Split of the line buffer from Console into ConsoleBuffer class
[supertux.git] / src / supertux / menu / keyboard_menu.cpp
index 33d79b3..e1c4d28 100644 (file)
@@ -1,6 +1,6 @@
 //  SuperTux
 //  Copyright (C) 2006 Matthias Braun <matze@braunis.de>,
-//                2007 Ingo Ruhnke <grumbel@gmx.de>
+//                2007 Ingo Ruhnke <grumbel@gmail.com>
 //
 //  This program is free software: you can redistribute it and/or modify
 //  it under the terms of the GNU General Public License as published by
@@ -22,8 +22,8 @@
 #include "supertux/globals.hpp"
 #include "util/gettext.hpp"
 
-KeyboardMenu::KeyboardMenu(InputManager* _controller) :
-  controller(_controller)
+KeyboardMenu::KeyboardMenu(InputManager& input_manager) :
+  m_input_manager(input_manager)
 {
   add_label(_("Setup Keyboard"));
   add_hl();
@@ -40,7 +40,7 @@ KeyboardMenu::KeyboardMenu(InputManager* _controller) :
   if (g_config->console_enabled) {
     add_controlfield(Controller::CONSOLE, _("Console"));
   }
-  add_toggle(Controller::CONTROLCOUNT, _("Jump with Up"), controller->keyboard_manager->jump_with_up_kbd);
+  add_toggle(Controller::CONTROLCOUNT, _("Jump with Up"), m_input_manager.keyboard_manager->jump_with_up_kbd);
   add_hl();
   add_back(_("Back"));
   refresh();
@@ -89,16 +89,16 @@ KeyboardMenu::menu_action(MenuItem* item)
 {
   if(item->id >= 0 && item->id < Controller::CONTROLCOUNT){
     item->change_input(_("Press Key"));
-    controller->keyboard_manager->wait_for_key = item->id;
+    m_input_manager.keyboard_manager->wait_for_key = item->id;
   } else if( item->id == Controller::CONTROLCOUNT) {
-    controller->keyboard_manager->jump_with_up_kbd = item->toggled;
-  } 
+    m_input_manager.keyboard_manager->jump_with_up_kbd = item->toggled;
+  }
 }
 
 void
 KeyboardMenu::refresh()
 {
-  auto& kbd_mgr = controller->keyboard_manager;
+  auto& kbd_mgr = m_input_manager.keyboard_manager;
 
   get_item_by_id((int) Controller::UP).change_input(get_key_name(
                                                       kbd_mgr->reversemap_key(Controller::UP)));