include <binreloc.h>
#include <tinygettext/log.hpp>
+#include "supertux/main.hpp"
+
#ifdef MACOSX
namespace supertux_apple {
# include <CoreFoundation/CoreFoundation.h>
Console::instance->init_graphics();
timelog("scripting");
- Scripting::init_squirrel(g_config->enable_script_debugger);
+ scripting::init_squirrel(g_config->enable_script_debugger);
timelog("resources");
Resources::load_shared();
if(g_config->start_level.size() > 4 &&
g_config->start_level.compare(g_config->start_level.size() - 5, 5, ".stwm") == 0) {
init_rand();
- g_screen_manager->push_screen(new WorldMapNS::WorldMap(
+ g_screen_manager->push_screen(new worldmap::WorldMap(
FileSystem::basename(g_config->start_level)));
} else {
init_rand();//If level uses random eg. for
g_main_controller = NULL;
delete Console::instance;
Console::instance = NULL;
- Scripting::exit_squirrel();
+ scripting::exit_squirrel();
delete texture_manager;
texture_manager = NULL;
SDL_Quit();