#ifndef HEADER_SUPERTUX_SUPERTUX_MAIN_HPP
#define HEADER_SUPERTUX_SUPERTUX_MAIN_HPP
-#ifdef _WIN32
-# define WRITEDIR_NAME PACKAGE_NAME
-#else
-# define WRITEDIR_NAME "." PACKAGE_NAME
-#endif
-
class Main
{
private:
- void init_config();
- void init_physfs(const char* argv0);
- void init_rand();
- void init_sdl();
void init_tinygettext();
void init_video();
+ void launch_game();
+
public:
/** We call it run() instead of main() as main collides with
#define main SDL_main from SDL.h */