#include "supertux/tile_set.hpp"
-#include <stdexcept>
-#include <sstream>
-
-#include "lisp/list_iterator.hpp"
-#include "lisp/parser.hpp"
-#include "util/file_system.hpp"
+#include "supertux/tile_set_parser.hpp"
TileSet::TileSet() :
tiles(),
- tiles_path(""),
tiles_loaded(false)
{
tiles.resize(1, 0);
- tiles[0] = new Tile(this);
+ tiles[0] = new Tile();
}
-TileSet::TileSet(const std::string& filename)
- : tiles_path(""), tiles_loaded(true)
+TileSet::TileSet(const std::string& filename) :
+ tiles(),
+ tiles_loaded(true)
{
- tiles_path = FileSystem::dirname(filename);
-
- tiles.resize(1, 0);
- tiles[0] = new Tile(this);
-
- lisp::Parser parser;
- const lisp::Lisp* root = parser.parse(filename);
-
- const lisp::Lisp* tiles_lisp = root->get_lisp("supertux-tiles");
- if(!tiles_lisp)
- throw std::runtime_error("file is not a supertux tiles file.");
-
- lisp::ListIterator iter(tiles_lisp);
- while(iter.next()) {
- if(iter.item() == "tile") {
- Tile* tile = new Tile(this);
- uint32_t id = tile->parse(*(iter.lisp()));
-
- if(id >= tiles.size())
- tiles.resize(id+1, 0);
-
- if(tiles[id] != 0) {
- log_warning << "Tile with ID " << id << " redefined" << std::endl;
- delete tile;
- } else {
- tiles[id] = tile;
- }
- } else if(iter.item() == "tilegroup") {
- /* tilegroups are only interesting for the editor */
- } else if (iter.item() == "tiles") {
- // List of ids (use 0 if the tile should be ignored)
- std::vector<uint32_t> ids;
- // List of attributes of the tile
- std::vector<uint32_t> attributes;
- // List of data for the tiles
- std::vector<uint32_t> datas;
- //List of frames that the tiles come in
- std::vector<std::string> images;
-
- // width and height of the image in tile units, this is used for two
- // purposes:
- // a) so we don't have to load the image here to know its dimensions
- // b) so that the resulting 'tiles' entry is more robust,
- // ie. enlarging the image won't break the tile id mapping
- // FIXME: height is actually not used, since width might be enough for
- // all purposes, still feels somewhat more natural this way
- unsigned int width = 0;
- unsigned int height = 0;
-
- iter.lisp()->get("ids", ids);
- bool has_attributes = iter.lisp()->get("attributes", attributes);
- bool has_datas = iter.lisp()->get("datas", datas);
-
- if(!iter.lisp()->get("image", images))
- iter.lisp()->get( "images", images);
-
- iter.lisp()->get("width", width);
- iter.lisp()->get("height", height);
-
- float animfps = 10;
- iter.lisp()->get("anim-fps", animfps);
+ TileSetParser parser(*this, filename);
+ parser.parse();
- if(images.size() <= 0) {
- throw std::runtime_error("No images in tile.");
- }
- if(animfps < 0) {
- throw std::runtime_error("Negative fps.");
- }
- if (ids.size() != width*height) {
- std::ostringstream err;
- err << "Number of ids (" << ids.size() << ") and size of image (" << width*height
- << ") mismatch for image '" << images[0] << "', but must be equal";
- throw std::runtime_error(err.str());
- }
-
- if (has_attributes && ids.size() != attributes.size()) {
- std::ostringstream err;
- err << "Number of ids (" << ids.size() << ") and attributes (" << attributes.size()
- << ") mismatch for image '" << images[0] << "', but must be equal";
- throw std::runtime_error(err.str());
- }
-
- if (has_datas && ids.size() != datas.size()) {
- std::ostringstream err;
- err << "Number of ids (" << ids.size() << ") and datas (" << datas.size()
- << ") mismatch for image '" << images[0] << "', but must be equal";
- throw std::runtime_error(err.str());
- }
-
- for(std::vector<uint32_t>::size_type i = 0; i < ids.size() && i < width*height; ++i) {
- if (ids[i] == 0)
- continue;
-
- if(ids[i] >= tiles.size())
- tiles.resize(ids[i]+1, 0);
-
- int x = 32*(i % width);
- int y = 32*(i / width);
- Tile* tile = new Tile(this, images, Rect(x, y, x + 32, y + 32),
- (has_attributes ? attributes[i] : 0), (has_datas ? datas[i] : 0), animfps);
- if (tiles[ids[i]] == 0) {
- tiles[ids[i]] = tile;
- } else {
- log_warning << "Tile with ID " << ids[i] << " redefined" << std::endl;
- delete tile;
- }
- }
- } else if(iter.item() == "properties") {
- // deprecated
- } else {
- log_warning << "Unknown symbol '" << iter.item() << "' in tileset file" << std::endl;
- }
- }
if (0)
{ // enable this if you want to see a list of free tiles
log_info << "Last Tile ID is " << tiles.size()-1 << std::endl;
}
}
}
+
if (0)
{ // enable this to dump the (large) list of tiles to log_debug
// Two dumps are identical iff the tilesets specify identical tiles
log_debug << "Tileset in " << filename << std::endl;
for(int i = 0; i < int(tiles.size()); ++i)
{
- if(tiles[i] == 0)
- continue;
- Tile* t = tiles[i];
- log_debug << " Tile: id " << i << ", data " << t->data << ", attributes " << t->attributes << ":" << std::endl;
- for(std::vector<Tile::ImageSpec>::iterator im = t->imagespecs.begin(); im !=
- t->imagespecs.end(); ++im) {
- log_debug << " Imagespec: file " << im->file << "; rect " << im->rect << std::endl;
+ if(tiles[i] != 0)
+ {
+ tiles[i]->print_debug(i);
}
}
}