class Tile
{
public:
- friend class TileSetParser;
-
/// bitset for tile attributes
enum {
/** solid tile that is indestructible by Tux */
public:
Tile(const TileSet& tileset);
- Tile(const TileSet& tileset, const std::vector<std::string>& images, Rect rect,
+ Tile(const TileSet& tileset, const std::vector<ImageSpec>& images,
uint32_t attributes, uint32_t data, float animfps);
~Tile();