Fixed compiler warnings, see bug962
[supertux.git] / src / supertux / main.cpp
index 0d88d31..d89420f 100644 (file)
 #include <iostream>
 #include <binreloc.h>
 #include <tinygettext/log.hpp>
+#include <boost/format.hpp>
+extern "C" {
+#include <findlocale.h>
+}
 
 #include "supertux/main.hpp"
 
@@ -41,6 +45,7 @@ namespace supertux_apple {
 #include "scripting/squirrel_util.hpp"
 #include "supertux/gameconfig.hpp"
 #include "supertux/globals.hpp"
+#include "supertux/player_status.hpp"
 #include "supertux/screen_manager.hpp"
 #include "supertux/resources.hpp"
 #include "supertux/title_screen.hpp"
@@ -51,6 +56,12 @@ namespace supertux_apple {
 
 namespace { DrawingContext *context_pointer; }
 
+#ifdef _WIN32
+# define WRITEDIR_NAME PACKAGE_NAME
+#else
+# define WRITEDIR_NAME "." PACKAGE_NAME
+#endif
+
 void 
 Main::init_config()
 {
@@ -76,6 +87,12 @@ Main::init_tinygettext()
   if (g_config->locale != "") 
   {
     dictionary_manager->set_language(tinygettext::Language::from_name(g_config->locale));
+  } else {
+    FL_Locale *locale;
+    FL_FindLocale(&locale);
+    tinygettext::Language language = tinygettext::Language::from_spec( locale->lang?locale->lang:"", locale->country?locale->country:"", locale->variant?locale->variant:"");
+    FL_FreeLocale(&locale);
+    dictionary_manager->set_language(language);
   }
 }
 
@@ -92,41 +109,48 @@ Main::init_physfs(const char* argv0)
   PHYSFS_permitSymbolicLinks(1);
 
   // Initialize physfs (this is a slightly modified version of
-  // PHYSFS_setSaneConfig
-  const char* application = PACKAGE_NAME;
-  const char* userdir = PHYSFS_getUserDir();
-  char* writedir = new char[strlen(userdir) + strlen(application) + 2];
-
-  // Set configuration directory
-  sprintf(writedir, "%s.%s", userdir, application);
-  if(!PHYSFS_setWriteDir(writedir)) {
-    // try to create the directory
-    char* mkdir = new char[strlen(application) + 2];
-    sprintf(mkdir, ".%s", application);
-    if(!PHYSFS_setWriteDir(userdir) || !PHYSFS_mkdir(mkdir)) {
-      std::ostringstream msg;
-      msg << "Failed creating configuration directory '"
-          << writedir << "': " << PHYSFS_getLastError();
-      delete[] writedir;
-      delete[] mkdir;
-      throw std::runtime_error(msg.str());
-    }
-    delete[] mkdir;
+  // PHYSFS_setSaneConfig)
+  const char *env_writedir;
+  std::string writedir;
 
-    if(!PHYSFS_setWriteDir(writedir)) {
+  if ((env_writedir = getenv("SUPERTUX2_USER_DIR")) != NULL) {
+    writedir = env_writedir;
+    if(!PHYSFS_setWriteDir(writedir.c_str())) {
       std::ostringstream msg;
       msg << "Failed to use configuration directory '"
           <<  writedir << "': " << PHYSFS_getLastError();
-      delete[] writedir;
       throw std::runtime_error(msg.str());
     }
+
+  } else {
+    std::string userdir = PHYSFS_getUserDir();
+
+    // Set configuration directory
+    writedir = userdir + WRITEDIR_NAME;
+    if(!PHYSFS_setWriteDir(writedir.c_str())) {
+      // try to create the directory
+      if(!PHYSFS_setWriteDir(userdir.c_str()) || !PHYSFS_mkdir(WRITEDIR_NAME)) {
+        std::ostringstream msg;
+        msg << "Failed creating configuration directory '"
+            << writedir << "': " << PHYSFS_getLastError();
+        throw std::runtime_error(msg.str());
+      }
+
+      if(!PHYSFS_setWriteDir(writedir.c_str())) {
+        std::ostringstream msg;
+        msg << "Failed to use configuration directory '"
+            <<  writedir << "': " << PHYSFS_getLastError();
+        throw std::runtime_error(msg.str());
+      }
+    }
   }
-  PHYSFS_addToSearchPath(writedir, 0);
-  delete[] writedir;
+  PHYSFS_addToSearchPath(writedir.c_str(), 0);
 
   // when started from source dir...
   std::string dir = PHYSFS_getBaseDir();
-  dir += "/data";
+  if (dir[dir.length() - 1] != '/')
+    dir += "/";
+  dir += "data";
   std::string testfname = dir;
   testfname += "/credits.txt";
   bool sourcedir = false;
@@ -203,8 +227,13 @@ Main::init_physfs(const char* argv0)
 void
 Main::print_usage(const char* argv0)
 {
-  std::cerr << _("Usage: ") << argv0 << _(" [OPTIONS] [LEVELFILE]\n\n")
-            << _("Options:\n"
+  std::string default_user_data_dir =
+      std::string(PHYSFS_getUserDir()) + WRITEDIR_NAME;
+
+  std::cerr << boost::format(_(
+                 "\n"
+                 "Usage: %s [OPTIONS] [LEVELFILE]\n\n"
+                 "Options:\n"
                  "  -f, --fullscreen             Run in fullscreen mode\n"
                  "  -w, --window                 Run in window mode\n"
                  "  -g, --geometry WIDTHxHEIGHT  Run SuperTux in given resolution\n"
@@ -222,7 +251,14 @@ Main::print_usage(const char* argv0)
                  "  --record-demo FILE LEVEL     Record a demo to FILE\n"
                  "  --play-demo FILE LEVEL       Play a recorded demo\n"
                  "  -s, --debug-scripts          Enable script debugger.\n"
-                 "\n")
+                "  --print-datadir              Print supertux's primary data directory.\n"
+                 "\n"
+                 "Environment variables:\n"
+                 "  SUPERTUX2_USER_DIR           Directory for user data (savegames, etc.);\n"
+                 "                               default %s\n"
+                 "\n"
+                 ))
+            % argv0 % default_user_data_dir
             << std::flush;
 }
 
@@ -243,6 +279,20 @@ Main::pre_parse_commandline(int argc, char** argv)
       print_usage(argv[0]);
       return true;
     }
+    if(arg == "--print-datadir") {
+      /*
+       * Print the datadir searchpath to stdout, one path per
+       * line. Then exit. Intended for use by the supertux-editor.
+       */
+      char **sp;
+      size_t sp_index;
+      sp = PHYSFS_getSearchPath();
+      if (sp)
+        for (sp_index = 0; sp[sp_index]; sp_index++)
+          std::cout << sp[sp_index] << std::endl;
+      PHYSFS_freeList(sp);
+      return true;
+    }
   }
 
   return false;
@@ -396,7 +446,9 @@ Main::init_sdl()
 void
 Main::init_rand()
 {
-  g_config->random_seed = systemRandom.srand(g_config->random_seed);
+  g_config->random_seed = gameRandom.srand(g_config->random_seed);
+
+  graphicsRandom.srand(0);
 
   //const char *how = config->random_seed? ", user fixed.": ", from time().";
   //log_info << "Using random seed " << config->random_seed << how << std::endl;
@@ -431,11 +483,9 @@ Main::init_video()
     SDL_WM_SetIcon(icon, 0);
     SDL_FreeSurface(icon);
   }
-#ifndef NDEBUG
   else {
     log_warning << "Couldn't load icon '" << icon_fname << "'" << std::endl;
   }
-#endif
 
   SDL_ShowCursor(0);
 
@@ -504,7 +554,6 @@ Main::wait_for_event(float min_delay, float max_delay)
   }
 }
 
-#ifndef NDEBUG
 static Uint32 last_timelog_ticks = 0;
 static const char* last_timelog_component = 0;
 
@@ -519,11 +568,6 @@ static inline void timelog(const char* component)
   last_timelog_ticks = current_ticks;
   last_timelog_component = component;
 }
-#else
-static inline void timelog(const char* )
-{
-}
-#endif
 
 int
 Main::run(int argc, char** argv)
@@ -531,16 +575,18 @@ Main::run(int argc, char** argv)
   int result = 0;
 
   try {
+    /* Do this before pre_parse_commandline, because --help now shows the
+     * default user data dir. */
+    init_physfs(argv[0]);
 
     if(pre_parse_commandline(argc, argv))
       return 0;
 
     Console::instance = new Console();
-    init_physfs(argv[0]);
     init_sdl();
 
     timelog("controller");
-    g_main_controller = new JoystickKeyboardController();
+    g_jk_controller = new JoystickKeyboardController();
 
     timelog("config");
     init_config();
@@ -573,7 +619,12 @@ Main::run(int argc, char** argv)
 
     timelog(0);
 
+    const std::auto_ptr<PlayerStatus> default_playerstatus(new PlayerStatus());
+
     g_screen_manager = new ScreenManager();
+
+    init_rand();
+
     if(g_config->start_level != "") {
       // we have a normal path specified at commandline, not a physfs path.
       // So we simply mount that path here...
@@ -583,14 +634,11 @@ Main::run(int argc, char** argv)
 
       if(g_config->start_level.size() > 4 &&
          g_config->start_level.compare(g_config->start_level.size() - 5, 5, ".stwm") == 0) {
-        init_rand();
         g_screen_manager->push_screen(new worldmap::WorldMap(
-                                 FileSystem::basename(g_config->start_level)));
+                                 FileSystem::basename(g_config->start_level), default_playerstatus.get()));
       } else {
-        init_rand();//If level uses random eg. for
-        // rain particles before we do this:
         std::auto_ptr<GameSession> session (
-          new GameSession(FileSystem::basename(g_config->start_level)));
+          new GameSession(FileSystem::basename(g_config->start_level), default_playerstatus.get()));
 
         g_config->random_seed =session->get_demo_random_seed(g_config->start_demo);
         init_rand();//initialise generator with seed from session
@@ -603,11 +651,9 @@ Main::run(int argc, char** argv)
         g_screen_manager->push_screen(session.release());
       }
     } else {
-      init_rand();
-      g_screen_manager->push_screen(new TitleScreen());
+      g_screen_manager->push_screen(new TitleScreen(default_playerstatus.get()));
     }
 
-    //init_rand(); PAK: this call might subsume the above 3, but I'm chicken!
     g_screen_manager->run(context);
   } catch(std::exception& e) {
     log_fatal << "Unexpected exception: " << e.what() << std::endl;
@@ -627,8 +673,8 @@ Main::run(int argc, char** argv)
     g_config->save();
   delete g_config;
   g_config = NULL;
-  delete g_main_controller;
-  g_main_controller = NULL;
+  delete g_jk_controller;
+  g_jk_controller = NULL;
   delete Console::instance;
   Console::instance = NULL;
   scripting::exit_squirrel();