Further filename untangling in World class
[supertux.git] / src / supertux / main.cpp
index 4f0bf22..682b85c 100644 (file)
 //  You should have received a copy of the GNU General Public License
 //  along with this program.  If not, see <http://www.gnu.org/licenses/>.
 
+#include "supertux/main.hpp"
+
 #include <config.h>
 #include <version.h>
 
 #include <SDL_image.h>
 #include <physfs.h>
 #include <iostream>
-
-#ifdef MACOSX
-namespace supertux_apple {
+#include <binreloc.h>
+#include <tinygettext/log.hpp>
+#include <boost/format.hpp>
+#include <stdio.h>
+extern "C" {
+#include <findlocale.h>
 }
-#endif
 
 #include "addon/addon_manager.hpp"
 #include "audio/sound_manager.hpp"
-#include "binreloc/binreloc.h"
-#include "control/joystickkeyboardcontroller.hpp"
+#include "control/input_manager.hpp"
 #include "math/random_generator.hpp"
+#include "physfs/ifile_stream.hpp"
+#include "physfs/physfs_file_system.hpp"
 #include "physfs/physfs_sdl.hpp"
 #include "scripting/squirrel_util.hpp"
+#include "supertux/game_manager.hpp"
 #include "supertux/gameconfig.hpp"
-#include "supertux/mainloop.hpp"
+#include "supertux/globals.hpp"
+#include "supertux/command_line_arguments.hpp"
+#include "supertux/player_status.hpp"
 #include "supertux/resources.hpp"
-#include "supertux/title.hpp"
+#include "supertux/screen_fade.hpp"
+#include "supertux/screen_manager.hpp"
+#include "supertux/title_screen.hpp"
 #include "util/file_system.hpp"
 #include "util/gettext.hpp"
 #include "video/drawing_context.hpp"
+#include "video/lightmap.hpp"
+#include "video/renderer.hpp"
 #include "worldmap/worldmap.hpp"
 
 namespace { DrawingContext *context_pointer; }
 
-SDL_Surface* g_screen;
-JoystickKeyboardController* g_main_controller = 0;
-TinyGetText::DictionaryManager dictionary_manager;
-
-int SCREEN_WIDTH;
-int SCREEN_HEIGHT;
-
-static void init_config()
+void 
+Main::init_config()
 {
   g_config = new Config();
   try {
@@ -61,18 +67,31 @@ static void init_config()
   }
 }
 
-static void init_tinygettext()
+void
+Main::init_tinygettext()
 {
-  dictionary_manager.add_directory("locale");
-  dictionary_manager.set_charset("UTF-8");
+  dictionary_manager = new tinygettext::DictionaryManager();
+  tinygettext::Log::set_log_info_callback(0);
+  dictionary_manager->set_filesystem(std::unique_ptr<tinygettext::FileSystem>(new PhysFSFileSystem));
+
+  dictionary_manager->add_directory("locale");
+  dictionary_manager->set_charset("UTF-8");
 
   // Config setting "locale" overrides language detection
-  if (g_config->locale != "") {
-    dictionary_manager.set_language( g_config->locale );
+  if (g_config->locale != "") 
+  {
+    dictionary_manager->set_language(tinygettext::Language::from_name(g_config->locale));
+  } else {
+    FL_Locale *locale;
+    FL_FindLocale(&locale);
+    tinygettext::Language language = tinygettext::Language::from_spec( locale->lang?locale->lang:"", locale->country?locale->country:"", locale->variant?locale->variant:"");
+    FL_FreeLocale(&locale);
+    dictionary_manager->set_language(language);
   }
 }
 
-static void init_physfs(const char* argv0)
+void
+Main::init_physfs(const char* argv0)
 {
   if(!PHYSFS_init(argv0)) {
     std::stringstream msg;
@@ -84,41 +103,51 @@ static void init_physfs(const char* argv0)
   PHYSFS_permitSymbolicLinks(1);
 
   // Initialize physfs (this is a slightly modified version of
-  // PHYSFS_setSaneConfig
-  const char* application = "supertux2"; //instead of PACKAGE_NAME so we can coexist with MS1
-  const char* userdir = PHYSFS_getUserDir();
-  char* writedir = new char[strlen(userdir) + strlen(application) + 2];
-
-  // Set configuration directory
-  sprintf(writedir, "%s.%s", userdir, application);
-  if(!PHYSFS_setWriteDir(writedir)) {
-    // try to create the directory
-    char* mkdir = new char[strlen(application) + 2];
-    sprintf(mkdir, ".%s", application);
-    if(!PHYSFS_setWriteDir(userdir) || !PHYSFS_mkdir(mkdir)) {
-      std::ostringstream msg;
-      msg << "Failed creating configuration directory '"
-          << writedir << "': " << PHYSFS_getLastError();
-      delete[] writedir;
-      delete[] mkdir;
-      throw std::runtime_error(msg.str());
-    }
-    delete[] mkdir;
+  // PHYSFS_setSaneConfig)
+  const char *env_writedir;
+  std::string writedir;
 
-    if(!PHYSFS_setWriteDir(writedir)) {
+  if ((env_writedir = getenv("SUPERTUX2_USER_DIR")) != NULL) {
+    writedir = env_writedir;
+    if(!PHYSFS_setWriteDir(writedir.c_str())) {
       std::ostringstream msg;
       msg << "Failed to use configuration directory '"
           <<  writedir << "': " << PHYSFS_getLastError();
-      delete[] writedir;
       throw std::runtime_error(msg.str());
     }
+
+  } else {
+    std::string userdir = PHYSFS_getUserDir();
+
+    // Set configuration directory
+    writedir = userdir + WRITEDIR_NAME;
+    if(!PHYSFS_setWriteDir(writedir.c_str())) {
+      // try to create the directory
+      if(!PHYSFS_setWriteDir(userdir.c_str()) || !PHYSFS_mkdir(WRITEDIR_NAME)) {
+        std::ostringstream msg;
+        msg << "Failed creating configuration directory '"
+            << writedir << "': " << PHYSFS_getLastError();
+        throw std::runtime_error(msg.str());
+      }
+
+      if(!PHYSFS_setWriteDir(writedir.c_str())) {
+        std::ostringstream msg;
+        msg << "Failed to use configuration directory '"
+            <<  writedir << "': " << PHYSFS_getLastError();
+        throw std::runtime_error(msg.str());
+      }
+    }
   }
-  PHYSFS_addToSearchPath(writedir, 0);
-  delete[] writedir;
+  PHYSFS_addToSearchPath(writedir.c_str(), 0);
 
   // when started from source dir...
-  std::string dir = PHYSFS_getBaseDir();
-  dir += "/data";
+  char* base_path = SDL_GetBasePath();
+  std::string dir = base_path;
+  SDL_free(base_path);
+
+  if (dir[dir.length() - 1] != '/')
+    dir += "/";
+  dir += "data";
   std::string testfname = dir;
   testfname += "/credits.txt";
   bool sourcedir = false;
@@ -132,59 +161,22 @@ static void init_physfs(const char* argv0)
     }
   }
 
-#ifdef MACOSX
-  {
-    using namespace supertux_apple;
-
-    // when started from Application file on Mac OS X...
-    char path[PATH_MAX];
-    CFBundleRef mainBundle = CFBundleGetMainBundle();
-    assert(mainBundle != 0);
-    CFURLRef mainBundleURL = CFBundleCopyBundleURL(mainBundle);
-    assert(mainBundleURL != 0);
-    CFStringRef pathStr = CFURLCopyFileSystemPath(mainBundleURL, kCFURLPOSIXPathStyle);
-    assert(pathStr != 0);
-    CFStringGetCString(pathStr, path, PATH_MAX, kCFStringEncodingUTF8);
-    CFRelease(mainBundleURL);
-    CFRelease(pathStr);
-
-    dir = std::string(path) + "/Contents/Resources/data";
-    testfname = dir + "/credits.txt";
-    sourcedir = false;
-    f = fopen(testfname.c_str(), "r");
-    if(f) {
-      fclose(f);
-      if(!PHYSFS_addToSearchPath(dir.c_str(), 1)) {
-        log_warning << "Couldn't add '" << dir << "' to physfs searchpath: " << PHYSFS_getLastError() << std::endl;
-      } else {
-        sourcedir = true;
-      }
-    }
-  }
-#endif
-
-#ifdef _WIN32
-  PHYSFS_addToSearchPath(".\\data", 1);
-#endif
-
   if(!sourcedir) {
-#if defined(APPDATADIR) || defined(ENABLE_BINRELOC)
-    std::string datadir;
+    std::string datadir = PHYSFS_getBaseDir();
+    datadir = datadir.substr(0, datadir.rfind(INSTALL_SUBDIR_BIN));
+    datadir += "/" INSTALL_SUBDIR_SHARE;
 #ifdef ENABLE_BINRELOC
 
     char* dir;
     br_init (NULL);
-    dir = br_find_data_dir(APPDATADIR);
+    dir = br_find_data_dir(datadir.c_str());
     datadir = dir;
     free(dir);
 
-#else
-    datadir = APPDATADIR;
 #endif
     if(!PHYSFS_addToSearchPath(datadir.c_str(), 1)) {
       log_warning << "Couldn't add '" << datadir << "' to physfs searchpath: " << PHYSFS_getLastError() << std::endl;
     }
-#endif
   }
 
   //show search Path
@@ -194,255 +186,55 @@ static void init_physfs(const char* argv0)
   PHYSFS_freeList(searchpath);
 }
 
-static void print_usage(const char* argv0)
+void
+Main::init_sdl()
 {
-  fprintf(stderr, _("Usage: %s [OPTIONS] [LEVELFILE]\n\n"), argv0);
-  fprintf(stderr,
-          _("Options:\n"
-            "  -f, --fullscreen             Run in fullscreen mode\n"
-            "  -w, --window                 Run in window mode\n"
-            "  -g, --geometry WIDTHxHEIGHT  Run SuperTux in given resolution\n"
-            "  -a, --aspect WIDTH:HEIGHT    Run SuperTux with given aspect ratio\n"
-            "  -d, --default                Reset video settings to default values\n"
-            "  --renderer RENDERER          Use sdl, opengl, or auto to render\n"
-            "  --disable-sfx                Disable sound effects\n"
-            "  --disable-music              Disable music\n"
-            "  -h, --help                   Show this help message and quit\n"
-            "  -v, --version                Show SuperTux version and quit\n"
-            "  --console                    Enable ingame scripting console\n"
-            "  --noconsole                  Disable ingame scripting console\n"
-            "  --show-fps                   Display framerate in levels\n"
-            "  --no-show-fps                Do not display framerate in levels\n"
-            "  --record-demo FILE LEVEL     Record a demo to FILE\n"
-            "  --play-demo FILE LEVEL       Play a recorded demo\n"
-            "  -s, --debug-scripts          Enable script debugger.\n"
-            "%s\n"), "");
-}
-
-/**
- * Options that should be evaluated prior to any initializations at all go here
- */
-static bool pre_parse_commandline(int argc, char** argv)
-{
-  for(int i = 1; i < argc; ++i) {
-    std::string arg = argv[i];
-
-    if(arg == "--version" || arg == "-v") {
-      std::cout << PACKAGE_NAME << " " << PACKAGE_VERSION << std::endl;
-      return true;
-    }
-    if(arg == "--help" || arg == "-h") {
-      print_usage(argv[0]);
-      return true;
-    }
-  }
-
-  return false;
-}
-
-/**
- * Options that should be evaluated after config is read go here
- */
-static bool parse_commandline(int argc, char** argv)
-{
-  for(int i = 1; i < argc; ++i) {
-    std::string arg = argv[i];
-
-    if(arg == "--fullscreen" || arg == "-f") {
-      g_config->use_fullscreen = true;
-    } else if(arg == "--default" || arg == "-d") {
-      g_config->use_fullscreen = false;
-      
-      g_config->window_width  = 800;
-      g_config->window_height = 600;
-
-      g_config->fullscreen_width  = 800;
-      g_config->fullscreen_height = 600;
-
-      g_config->aspect_width  = 0;  // auto detect
-      g_config->aspect_height = 0;
-      
-    } else if(arg == "--window" || arg == "-w") {
-      g_config->use_fullscreen = false;
-    } else if(arg == "--geometry" || arg == "-g") {
-      i += 1;
-      if(i >= argc) 
-      {
-        print_usage(argv[0]);
-        throw std::runtime_error("Need to specify a size (WIDTHxHEIGHT) for geometry argument");
-      } 
-      else 
-      {
-        int width, height;
-        if (sscanf(argv[i], "%dx%d", &width, &height) != 2)
-        {
-          print_usage(argv[0]);
-          throw std::runtime_error("Invalid geometry spec, should be WIDTHxHEIGHT");
-        }
-        else
-        {
-          g_config->window_width  = width;
-          g_config->window_height = height;
-
-          g_config->fullscreen_width  = width;
-          g_config->fullscreen_height = height;
-        }
-      }
-    } else if(arg == "--aspect" || arg == "-a") {
-      i += 1;
-      if(i >= argc) 
-      {
-        print_usage(argv[0]);
-        throw std::runtime_error("Need to specify a ratio (WIDTH:HEIGHT) for aspect ratio");
-      } 
-      else 
-      {
-        int aspect_width  = 0;
-        int aspect_height = 0;
-        if (strcmp(argv[i], "auto") == 0)
-        {
-          aspect_width  = 0;
-          aspect_height = 0;
-        }
-        else if (sscanf(argv[i], "%d:%d", &aspect_width, &aspect_height) != 2) 
-        {
-          print_usage(argv[0]);
-          throw std::runtime_error("Invalid aspect spec, should be WIDTH:HEIGHT or auto");
-        }
-        else 
-        {
-          float aspect_ratio = static_cast<double>(g_config->aspect_width) /
-            static_cast<double>(g_config->aspect_height);
-
-          // use aspect ratio to calculate logical resolution
-          if (aspect_ratio > 1) {
-            g_config->aspect_width  = static_cast<int> (600 * aspect_ratio + 0.5);
-            g_config->aspect_height = 600;
-          } else {
-            g_config->aspect_width  = 600;
-            g_config->aspect_height = static_cast<int> (600 * 1/aspect_ratio + 0.5);
-          }
-        }
-      }
-    } else if(arg == "--renderer") {
-      i += 1;
-      if(i >= argc) 
-      {
-        print_usage(argv[0]);
-        throw std::runtime_error("Need to specify a renderer for renderer argument");
-      } 
-      else 
-      {
-        g_config->video = get_video_system(argv[i]);
-      }
-    } else if(arg == "--show-fps") {
-      g_config->show_fps = true;
-    } else if(arg == "--no-show-fps") {
-      g_config->show_fps = false;
-    } else if(arg == "--console") {
-      g_config->console_enabled = true;
-    } else if(arg == "--noconsole") {
-      g_config->console_enabled = false;
-    } else if(arg == "--disable-sfx") {
-      g_config->sound_enabled = false;
-    } else if(arg == "--disable-music") {
-      g_config->music_enabled = false;
-    } else if(arg == "--play-demo") {
-      if(i+1 >= argc) {
-        print_usage(argv[0]);
-        throw std::runtime_error("Need to specify a demo filename");
-      }
-      g_config->start_demo = argv[++i];
-    } else if(arg == "--record-demo") {
-      if(i+1 >= argc) {
-        print_usage(argv[0]);
-        throw std::runtime_error("Need to specify a demo filename");
-      }
-      g_config->record_demo = argv[++i];
-    } else if(arg == "--debug-scripts" || arg == "-s") {
-      g_config->enable_script_debugger = true;
-    } else if(arg[0] != '-') {
-      g_config->start_level = arg;
-    } else {
-      log_warning << "Unknown option '" << arg << "'. Use --help to see a list of options" << std::endl;
-      return true;
-    }
-  }
-
-  return false;
-}
-
-static void init_sdl()
-{
-  if(SDL_Init(SDL_INIT_TIMER | SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0) {
+  if(SDL_Init(SDL_INIT_TIMER | SDL_INIT_VIDEO | SDL_INIT_JOYSTICK | SDL_INIT_GAMECONTROLLER) < 0) {
     std::stringstream msg;
     msg << "Couldn't initialize SDL: " << SDL_GetError();
     throw std::runtime_error(msg.str());
   }
   // just to be sure
   atexit(SDL_Quit);
-
-  SDL_EnableUNICODE(1);
-
-  // wait 100ms and clear SDL event queue because sometimes we have random
-  // joystick events in the queue on startup...
-  SDL_Delay(100);
-  SDL_Event dummy;
-  while(SDL_PollEvent(&dummy))
-    ;
 }
 
-static void init_rand()
+void
+Main::init_rand()
 {
-  g_config->random_seed = systemRandom.srand(g_config->random_seed);
+  g_config->random_seed = gameRandom.srand(g_config->random_seed);
+
+  graphicsRandom.srand(0);
 
   //const char *how = config->random_seed? ", user fixed.": ", from time().";
   //log_info << "Using random seed " << config->random_seed << how << std::endl;
 }
 
-void init_video()
+void
+Main::init_video()
 {
-  // FIXME: Add something here
-  SCREEN_WIDTH  = 800;
-  SCREEN_HEIGHT = 600;
+  SDL_SetWindowTitle(Renderer::instance()->get_window(), PACKAGE_NAME " " PACKAGE_VERSION);
 
-  context_pointer->init_renderer();
-  g_screen = SDL_GetVideoSurface();
-
-  SDL_WM_SetCaption(PACKAGE_NAME " " PACKAGE_VERSION, 0);
-
-  // set icon
-#ifdef MACOSX
   const char* icon_fname = "images/engine/icons/supertux-256x256.png";
-#else
-  const char* icon_fname = "images/engine/icons/supertux.xpm";
-#endif
-  SDL_Surface* icon;
-  try {
-    icon = IMG_Load_RW(get_physfs_SDLRWops(icon_fname), true);
-  } catch (const std::runtime_error& err) {
-    icon = 0;
-    log_warning << "Couldn't load icon '" << icon_fname << "': " << err.what() << std::endl;
+  SDL_Surface* icon = IMG_Load_RW(get_physfs_SDLRWops(icon_fname), true);
+  if (!icon)
+  {
+    log_warning << "Couldn't load icon '" << icon_fname << "': " << SDL_GetError() << std::endl;
   }
-  if(icon != 0) {
-    SDL_WM_SetIcon(icon, 0);
+  else
+  {
+    SDL_SetWindowIcon(Renderer::instance()->get_window(), icon);
     SDL_FreeSurface(icon);
   }
-#ifdef DEBUG
-  else {
-    log_warning << "Couldn't load icon '" << icon_fname << "'" << std::endl;
-  }
-#endif
-
   SDL_ShowCursor(0);
 
   log_info << (g_config->use_fullscreen?"fullscreen ":"window ")
-           << " Window: "     << g_config->window_width     << "x" << g_config->window_height
-           << " Fullscreen: " << g_config->fullscreen_width << "x" << g_config->fullscreen_height
-           << " Area: "       << g_config->aspect_width     << "x" << g_config->aspect_height << std::endl;
+           << " Window: "     << g_config->window_size
+           << " Fullscreen: " << g_config->fullscreen_size << "@" << g_config->fullscreen_refresh_rate
+           << " Area: "       << g_config->aspect_size << std::endl;
 }
 
-static void init_audio()
+void
+Main::init_audio()
 {
   sound_manager = new SoundManager();
 
@@ -450,7 +242,8 @@ static void init_audio()
   sound_manager->enable_music(g_config->music_enabled);
 }
 
-static void quit_audio()
+void
+Main::quit_audio()
 {
   if(sound_manager != NULL) {
     delete sound_manager;
@@ -458,47 +251,6 @@ static void quit_audio()
   }
 }
 
-void wait_for_event(float min_delay, float max_delay)
-{
-  assert(min_delay <= max_delay);
-
-  Uint32 min = (Uint32) (min_delay * 1000);
-  Uint32 max = (Uint32) (max_delay * 1000);
-
-  Uint32 ticks = SDL_GetTicks();
-  while(SDL_GetTicks() - ticks < min) {
-    SDL_Delay(10);
-    sound_manager->update();
-  }
-
-  // clear event queue
-  SDL_Event event;
-  while (SDL_PollEvent(&event))
-  {}
-
-  /* Handle events: */
-  bool running = false;
-  ticks = SDL_GetTicks();
-  while(running) {
-    while(SDL_PollEvent(&event)) {
-      switch(event.type) {
-        case SDL_QUIT:
-          g_main_loop->quit();
-          break;
-        case SDL_KEYDOWN:
-        case SDL_JOYBUTTONDOWN:
-        case SDL_MOUSEBUTTONDOWN:
-          running = false;
-      }
-    }
-    if(SDL_GetTicks() - ticks >= (max - min))
-      running = false;
-    sound_manager->update();
-    SDL_Delay(10);
-  }
-}
-
-#ifdef DEBUG
 static Uint32 last_timelog_ticks = 0;
 static const char* last_timelog_component = 0;
 
@@ -513,77 +265,116 @@ static inline void timelog(const char* component)
   last_timelog_ticks = current_ticks;
   last_timelog_component = component;
 }
-#else
-static inline void timelog(const char* )
-{
-}
-#endif
 
-int supertux_main(int argc, char** argv)
+int
+Main::run(int argc, char** argv)
 {
   int result = 0;
 
-  try {
+  try 
+  {
+    CommandLineArguments args;
+    
+    // Do this before pre_parse_commandline, because --help now shows the
+    // default user data dir.
+    init_physfs(argv[0]);
+    
+    try
+    {
+      args.parse_args(argc, argv);
+      g_log_level = args.get_log_level();
+    }
+    catch(const std::exception& err)
+    {
+      std::cout << "Error: " << err.what() << std::endl;
+      return EXIT_FAILURE;
+    }
 
-    if(pre_parse_commandline(argc, argv))
-      return 0;
+    switch (args.get_action())
+    {
+      case CommandLineArguments::PRINT_VERSION:
+        args.print_version();
+        return 0;
+
+      case CommandLineArguments::PRINT_HELP:
+        args.print_help(argv[0]);
+        return 0;
+
+      case CommandLineArguments::PRINT_DATADIR:
+        args.print_datadir();
+        return 0;
+
+      default:
+        // continue and start the game as usual
+        break;
+    }
 
-    Console::instance = new Console();
-    init_physfs(argv[0]);
     init_sdl();
+    Console::instance = new Console();
 
     timelog("controller");
-    g_main_controller = new JoystickKeyboardController();
+    g_input_manager = new InputManager();
 
     timelog("config");
     init_config();
 
-    timelog("addons");
-    AddonManager::get_instance().load_addons();
-
-    timelog("tinygettext");
-    init_tinygettext();
+    args.merge_into(*g_config);
 
     timelog("commandline");
-    if(parse_commandline(argc, argv))
-      return 0;
-
-    timelog("audio");
-    init_audio();
 
     timelog("video");
-    DrawingContext context;
+    std::unique_ptr<Renderer> renderer(VideoSystem::new_renderer());
+    std::unique_ptr<Lightmap> lightmap(VideoSystem::new_lightmap());
+    DrawingContext context(*renderer, *lightmap);
     context_pointer = &context;
     init_video();
+    
+    timelog("audio");
+    init_audio();
+    
+    timelog("tinygettext");
+    init_tinygettext();
 
     Console::instance->init_graphics();
 
     timelog("scripting");
-    Scripting::init_squirrel(g_config->enable_script_debugger);
+    scripting::init_squirrel(g_config->enable_script_debugger);
 
     timelog("resources");
-    load_shared();
+    Resources::load_shared();
+    
+    timelog("addons");
+    AddonManager::get_instance().load_addons();
 
     timelog(0);
 
-    g_main_loop = new MainLoop();
+    const std::unique_ptr<PlayerStatus> default_playerstatus(new PlayerStatus());
+
+    GameManager game_manager;
+    g_screen_manager = new ScreenManager();
+
+    init_rand();
+
     if(g_config->start_level != "") {
       // we have a normal path specified at commandline, not a physfs path.
       // So we simply mount that path here...
       std::string dir = FileSystem::dirname(g_config->start_level);
+      std::string fileProtocol = "file://";
+      std::string::size_type position = dir.find(fileProtocol);
+      if(position != std::string::npos) {
+         dir = dir.replace(position, fileProtocol.length(), "");
+      }
       log_debug << "Adding dir: " << dir << std::endl;
       PHYSFS_addToSearchPath(dir.c_str(), true);
 
       if(g_config->start_level.size() > 4 &&
          g_config->start_level.compare(g_config->start_level.size() - 5, 5, ".stwm") == 0) {
-        init_rand();
-        g_main_loop->push_screen(new WorldMapNS::WorldMap(
-                                 FileSystem::basename(g_config->start_level)));
+        g_screen_manager->push_screen(std::unique_ptr<Screen>(
+                                        new worldmap::WorldMap(
+                                          FileSystem::basename(g_config->start_level), default_playerstatus.get())));
       } else {
-        init_rand();//If level uses random eg. for
-        // rain particles before we do this:
-        std::auto_ptr<GameSession> session (
-          new GameSession(FileSystem::basename(g_config->start_level)));
+        std::unique_ptr<GameSession> session (
+          new GameSession(FileSystem::basename(g_config->start_level), default_playerstatus.get()));
 
         g_config->random_seed =session->get_demo_random_seed(g_config->start_demo);
         init_rand();//initialise generator with seed from session
@@ -593,15 +384,13 @@ int supertux_main(int argc, char** argv)
 
         if(g_config->record_demo != "")
           session->record_demo(g_config->record_demo);
-        g_main_loop->push_screen(session.release());
+        g_screen_manager->push_screen(std::move(session));
       }
     } else {
-      init_rand();
-      g_main_loop->push_screen(new TitleScreen());
+      g_screen_manager->push_screen(std::unique_ptr<Screen>(new TitleScreen(default_playerstatus.get())));
     }
 
-    //init_rand(); PAK: this call might subsume the above 3, but I'm chicken!
-    g_main_loop->run(context);
+    g_screen_manager->run(context);
   } catch(std::exception& e) {
     log_fatal << "Unexpected exception: " << e.what() << std::endl;
     result = 1;
@@ -610,21 +399,21 @@ int supertux_main(int argc, char** argv)
     result = 1;
   }
 
-  delete g_main_loop;
-  g_main_loop = NULL;
+  delete g_screen_manager;
+  g_screen_manager = NULL;
 
-  unload_shared();
+  Resources::unload_shared();
   quit_audio();
 
   if(g_config)
     g_config->save();
   delete g_config;
   g_config = NULL;
-  delete g_main_controller;
-  g_main_controller = NULL;
+  delete g_input_manager;
+  g_input_manager = NULL;
   delete Console::instance;
   Console::instance = NULL;
-  Scripting::exit_squirrel();
+  scripting::exit_squirrel();
   delete texture_manager;
   texture_manager = NULL;
   SDL_Quit();