// SuperTux
// Copyright (C) 2006 Matthias Braun <matze@braunis.de>,
-// 2007 Ingo Ruhnke <grumbel@gmx.de>
+// 2007,2014 Ingo Ruhnke <grumbel@gmail.com>
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
#include <sstream>
+#include "control/joystick_manager.hpp"
+#include "supertux/gameconfig.hpp"
#include "util/gettext.hpp"
-namespace{
- const int SCAN_JOYSTICKS = Controller::CONTROLCOUNT + 1;
-}
+namespace {
+
+enum {
+ MNID_JUMP_WITH_UP = Controller::CONTROLCOUNT,
+ MNID_SCAN_JOYSTICKS,
+ MNID_AUTO_JOYSTICK_CFG
+};
+
+} // namespace
-JoystickMenu::JoystickMenu(JoystickKeyboardController* _controller) :
- controller(_controller)
+JoystickMenu::JoystickMenu(InputManager& input_manager) :
+ m_input_manager(input_manager),
+ m_joysticks_available(false)
{
- recreateMenu();
+ recreate_menu();
}
JoystickMenu::~JoystickMenu()
{}
void
-JoystickMenu::recreateMenu()
+JoystickMenu::recreate_menu()
{
clear();
add_label(_("Setup Joystick"));
add_hl();
- if(controller->joysticks.size() > 0) {
- add_controlfield(Controller::UP, _("Up"));
- add_controlfield(Controller::DOWN, _("Down"));
- add_controlfield(Controller::LEFT, _("Left"));
- add_controlfield(Controller::RIGHT, _("Right"));
- add_controlfield(Controller::JUMP, _("Jump"));
- add_controlfield(Controller::ACTION, _("Action"));
- add_controlfield(Controller::PAUSE_MENU, _("Pause/Menu"));
- add_controlfield(Controller::PEEK_LEFT, _("Peek Left"));
- add_controlfield(Controller::PEEK_RIGHT, _("Peek Right"));
- add_controlfield(Controller::PEEK_UP, _("Peek Up"));
- add_controlfield(Controller::PEEK_DOWN, _("Peek Down"));
-
- add_toggle(Controller::CONTROLCOUNT, _("Jump with Up"), controller->jump_with_up_joy);
- } else {
- add_inactive(-1, _("No Joysticks found"));
- }
- add_inactive(-1,"");
- add_entry(SCAN_JOYSTICKS, _("Scan for Joysticks"));
- //Show Joysticks currently activated: //edit by giby
- SDL_Joystick *joy;
- if (SDL_NumJoysticks() > 0) {
- joy = SDL_JoystickOpen(0);
+
+ add_toggle(MNID_AUTO_JOYSTICK_CFG, _("Manual Configuration"),
+ !m_input_manager.use_game_controller())
+ ->set_help(_("Use manual configuration instead of SDL2's automatic GameController support"));
+
+ if (m_input_manager.use_game_controller())
+ {
+ m_joysticks_available = false;
}
+ else
+ {
+ if (m_input_manager.joystick_manager->joysticks.size() > 0)
+ {
+ m_joysticks_available = true;
+
+ add_controlfield(Controller::UP, _("Up"));
+ add_controlfield(Controller::DOWN, _("Down"));
+ add_controlfield(Controller::LEFT, _("Left"));
+ add_controlfield(Controller::RIGHT, _("Right"));
+ add_controlfield(Controller::JUMP, _("Jump"));
+ add_controlfield(Controller::ACTION, _("Action"));
+ add_controlfield(Controller::PAUSE_MENU, _("Pause/Menu"));
+ add_controlfield(Controller::PEEK_LEFT, _("Peek Left"));
+ add_controlfield(Controller::PEEK_RIGHT, _("Peek Right"));
+ add_controlfield(Controller::PEEK_UP, _("Peek Up"));
+ add_controlfield(Controller::PEEK_DOWN, _("Peek Down"));
+ if (g_config->developer_mode || g_config->console_enabled) {
+ add_controlfield(Controller::CONSOLE, _("Console"));
+ }
+ if (g_config->developer_mode) {
+ add_controlfield(Controller::CHEAT_MENU, _("Cheat Menu"));
+ }
+ add_toggle(MNID_JUMP_WITH_UP, _("Jump with Up"), g_config->joystick_config.jump_with_up_joy);
+ }
+ else
+ {
+ m_joysticks_available = false;
- for(std::vector<SDL_Joystick*>::iterator i = controller->joysticks.begin();
- i != controller->joysticks.end(); ++i) {
- if(*i != 0)
- add_inactive(-1, SDL_JoystickName(joy) );
+ add_inactive(-1, _("No Joysticks found"));
+ add_entry(MNID_SCAN_JOYSTICKS, _("Scan for Joysticks"));
+ }
}
add_hl();
add_back(_("Back"));
- update();
+ refresh();
}
std::string
JoystickMenu::get_button_name(int button)
{
if(button < 0)
+ {
return _("None");
-
- std::ostringstream name;
- name << "Button " << button;
- return name.str();
+ }
+ else
+ {
+ std::ostringstream name;
+ name << "Button " << button;
+ return name.str();
+ }
}
void
JoystickMenu::menu_action(MenuItem* item)
{
- if (item->id >= 0 && item->id < Controller::CONTROLCOUNT) {
+ if (0 <= item->id && item->id < Controller::CONTROLCOUNT)
+ {
item->change_input(_("Press Button"));
- controller->wait_for_joystick = item->id;
- } else if (item->id == Controller::CONTROLCOUNT) {
- controller->jump_with_up_joy = item->toggled;
- } else if( item->id == SCAN_JOYSTICKS) {
- controller->updateAvailableJoysticks();
- recreateMenu();
+ m_input_manager.joystick_manager->wait_for_joystick = item->id;
+ }
+ else if (item->id == MNID_JUMP_WITH_UP)
+ {
+ g_config->joystick_config.jump_with_up_joy = item->toggled;
+ }
+ else if (item->id == MNID_AUTO_JOYSTICK_CFG)
+ {
+ m_input_manager.use_game_controller(!item->toggled);
+ m_input_manager.reset();
+ recreate_menu();
+ }
+ else if(item->id == MNID_SCAN_JOYSTICKS)
+ {
+ m_input_manager.reset();
+ recreate_menu();
}
}
void
-JoystickMenu::update_menu_item(Controller::Control id)
+JoystickMenu::refresh_menu_item(Controller::Control id)
{
- int button = controller->reversemap_joybutton(id);
- int axis = controller->reversemap_joyaxis(id);
- int hat_dir = controller->reversemap_joyhat(id);
+ int button = g_config->joystick_config.reversemap_joybutton(id);
+ int axis = g_config->joystick_config.reversemap_joyaxis(id);
+ int hat_dir = g_config->joystick_config.reversemap_joyhat(id);
- if (button != -1) {
- get_item_by_id((int)id).change_input(get_button_name(button));
- } else if (axis != 0) {
+ if (button != -1)
+ {
+ get_item_by_id(static_cast<int>(id)).change_input(get_button_name(button));
+ }
+ else if (axis != 0)
+ {
std::ostringstream name;
name << "Axis ";
else
name << abs(axis);
- get_item_by_id((int)id).change_input(name.str());
- } else if (hat_dir != -1) {
+ get_item_by_id(static_cast<int>(id)).change_input(name.str());
+ }
+ else if (hat_dir != -1)
+ {
std::string name;
switch (hat_dir)
break;
}
- get_item_by_id((int)id).change_input(name);
- } else {
- get_item_by_id((int)id).change_input("None");
+ get_item_by_id(static_cast<int>(id)).change_input(name);
+ }
+ else
+ {
+ get_item_by_id(static_cast<int>(id)).change_input("None");
}
}
void
-JoystickMenu::update()
+JoystickMenu::refresh()
{
- if(controller->joysticks.size() == 0)
- return;
-
- update_menu_item(Controller::UP);
- update_menu_item(Controller::DOWN);
- update_menu_item(Controller::LEFT);
- update_menu_item(Controller::RIGHT);
-
- update_menu_item(Controller::JUMP);
- update_menu_item(Controller::ACTION);
- update_menu_item(Controller::PAUSE_MENU);
- update_menu_item(Controller::PEEK_LEFT);
- update_menu_item(Controller::PEEK_RIGHT);
- update_menu_item(Controller::PEEK_UP);
- update_menu_item(Controller::PEEK_DOWN);
-
- get_item_by_id(Controller::CONTROLCOUNT).toggled = controller->jump_with_up_joy;
+ if (m_joysticks_available)
+ {
+ refresh_menu_item(Controller::UP);
+ refresh_menu_item(Controller::DOWN);
+ refresh_menu_item(Controller::LEFT);
+ refresh_menu_item(Controller::RIGHT);
+
+ refresh_menu_item(Controller::JUMP);
+ refresh_menu_item(Controller::ACTION);
+ refresh_menu_item(Controller::PAUSE_MENU);
+ refresh_menu_item(Controller::PEEK_LEFT);
+ refresh_menu_item(Controller::PEEK_RIGHT);
+ refresh_menu_item(Controller::PEEK_UP);
+ refresh_menu_item(Controller::PEEK_DOWN);
+ refresh_menu_item(Controller::CHEAT_MENU);
+ }
}
/* EOF */