#include "object/bullet.hpp"
#include "object/camera.hpp"
#include "object/candle.hpp"
+#include "object/torch.hpp"
#include "object/cloud_particle_system.hpp"
#include "object/coin.hpp"
#include "object/coin_explode.hpp"
add_factory<Spotlight>("spotlight");
add_factory<Thunderstorm>("thunderstorm");
add_factory<TileMap>("tilemap");
+ add_factory<Torch>("torch");
add_factory<Trampoline>("trampoline");
add_factory<RustyTrampoline>("rustytrampoline");
add_factory<UnstableTile>("unstable_tile");