#include "supertux/level.hpp"
#include "supertux/menu/menu_storage.hpp"
+#include "supertux/menu/options_menu.hpp"
#include "util/gettext.hpp"
GameMenu::GameMenu(const Level& level)
add_entry(MNID_ABORTLEVEL, _("Abort Level"));
}
+void
+GameMenu::check_menu()
+{
+}
+
/* EOF */