* Make it compile again
[supertux.git] / src / supertux / main.cpp
index 10744f3..7ee03c3 100644 (file)
 #include <version.h>
 
 #include <SDL_image.h>
+#undef main
 #include <physfs.h>
 #include <iostream>
+#include <binreloc.h>
+#include <tinygettext/log.hpp>
 
 #ifdef MACOSX
 namespace supertux_apple {
@@ -29,11 +32,8 @@ namespace supertux_apple {
 } // namespace supertux_apple
 #endif
 
-#include "tinygettext/log.hpp"
-
 #include "addon/addon_manager.hpp"
 #include "audio/sound_manager.hpp"
-#include "binreloc/binreloc.h"
 #include "control/joystickkeyboardcontroller.hpp"
 #include "math/random_generator.hpp"
 #include "physfs/ifile_stream.hpp"
@@ -42,7 +42,7 @@ namespace supertux_apple {
 #include "scripting/squirrel_util.hpp"
 #include "supertux/gameconfig.hpp"
 #include "supertux/globals.hpp"
-#include "supertux/mainloop.hpp"
+#include "supertux/screen_manager.hpp"
 #include "supertux/resources.hpp"
 #include "supertux/title_screen.hpp"
 #include "util/file_system.hpp"
@@ -66,19 +66,21 @@ Main::init_config()
 void
 Main::init_tinygettext()
 {
+  dictionary_manager = new tinygettext::DictionaryManager();
   tinygettext::Log::set_log_info_callback(0);
-  dictionary_manager.set_filesystem(std::auto_ptr<tinygettext::FileSystem>(new PhysFSFileSystem));
+  dictionary_manager->set_filesystem(std::auto_ptr<tinygettext::FileSystem>(new PhysFSFileSystem));
 
-  dictionary_manager.add_directory("locale");
-  dictionary_manager.set_charset("UTF-8");
+  dictionary_manager->add_directory("locale");
+  dictionary_manager->set_charset("UTF-8");
 
   // Config setting "locale" overrides language detection
-  if (g_config->locale != "") {
-    dictionary_manager.set_language(tinygettext::Language::from_name(g_config->locale));
+  if (g_config->locale != "") 
+  {
+    dictionary_manager->set_language(tinygettext::Language::from_name(g_config->locale));
   }
 }
 
- void
+void
 Main::init_physfs(const char* argv0)
 {
   if(!PHYSFS_init(argv0)) {
@@ -204,27 +206,27 @@ Main::init_physfs(const char* argv0)
 void
 Main::print_usage(const char* argv0)
 {
-  fprintf(stderr, _("Usage: %s [OPTIONS] [LEVELFILE]\n\n"), argv0);
-  fprintf(stderr,
-          _("Options:\n"
-            "  -f, --fullscreen             Run in fullscreen mode\n"
-            "  -w, --window                 Run in window mode\n"
-            "  -g, --geometry WIDTHxHEIGHT  Run SuperTux in given resolution\n"
-            "  -a, --aspect WIDTH:HEIGHT    Run SuperTux with given aspect ratio\n"
-            "  -d, --default                Reset video settings to default values\n"
-            "  --renderer RENDERER          Use sdl, opengl, or auto to render\n"
-            "  --disable-sfx                Disable sound effects\n"
-            "  --disable-music              Disable music\n"
-            "  -h, --help                   Show this help message and quit\n"
-            "  -v, --version                Show SuperTux version and quit\n"
-            "  --console                    Enable ingame scripting console\n"
-            "  --noconsole                  Disable ingame scripting console\n"
-            "  --show-fps                   Display framerate in levels\n"
-            "  --no-show-fps                Do not display framerate in levels\n"
-            "  --record-demo FILE LEVEL     Record a demo to FILE\n"
-            "  --play-demo FILE LEVEL       Play a recorded demo\n"
-            "  -s, --debug-scripts          Enable script debugger.\n"
-            "%s\n"), "");
+  std::cerr << _("Usage: ") << argv0 << _(" [OPTIONS] [LEVELFILE]\n\n")
+            << _("Options:\n"
+                 "  -f, --fullscreen             Run in fullscreen mode\n"
+                 "  -w, --window                 Run in window mode\n"
+                 "  -g, --geometry WIDTHxHEIGHT  Run SuperTux in given resolution\n"
+                 "  -a, --aspect WIDTH:HEIGHT    Run SuperTux with given aspect ratio\n"
+                 "  -d, --default                Reset video settings to default values\n"
+                 "  --renderer RENDERER          Use sdl, opengl, or auto to render\n"
+                 "  --disable-sfx                Disable sound effects\n"
+                 "  --disable-music              Disable music\n"
+                 "  -h, --help                   Show this help message and quit\n"
+                 "  -v, --version                Show SuperTux version and quit\n"
+                 "  --console                    Enable ingame scripting console\n"
+                 "  --noconsole                  Disable ingame scripting console\n"
+                 "  --show-fps                   Display framerate in levels\n"
+                 "  --no-show-fps                Do not display framerate in levels\n"
+                 "  --record-demo FILE LEVEL     Record a demo to FILE\n"
+                 "  --play-demo FILE LEVEL       Play a recorded demo\n"
+                 "  -s, --debug-scripts          Enable script debugger.\n"
+                 "\n")
+            << std::flush;
 }
 
 /**
@@ -263,14 +265,9 @@ Main::parse_commandline(int argc, char** argv)
     } else if(arg == "--default" || arg == "-d") {
       g_config->use_fullscreen = false;
       
-      g_config->window_width  = 800;
-      g_config->window_height = 600;
-
-      g_config->fullscreen_width  = 800;
-      g_config->fullscreen_height = 600;
-
-      g_config->aspect_width  = 0;  // auto detect
-      g_config->aspect_height = 0;
+      g_config->window_size     = Size(800, 600);
+      g_config->fullscreen_size = Size(800, 600);
+      g_config->aspect_size     = Size(0, 0);  // auto detect
       
     } else if(arg == "--window" || arg == "-w") {
       g_config->use_fullscreen = false;
@@ -291,11 +288,8 @@ Main::parse_commandline(int argc, char** argv)
         }
         else
         {
-          g_config->window_width  = width;
-          g_config->window_height = height;
-
-          g_config->fullscreen_width  = width;
-          g_config->fullscreen_height = height;
+          g_config->window_size     = Size(width, height);
+          g_config->fullscreen_size = Size(width, height);
         }
       }
     } else if(arg == "--aspect" || arg == "-a") {
@@ -321,16 +315,15 @@ Main::parse_commandline(int argc, char** argv)
         }
         else 
         {
-          float aspect_ratio = static_cast<double>(g_config->aspect_width) /
-            static_cast<double>(g_config->aspect_height);
+          float aspect_ratio = static_cast<float>(aspect_width) / static_cast<float>(aspect_height);
 
           // use aspect ratio to calculate logical resolution
           if (aspect_ratio > 1) {
-            g_config->aspect_width  = static_cast<int> (600 * aspect_ratio + 0.5);
-            g_config->aspect_height = 600;
+            g_config->aspect_size = Size(static_cast<int>(600 * aspect_ratio + 0.5),
+                                         600);
           } else {
-            g_config->aspect_width  = 600;
-            g_config->aspect_height = static_cast<int> (600 * 1/aspect_ratio + 0.5);
+            g_config->aspect_size = Size(600, 
+                                         static_cast<int>(600 * 1/aspect_ratio + 0.5));
           }
         }
       }
@@ -441,7 +434,7 @@ Main::init_video()
     SDL_WM_SetIcon(icon, 0);
     SDL_FreeSurface(icon);
   }
-#ifdef DEBUG
+#ifndef NDEBUG
   else {
     log_warning << "Couldn't load icon '" << icon_fname << "'" << std::endl;
   }
@@ -450,9 +443,9 @@ Main::init_video()
   SDL_ShowCursor(0);
 
   log_info << (g_config->use_fullscreen?"fullscreen ":"window ")
-           << " Window: "     << g_config->window_width     << "x" << g_config->window_height
-           << " Fullscreen: " << g_config->fullscreen_width << "x" << g_config->fullscreen_height
-           << " Area: "       << g_config->aspect_width     << "x" << g_config->aspect_height << std::endl;
+           << " Window: "     << g_config->window_size
+           << " Fullscreen: " << g_config->fullscreen_size
+           << " Area: "       << g_config->aspect_size << std::endl;
 }
 
 void
@@ -499,7 +492,7 @@ Main::wait_for_event(float min_delay, float max_delay)
     while(SDL_PollEvent(&event)) {
       switch(event.type) {
         case SDL_QUIT:
-          g_main_loop->quit();
+          g_screen_manager->quit();
           break;
         case SDL_KEYDOWN:
         case SDL_JOYBUTTONDOWN:
@@ -514,7 +507,7 @@ Main::wait_for_event(float min_delay, float max_delay)
   }
 }
 
-#ifdef DEBUG
+#ifndef NDEBUG
 static Uint32 last_timelog_ticks = 0;
 static const char* last_timelog_component = 0;
 
@@ -576,14 +569,14 @@ Main::main(int argc, char** argv)
     Console::instance->init_graphics();
 
     timelog("scripting");
-    Scripting::init_squirrel(g_config->enable_script_debugger);
+    scripting::init_squirrel(g_config->enable_script_debugger);
 
     timelog("resources");
     Resources::load_shared();
 
     timelog(0);
 
-    g_main_loop = new MainLoop();
+    g_screen_manager = new ScreenManager();
     if(g_config->start_level != "") {
       // we have a normal path specified at commandline, not a physfs path.
       // So we simply mount that path here...
@@ -594,7 +587,7 @@ Main::main(int argc, char** argv)
       if(g_config->start_level.size() > 4 &&
          g_config->start_level.compare(g_config->start_level.size() - 5, 5, ".stwm") == 0) {
         init_rand();
-        g_main_loop->push_screen(new WorldMapNS::WorldMap(
+        g_screen_manager->push_screen(new worldmap::WorldMap(
                                  FileSystem::basename(g_config->start_level)));
       } else {
         init_rand();//If level uses random eg. for
@@ -610,15 +603,15 @@ Main::main(int argc, char** argv)
 
         if(g_config->record_demo != "")
           session->record_demo(g_config->record_demo);
-        g_main_loop->push_screen(session.release());
+        g_screen_manager->push_screen(session.release());
       }
     } else {
       init_rand();
-      g_main_loop->push_screen(new TitleScreen());
+      g_screen_manager->push_screen(new TitleScreen());
     }
 
     //init_rand(); PAK: this call might subsume the above 3, but I'm chicken!
-    g_main_loop->run(context);
+    g_screen_manager->run(context);
   } catch(std::exception& e) {
     log_fatal << "Unexpected exception: " << e.what() << std::endl;
     result = 1;
@@ -627,8 +620,8 @@ Main::main(int argc, char** argv)
     result = 1;
   }
 
-  delete g_main_loop;
-  g_main_loop = NULL;
+  delete g_screen_manager;
+  g_screen_manager = NULL;
 
   Resources::unload_shared();
   quit_audio();
@@ -641,7 +634,7 @@ Main::main(int argc, char** argv)
   g_main_controller = NULL;
   delete Console::instance;
   Console::instance = NULL;
-  Scripting::exit_squirrel();
+  scripting::exit_squirrel();
   delete texture_manager;
   texture_manager = NULL;
   SDL_Quit();