if (get_item_by_id(index).kind == MN_ACTION)
{
sound_manager->stop_music();
- GameSession* session = new GameSession(m_current_world.get_level_filename(index));
+ GameSession* session = new GameSession(m_current_world.get_level_filename(index), m_current_world.get_player_status());
g_screen_manager->push_screen(session);
}
}