#include <physfs.h>
#include <sstream>
+#include "gui/menu_item.hpp"
#include "gui/menu_manager.hpp"
#include "supertux/game_manager.hpp"
#include "supertux/gameconfig.hpp"
}
void
-ContribMenu::check_menu()
+ContribMenu::menu_action(MenuItem* item)
{
- int index = check();
+ int index = item->id;
if (index != -1)
{
// reload the World so that we have something that we can safely