More use of SurfacePtr
[supertux.git] / src / supertux / statistics.cpp
index 270d71b..6b294ff 100644 (file)
@@ -168,7 +168,7 @@ Statistics::draw_worldmap_info(DrawingContext& context)
 }
 
 void
-Statistics::draw_endseq_panel(DrawingContext& context, Statistics* best_stats, Surface* backdrop)
+Statistics::draw_endseq_panel(DrawingContext& context, Statistics* best_stats, SurfacePtr backdrop)
 {
   // skip draw if level was never played
   // TODO: do we need this?