class Main
{
private:
- bool parse_commandline(int argc, char** argv);
- bool pre_parse_commandline(int argc, char** argv);
- void init_audio();
- void init_config();
- void init_physfs(const char* argv0);
- void init_rand();
- void init_sdl();
void init_tinygettext();
void init_video();
- void print_usage(const char* argv0);
- void quit_audio();
+
+ void launch_game();
public:
- /** We call it run() instead of main() as main collides with
+ /** We call it run() instead of main() as main collides with
#define main SDL_main from SDL.h */
int run(int argc, char** argv);
};