TileSet::TileSet() :
tiles(),
- tiles_path(),
tiles_loaded(false)
{
tiles.resize(1, 0);
- tiles[0] = new Tile(*this);
+ tiles[0] = new Tile();
}
TileSet::TileSet(const std::string& filename) :
tiles(),
- tiles_path(),
tiles_loaded(true)
{
TileSetParser parser(*this, filename);