#include "gui/menu.hpp"
-#include <vector>
-#include <string>
-
+class ContribWorldMenu;
class World;
class ContribMenu : public Menu
{
private:
+ std::unique_ptr<ContribWorldMenu> m_contrib_world_menu;
std::vector<World*> m_contrib_worlds;
public:
ContribMenu();
~ContribMenu();
- /** FIXME: the method returns the current world only once, as it uses Menu::check() */
- World* get_current_world();
+ void check_menu();
private:
ContribMenu(const ContribMenu&);