#include "badguy/igel.hpp"
#include "badguy/jumpy.hpp"
#include "badguy/kamikazesnowball.hpp"
-#include "badguy/kirby.hpp"
#include "badguy/kugelblitz.hpp"
#include "badguy/livefire.hpp"
#include "badguy/mole.hpp"
#include "object/bullet.hpp"
#include "object/camera.hpp"
#include "object/candle.hpp"
+#include "object/torch.hpp"
#include "object/cloud_particle_system.hpp"
#include "object/coin.hpp"
#include "object/coin_explode.hpp"
add_factory<Igel>("igel");
add_factory<Jumpy>("jumpy");
add_factory<KamikazeSnowball>("kamikazesnowball");
- add_factory<Kirby>("kirby");
add_factory<Kugelblitz>("kugelblitz");
add_factory<LiveFire>("livefire");
add_factory<LiveFireAsleep>("livefire_asleep");
add_factory<Spotlight>("spotlight");
add_factory<Thunderstorm>("thunderstorm");
add_factory<TileMap>("tilemap");
+ add_factory<Torch>("torch");
add_factory<Trampoline>("trampoline");
add_factory<RustyTrampoline>("rustytrampoline");
add_factory<UnstableTile>("unstable_tile");