Further filename untangling in World class
[supertux.git] / src / supertux / main.cpp
index 80373b3..682b85c 100644 (file)
@@ -14,6 +14,8 @@
 //  You should have received a copy of the GNU General Public License
 //  along with this program.  If not, see <http://www.gnu.org/licenses/>.
 
+#include "supertux/main.hpp"
+
 #include <config.h>
 #include <version.h>
 
 #include <binreloc.h>
 #include <tinygettext/log.hpp>
 #include <boost/format.hpp>
+#include <stdio.h>
 extern "C" {
 #include <findlocale.h>
 }
 
-#include "supertux/main.hpp"
-
-#ifdef MACOSX
-namespace supertux_apple {
-#  include <CoreFoundation/CoreFoundation.h>
-} // namespace supertux_apple
-#endif
-
 #include "addon/addon_manager.hpp"
 #include "audio/sound_manager.hpp"
-#include "control/joystickkeyboardcontroller.hpp"
+#include "control/input_manager.hpp"
 #include "math/random_generator.hpp"
 #include "physfs/ifile_stream.hpp"
-#include "physfs/physfs_sdl.hpp"
 #include "physfs/physfs_file_system.hpp"
+#include "physfs/physfs_sdl.hpp"
 #include "scripting/squirrel_util.hpp"
+#include "supertux/game_manager.hpp"
 #include "supertux/gameconfig.hpp"
 #include "supertux/globals.hpp"
+#include "supertux/command_line_arguments.hpp"
 #include "supertux/player_status.hpp"
-#include "supertux/screen_manager.hpp"
 #include "supertux/resources.hpp"
+#include "supertux/screen_fade.hpp"
+#include "supertux/screen_manager.hpp"
 #include "supertux/title_screen.hpp"
 #include "util/file_system.hpp"
 #include "util/gettext.hpp"
 #include "video/drawing_context.hpp"
+#include "video/lightmap.hpp"
+#include "video/renderer.hpp"
 #include "worldmap/worldmap.hpp"
 
 namespace { DrawingContext *context_pointer; }
 
-#ifdef _WIN32
-# define WRITEDIR_NAME PACKAGE_NAME
-#else
-# define WRITEDIR_NAME "." PACKAGE_NAME
-#endif
-
 void 
 Main::init_config()
 {
@@ -78,7 +72,7 @@ Main::init_tinygettext()
 {
   dictionary_manager = new tinygettext::DictionaryManager();
   tinygettext::Log::set_log_info_callback(0);
-  dictionary_manager->set_filesystem(std::auto_ptr<tinygettext::FileSystem>(new PhysFSFileSystem));
+  dictionary_manager->set_filesystem(std::unique_ptr<tinygettext::FileSystem>(new PhysFSFileSystem));
 
   dictionary_manager->add_directory("locale");
   dictionary_manager->set_charset("UTF-8");
@@ -147,7 +141,10 @@ Main::init_physfs(const char* argv0)
   PHYSFS_addToSearchPath(writedir.c_str(), 0);
 
   // when started from source dir...
-  std::string dir = PHYSFS_getBaseDir();
+  char* base_path = SDL_GetBasePath();
+  std::string dir = base_path;
+  SDL_free(base_path);
+
   if (dir[dir.length() - 1] != '/')
     dir += "/";
   dir += "data";
@@ -164,41 +161,6 @@ Main::init_physfs(const char* argv0)
     }
   }
 
-#ifdef MACOSX
-  {
-    using namespace supertux_apple;
-
-    // when started from Application file on Mac OS X...
-    char path[PATH_MAX];
-    CFBundleRef mainBundle = CFBundleGetMainBundle();
-    assert(mainBundle != 0);
-    CFURLRef mainBundleURL = CFBundleCopyBundleURL(mainBundle);
-    assert(mainBundleURL != 0);
-    CFStringRef pathStr = CFURLCopyFileSystemPath(mainBundleURL, kCFURLPOSIXPathStyle);
-    assert(pathStr != 0);
-    CFStringGetCString(pathStr, path, PATH_MAX, kCFStringEncodingUTF8);
-    CFRelease(mainBundleURL);
-    CFRelease(pathStr);
-
-    dir = std::string(path) + "/Contents/Resources/data";
-    testfname = dir + "/credits.txt";
-    sourcedir = false;
-    f = fopen(testfname.c_str(), "r");
-    if(f) {
-      fclose(f);
-      if(!PHYSFS_addToSearchPath(dir.c_str(), 1)) {
-        log_warning << "Couldn't add '" << dir << "' to physfs searchpath: " << PHYSFS_getLastError() << std::endl;
-      } else {
-        sourcedir = true;
-      }
-    }
-  }
-#endif
-
-#ifdef _WIN32
-  PHYSFS_addToSearchPath(".\\data", 1);
-#endif
-
   if(!sourcedir) {
     std::string datadir = PHYSFS_getBaseDir();
     datadir = datadir.substr(0, datadir.rfind(INSTALL_SUBDIR_BIN));
@@ -225,224 +187,15 @@ Main::init_physfs(const char* argv0)
 }
 
 void
-Main::print_usage(const char* argv0)
-{
-  std::string default_user_data_dir =
-      std::string(PHYSFS_getUserDir()) + WRITEDIR_NAME;
-
-  std::cerr << boost::format(_(
-                 "\n"
-                 "Usage: %s [OPTIONS] [LEVELFILE]\n\n"
-                 "Options:\n"
-                 "  -f, --fullscreen             Run in fullscreen mode\n"
-                 "  -w, --window                 Run in window mode\n"
-                 "  -g, --geometry WIDTHxHEIGHT  Run SuperTux in given resolution\n"
-                 "  -a, --aspect WIDTH:HEIGHT    Run SuperTux with given aspect ratio\n"
-                 "  -d, --default                Reset video settings to default values\n"
-                 "  --renderer RENDERER          Use sdl, opengl, or auto to render\n"
-                 "  --disable-sfx                Disable sound effects\n"
-                 "  --disable-music              Disable music\n"
-                 "  -h, --help                   Show this help message and quit\n"
-                 "  -v, --version                Show SuperTux version and quit\n"
-                 "  --console                    Enable ingame scripting console\n"
-                 "  --noconsole                  Disable ingame scripting console\n"
-                 "  --show-fps                   Display framerate in levels\n"
-                 "  --no-show-fps                Do not display framerate in levels\n"
-                 "  --record-demo FILE LEVEL     Record a demo to FILE\n"
-                 "  --play-demo FILE LEVEL       Play a recorded demo\n"
-                 "  -s, --debug-scripts          Enable script debugger.\n"
-                "  --print-datadir              Print supertux's primary data directory.\n"
-                 "\n"
-                 "Environment variables:\n"
-                 "  SUPERTUX2_USER_DIR           Directory for user data (savegames, etc.);\n"
-                 "                               default %s\n"
-                 "\n"
-                 ))
-            % argv0 % default_user_data_dir
-            << std::flush;
-}
-
-/**
- * Options that should be evaluated prior to any initializations at all go here
- */
-bool
-Main::pre_parse_commandline(int argc, char** argv)
-{
-  for(int i = 1; i < argc; ++i) {
-    std::string arg = argv[i];
-
-    if(arg == "--version" || arg == "-v") {
-      std::cout << PACKAGE_NAME << " " << PACKAGE_VERSION << std::endl;
-      return true;
-    }
-    if(arg == "--help" || arg == "-h") {
-      print_usage(argv[0]);
-      return true;
-    }
-    if(arg == "--print-datadir") {
-      /*
-       * Print the datadir searchpath to stdout, one path per
-       * line. Then exit. Intended for use by the supertux-editor.
-       */
-      char **sp;
-      size_t sp_index;
-      sp = PHYSFS_getSearchPath();
-      if (sp)
-        for (sp_index = 0; sp[sp_index]; sp_index++)
-          std::cout << sp[sp_index] << std::endl;
-      PHYSFS_freeList(sp);
-      return true;
-    }
-  }
-
-  return false;
-}
-
-/**
- * Options that should be evaluated after config is read go here
- */
-bool
-Main::parse_commandline(int argc, char** argv)
-{
-  for(int i = 1; i < argc; ++i) {
-    std::string arg = argv[i];
-
-    if(arg == "--fullscreen" || arg == "-f") {
-      g_config->use_fullscreen = true;
-    } else if(arg == "--default" || arg == "-d") {
-      g_config->use_fullscreen = false;
-      
-      g_config->window_size     = Size(800, 600);
-      g_config->fullscreen_size = Size(800, 600);
-      g_config->aspect_size     = Size(0, 0);  // auto detect
-      
-    } else if(arg == "--window" || arg == "-w") {
-      g_config->use_fullscreen = false;
-    } else if(arg == "--geometry" || arg == "-g") {
-      i += 1;
-      if(i >= argc) 
-      {
-        print_usage(argv[0]);
-        throw std::runtime_error("Need to specify a size (WIDTHxHEIGHT) for geometry argument");
-      } 
-      else 
-      {
-        int width, height;
-        if (sscanf(argv[i], "%dx%d", &width, &height) != 2)
-        {
-          print_usage(argv[0]);
-          throw std::runtime_error("Invalid geometry spec, should be WIDTHxHEIGHT");
-        }
-        else
-        {
-          g_config->window_size     = Size(width, height);
-          g_config->fullscreen_size = Size(width, height);
-        }
-      }
-    } else if(arg == "--aspect" || arg == "-a") {
-      i += 1;
-      if(i >= argc) 
-      {
-        print_usage(argv[0]);
-        throw std::runtime_error("Need to specify a ratio (WIDTH:HEIGHT) for aspect ratio");
-      } 
-      else 
-      {
-        int aspect_width  = 0;
-        int aspect_height = 0;
-        if (strcmp(argv[i], "auto") == 0)
-        {
-          aspect_width  = 0;
-          aspect_height = 0;
-        }
-        else if (sscanf(argv[i], "%d:%d", &aspect_width, &aspect_height) != 2) 
-        {
-          print_usage(argv[0]);
-          throw std::runtime_error("Invalid aspect spec, should be WIDTH:HEIGHT or auto");
-        }
-        else 
-        {
-          float aspect_ratio = static_cast<float>(aspect_width) / static_cast<float>(aspect_height);
-
-          // use aspect ratio to calculate logical resolution
-          if (aspect_ratio > 1) {
-            g_config->aspect_size = Size(static_cast<int>(600 * aspect_ratio + 0.5),
-                                         600);
-          } else {
-            g_config->aspect_size = Size(600, 
-                                         static_cast<int>(600 * 1/aspect_ratio + 0.5));
-          }
-        }
-      }
-    } else if(arg == "--renderer") {
-      i += 1;
-      if(i >= argc) 
-      {
-        print_usage(argv[0]);
-        throw std::runtime_error("Need to specify a renderer for renderer argument");
-      } 
-      else 
-      {
-        g_config->video = VideoSystem::get_video_system(argv[i]);
-      }
-    } else if(arg == "--show-fps") {
-      g_config->show_fps = true;
-    } else if(arg == "--no-show-fps") {
-      g_config->show_fps = false;
-    } else if(arg == "--console") {
-      g_config->console_enabled = true;
-    } else if(arg == "--noconsole") {
-      g_config->console_enabled = false;
-    } else if(arg == "--disable-sfx") {
-      g_config->sound_enabled = false;
-    } else if(arg == "--disable-music") {
-      g_config->music_enabled = false;
-    } else if(arg == "--play-demo") {
-      if(i+1 >= argc) {
-        print_usage(argv[0]);
-        throw std::runtime_error("Need to specify a demo filename");
-      }
-      g_config->start_demo = argv[++i];
-    } else if(arg == "--record-demo") {
-      if(i+1 >= argc) {
-        print_usage(argv[0]);
-        throw std::runtime_error("Need to specify a demo filename");
-      }
-      g_config->record_demo = argv[++i];
-    } else if(arg == "--debug-scripts" || arg == "-s") {
-      g_config->enable_script_debugger = true;
-    } else if(arg[0] != '-') {
-      g_config->start_level = arg;
-    } else {
-      log_warning << "Unknown option '" << arg << "'. Use --help to see a list of options" << std::endl;
-      return true;
-    }
-  }
-
-  return false;
-}
-
-void
 Main::init_sdl()
 {
-  if(SDL_Init(SDL_INIT_TIMER | SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0) {
+  if(SDL_Init(SDL_INIT_TIMER | SDL_INIT_VIDEO | SDL_INIT_JOYSTICK | SDL_INIT_GAMECONTROLLER) < 0) {
     std::stringstream msg;
     msg << "Couldn't initialize SDL: " << SDL_GetError();
     throw std::runtime_error(msg.str());
   }
   // just to be sure
   atexit(SDL_Quit);
-
- // SDL_EnableUNICODE(1); //old code, mofif by giby 
- //   SDL_JoystickID myID = SDL_JoystickInstanceID(myOpenedStick);
-  
-
-  // wait 100ms and clear SDL event queue because sometimes we have random
-  // joystick events in the queue on startup...
-  SDL_Delay(100);
-  SDL_Event dummy;
-  while(SDL_PollEvent(&dummy))
-    ;
 }
 
 void
@@ -459,81 +212,24 @@ Main::init_rand()
 void
 Main::init_video()
 {
-  // FIXME: Add something here
-  SCREEN_WIDTH  = 800;
-  SCREEN_HEIGHT = 600;
-    
-/*    SDL_Window *window;        // Declare a pointer to an SDL_Window
-  context_pointer->init_renderer();
-  g_screen = SDL_GetWindowSurface(*window);*/
+  SDL_SetWindowTitle(Renderer::instance()->get_window(), PACKAGE_NAME " " PACKAGE_VERSION);
 
- // SDL_WM_SetCaption(PACKAGE_NAME " " PACKAGE_VERSION, 0);
-
- /* // set icon -- Original part B4 SDL2
-#ifdef MACOSX
   const char* icon_fname = "images/engine/icons/supertux-256x256.png";
-#else
-  const char* icon_fname = "images/engine/icons/supertux.xpm";
-#endif
-  SDL_Surface* icon;
-  try {
-    icon = IMG_Load_RW(get_physfs_SDLRWops(icon_fname), true);
-  } catch (const std::runtime_error& err) {
-    icon = 0;
-    log_warning << "Couldn't load icon '" << icon_fname << "': " << err.what() << std::endl;
+  SDL_Surface* icon = IMG_Load_RW(get_physfs_SDLRWops(icon_fname), true);
+  if (!icon)
+  {
+    log_warning << "Couldn't load icon '" << icon_fname << "': " << SDL_GetError() << std::endl;
   }
-  if(icon != 0) {
-    SDL_WM_SetIcon(icon, 0); //now  SDL_SetWindowIcon(window, surface);  if needed 
+  else
+  {
+    SDL_SetWindowIcon(Renderer::instance()->get_window(), icon);
     SDL_FreeSurface(icon);
   }
-  else {
-    log_warning << "Couldn't load icon '" << icon_fname << "'" << std::endl;
-  }
-    */
-    
-  //  SDL_WM_SetCaption(PACKAGE_NAME " " PACKAGE_VERSION, 0);
-    
-    // set icon
-#ifdef MACOSX
-    const char* icon_fname = "images/engine/icons/supertux-256x256.png";
-#else
-    const char* icon_fname = "images/engine/icons/supertux.xpm";
-#endif
-    SDL_Window* icon;
-    try {
-        //icon = IMG_Load_RW(get_physfs_SDLRWops(icon_fname), true);
-    } catch (const std::runtime_error& err) {
-        icon = 0;
-        log_warning << "Couldn't load icon '" << icon_fname << "': " << err.what() << std::endl;
-    }
-    if(icon != 0) {
-     //   SDL_SetWindowIcon(icon, 0); //now  SDL_SetWindowIcon(window, surface);  if needed
-      //  SDL_FreeSurface(icon);
-    }
-    else {
-        log_warning << "Couldn't load icon '" << icon_fname << "'" << std::endl;
-    }
-    
-    
-   /* // set icon
-#ifdef MACOSX
-    const char* icon_fname = "images/engine/icons/supertux-256x256.png";
-#else
-    const char* icon_fname = "images/engine/icons/supertux.xpm";
-#endif
-    
-    SDL_Window icon = SDL_CreateWindow(PACKAGE_NAME " " PACKAGE_VERSION,
-                                          SDL_WINDOWPOS_UNDEFINED,
-                                          SDL_WINDOWPOS_UNDEFINED,
-                                          640, 480,
-                                          SDL_WINDOW_FULLSCREEN | SDL_WINDOW_OPENGL);
-   // not sure of that */
-
   SDL_ShowCursor(0);
 
   log_info << (g_config->use_fullscreen?"fullscreen ":"window ")
            << " Window: "     << g_config->window_size
-           << " Fullscreen: " << g_config->fullscreen_size
+           << " Fullscreen: " << g_config->fullscreen_size << "@" << g_config->fullscreen_refresh_rate
            << " Area: "       << g_config->aspect_size << std::endl;
 }
 
@@ -555,47 +251,6 @@ Main::quit_audio()
   }
 }
 
-void
-Main::wait_for_event(float min_delay, float max_delay)
-{
-  assert(min_delay <= max_delay);
-
-  Uint32 min = (Uint32) (min_delay * 1000);
-  Uint32 max = (Uint32) (max_delay * 1000);
-
-  Uint32 ticks = SDL_GetTicks();
-  while(SDL_GetTicks() - ticks < min) {
-    SDL_Delay(10);
-    sound_manager->update();
-  }
-
-  // clear event queue
-  SDL_Event event;
-  while (SDL_PollEvent(&event))
-  {}
-
-  /* Handle events: */
-  bool running = false;
-  ticks = SDL_GetTicks();
-  while(running) {
-    while(SDL_PollEvent(&event)) {
-      switch(event.type) {
-        case SDL_QUIT:
-          g_screen_manager->quit();
-          break;
-        case SDL_KEYDOWN:
-        case SDL_JOYBUTTONDOWN:
-        case SDL_MOUSEBUTTONDOWN:
-          running = false;
-      }
-    }
-    if(SDL_GetTicks() - ticks >= (max - min))
-      running = false;
-    sound_manager->update();
-    SDL_Delay(10);
-  }
-}
-
 static Uint32 last_timelog_ticks = 0;
 static const char* last_timelog_component = 0;
 
@@ -616,26 +271,61 @@ Main::run(int argc, char** argv)
 {
   int result = 0;
 
-  try {
-    /* Do this before pre_parse_commandline, because --help now shows the
-     * default user data dir. */
+  try 
+  {
+    CommandLineArguments args;
+    
+    // Do this before pre_parse_commandline, because --help now shows the
+    // default user data dir.
     init_physfs(argv[0]);
+    
+    try
+    {
+      args.parse_args(argc, argv);
+      g_log_level = args.get_log_level();
+    }
+    catch(const std::exception& err)
+    {
+      std::cout << "Error: " << err.what() << std::endl;
+      return EXIT_FAILURE;
+    }
+
+    switch (args.get_action())
+    {
+      case CommandLineArguments::PRINT_VERSION:
+        args.print_version();
+        return 0;
+
+      case CommandLineArguments::PRINT_HELP:
+        args.print_help(argv[0]);
+        return 0;
 
-    if(pre_parse_commandline(argc, argv))
-      return 0;
+      case CommandLineArguments::PRINT_DATADIR:
+        args.print_datadir();
+        return 0;
+
+      default:
+        // continue and start the game as usual
+        break;
+    }
 
     init_sdl();
     Console::instance = new Console();
 
+    timelog("controller");
+    g_input_manager = new InputManager();
+
     timelog("config");
     init_config();
 
+    args.merge_into(*g_config);
+
     timelog("commandline");
-    if(parse_commandline(argc, argv))
-      return 0;
 
     timelog("video");
-    DrawingContext context;
+    std::unique_ptr<Renderer> renderer(VideoSystem::new_renderer());
+    std::unique_ptr<Lightmap> lightmap(VideoSystem::new_lightmap());
+    DrawingContext context(*renderer, *lightmap);
     context_pointer = &context;
     init_video();
     
@@ -644,9 +334,6 @@ Main::run(int argc, char** argv)
     
     timelog("tinygettext");
     init_tinygettext();
-    
-    timelog("controller");
-    g_jk_controller = new JoystickKeyboardController();
 
     Console::instance->init_graphics();
 
@@ -661,8 +348,9 @@ Main::run(int argc, char** argv)
 
     timelog(0);
 
-    const std::auto_ptr<PlayerStatus> default_playerstatus(new PlayerStatus());
+    const std::unique_ptr<PlayerStatus> default_playerstatus(new PlayerStatus());
 
+    GameManager game_manager;
     g_screen_manager = new ScreenManager();
 
     init_rand();
@@ -671,15 +359,21 @@ Main::run(int argc, char** argv)
       // we have a normal path specified at commandline, not a physfs path.
       // So we simply mount that path here...
       std::string dir = FileSystem::dirname(g_config->start_level);
+      std::string fileProtocol = "file://";
+      std::string::size_type position = dir.find(fileProtocol);
+      if(position != std::string::npos) {
+         dir = dir.replace(position, fileProtocol.length(), "");
+      }
       log_debug << "Adding dir: " << dir << std::endl;
       PHYSFS_addToSearchPath(dir.c_str(), true);
 
       if(g_config->start_level.size() > 4 &&
          g_config->start_level.compare(g_config->start_level.size() - 5, 5, ".stwm") == 0) {
-        g_screen_manager->push_screen(new worldmap::WorldMap(
-                                 FileSystem::basename(g_config->start_level), default_playerstatus.get()));
+        g_screen_manager->push_screen(std::unique_ptr<Screen>(
+                                        new worldmap::WorldMap(
+                                          FileSystem::basename(g_config->start_level), default_playerstatus.get())));
       } else {
-        std::auto_ptr<GameSession> session (
+        std::unique_ptr<GameSession> session (
           new GameSession(FileSystem::basename(g_config->start_level), default_playerstatus.get()));
 
         g_config->random_seed =session->get_demo_random_seed(g_config->start_demo);
@@ -690,10 +384,10 @@ Main::run(int argc, char** argv)
 
         if(g_config->record_demo != "")
           session->record_demo(g_config->record_demo);
-        g_screen_manager->push_screen(session.release());
+        g_screen_manager->push_screen(std::move(session));
       }
     } else {
-      g_screen_manager->push_screen(new TitleScreen(default_playerstatus.get()));
+      g_screen_manager->push_screen(std::unique_ptr<Screen>(new TitleScreen(default_playerstatus.get())));
     }
 
     g_screen_manager->run(context);
@@ -715,8 +409,8 @@ Main::run(int argc, char** argv)
     g_config->save();
   delete g_config;
   g_config = NULL;
-  delete g_jk_controller;
-  g_jk_controller = NULL;
+  delete g_input_manager;
+  g_input_manager = NULL;
   delete Console::instance;
   Console::instance = NULL;
   scripting::exit_squirrel();