Rename the "BombFish" class to "SkyDive". The factory now uses the string "skydive".
[supertux.git] / src / supertux / object_factory.cpp
index 5ee076e..15a730e 100644 (file)
@@ -26,6 +26,7 @@
 #include "badguy/angrystone.hpp"
 #include "badguy/badguy.hpp"
 #include "badguy/bomb.hpp"
+#include "badguy/skydive.hpp"
 #include "badguy/bouncing_snowball.hpp"
 #include "badguy/captainsnowball.hpp"
 #include "badguy/crystallo.hpp"
 #include "badguy/mrbomb.hpp"
 #include "badguy/mriceblock.hpp"
 #include "badguy/mrtree.hpp"
+#include "badguy/owl.hpp"
 #include "badguy/plant.hpp"
 #include "badguy/poisonivy.hpp"
 #include "badguy/root.hpp"
+#include "badguy/short_fuse.hpp"
 #include "badguy/skullyhop.hpp"
 #include "badguy/smartball.hpp"
 #include "badguy/snail.hpp"
@@ -193,9 +196,12 @@ ObjectFactory::init_factories()
   add_factory<MrBomb>("mrbomb");
   add_factory<MrIceBlock>("mriceblock");
   add_factory<MrTree>("mrtree");
+  add_factory<Owl>("owl");
   add_factory<Plant>("plant");
   add_factory<PoisonIvy>("poisonivy");
+  add_factory<ShortFuse>("short_fuse");
   add_factory<SSpiky>("sspiky");
+  add_factory<SkyDive>("skydive");
   add_factory<SkullyHop>("skullyhop");
   add_factory<SmartBall>("smartball");
   add_factory<Snail>("snail");