log_debug << "Tileset in " << filename << std::endl;
for(int i = 0; i < int(tiles.size()); ++i)
{
- if(tiles[i] == 0)
- continue;
- Tile* t = tiles[i];
- log_debug << " Tile: id " << i << ", data " << t->data << ", attributes " << t->attributes << ":" << std::endl;
- for(std::vector<Tile::ImageSpec>::iterator im = t->imagespecs.begin(); im !=
- t->imagespecs.end(); ++im) {
- log_debug << " Imagespec: file " << im->file << "; rect " << im->rect << std::endl;
+ if(tiles[i] != 0)
+ {
+ tiles[i]->print_debug(i);
}
}
}