// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
-#include <version.h>
-
#include "supertux/title_screen.hpp"
-#include <algorithm>
-#include <physfs.h>
-
-#include "addon/addon_manager.hpp"
#include "audio/sound_manager.hpp"
#include "gui/menu.hpp"
-#include "gui/menu_item.hpp"
+#include "gui/menu_manager.hpp"
#include "lisp/parser.hpp"
-#include "lisp/lisp.hpp"
#include "object/camera.hpp"
#include "object/player.hpp"
#include "supertux/fadeout.hpp"
#include "supertux/gameconfig.hpp"
#include "supertux/globals.hpp"
-#include "supertux/mainloop.hpp"
-#include "supertux/options_menu.hpp"
+#include "supertux/menu/menu_storage.hpp"
#include "supertux/resources.hpp"
+#include "supertux/screen_manager.hpp"
#include "supertux/sector.hpp"
#include "supertux/textscroller.hpp"
#include "supertux/world.hpp"
#include "util/file_system.hpp"
#include "util/gettext.hpp"
+#include "util/reader.hpp"
#include "video/drawing_context.hpp"
-enum MainMenuIDs {
- MNID_STARTGAME,
- MNID_LEVELS_CONTRIB,
- MNID_ADDONS,
- MNID_OPTIONMENU,
- MNID_LEVELEDITOR,
- MNID_CREDITS,
- MNID_QUITMAINMENU
-};
+#include <sstream>
+#include <version.h>
-TitleScreen::TitleScreen() :
- main_menu(),
- contrib_menu(),
- contrib_world_menu(),
- main_world(),
- contrib_worlds(),
- addons_menu(),
- addons(),
- current_world(),
+TitleScreen::TitleScreen(Savegame& savegame) :
frame(),
controller(),
- titlesession()
+ titlesession(),
+ copyright_text()
{
controller.reset(new CodeController());
- titlesession.reset(new GameSession("levels/misc/menu.stl"));
+ titlesession.reset(new GameSession("levels/misc/menu.stl", savegame));
Player* player = titlesession->get_current_sector()->player;
player->set_controller(controller.get());
player->set_speedlimit(230); //MAX_WALK_XM
- generate_main_menu();
-
- frame = std::auto_ptr<Surface>(new Surface("images/engine/menu/frame.png"));
-}
-
-void
-TitleScreen::update_load_game_menu()
-{
-}
-
-void
-TitleScreen::free_contrib_menu()
-{
- for(std::vector<World*>::iterator i = contrib_worlds.begin();
- i != contrib_worlds.end(); ++i)
- delete *i;
-
- contrib_worlds.clear();
-}
-
-void
-TitleScreen::generate_contrib_menu()
-{
- /** Generating contrib levels list by making use of Level Subset */
- std::vector<std::string> level_worlds;
- char** files = PHYSFS_enumerateFiles("levels/");
- for(const char* const* filename = files; *filename != 0; ++filename) {
- std::string filepath = std::string("levels/") + *filename;
- if(PHYSFS_isDirectory(filepath.c_str()))
- level_worlds.push_back(filepath);
- }
- PHYSFS_freeList(files);
-
- free_contrib_menu();
- contrib_menu.reset(new Menu());
-
- contrib_menu->add_label(_("Contrib Levels"));
- contrib_menu->add_hl();
-
- int i = 0;
- for (std::vector<std::string>::iterator it = level_worlds.begin();
- it != level_worlds.end(); ++it) {
- try {
- std::auto_ptr<World> world (new World());
- world->load(*it + "/info");
- if(world->hide_from_contribs) {
- continue;
- }
- contrib_menu->add_entry(i++, world->title);
- contrib_worlds.push_back(world.release());
- } catch(std::exception& e) {
- log_warning << "Couldn't parse levelset info for '" << *it << "': " << e.what() << std::endl;
- }
- }
-
- contrib_menu->add_hl();
- contrib_menu->add_back(_("Back"));
-}
-
-std::string
-TitleScreen::get_level_name(const std::string& filename)
-{
- try {
- lisp::Parser parser;
- const lisp::Lisp* root = parser.parse(filename);
-
- const lisp::Lisp* level = root->get_lisp("supertux-level");
- if(!level)
- return "";
-
- std::string name;
- level->get("name", name);
- return name;
- } catch(std::exception& e) {
- log_warning << "Problem getting name of '" << filename << "': "
- << e.what() << std::endl;
- return "";
- }
-}
-
-void
-TitleScreen::check_levels_contrib_menu()
-{
- int index = contrib_menu->check();
- if (index == -1)
- return;
-
- current_world = contrib_worlds[index];
-
- if(!current_world->is_levelset) {
- start_game();
- } else {
- contrib_world_menu.reset(new Menu());
-
- contrib_world_menu->add_label(current_world->title);
- contrib_world_menu->add_hl();
-
- for (unsigned int i = 0; i < current_world->get_num_levels(); ++i)
- {
- /** get level's title */
- std::string filename = current_world->get_level_filename(i);
- std::string title = get_level_name(filename);
- contrib_world_menu->add_entry(i, title);
- }
-
- contrib_world_menu->add_hl();
- contrib_world_menu->add_back(_("Back"));
-
- Menu::push_current(contrib_world_menu.get());
- }
-}
-
-void
-TitleScreen::check_contrib_world_menu()
-{
- int index = contrib_world_menu->check();
- if (index != -1) {
- if (contrib_world_menu->get_item_by_id(index).kind == MN_ACTION) {
- sound_manager->stop_music();
- GameSession* session =
- new GameSession(current_world->get_level_filename(index));
- g_main_loop->push_screen(session);
- }
- }
-}
-
-namespace {
-bool generate_addons_menu_sorter(const Addon* a1, const Addon* a2)
-{
- return a1->title < a2->title;
-}
-
-const int ADDON_LIST_START_ID = 10;
-}
-
-void
-TitleScreen::generate_addons_menu()
-{
- AddonManager& adm = AddonManager::get_instance();
-
- // refresh list of addons
- addons = adm.get_addons();
-
- // sort list
- std::sort(addons.begin(), addons.end(), generate_addons_menu_sorter);
-
- // (re)generate menu
- free_addons_menu();
- addons_menu.reset(new Menu());
-
- addons_menu->add_label(_("Add-ons"));
- addons_menu->add_hl();
-
-#ifdef HAVE_LIBCURL
- addons_menu->add_entry(0, std::string(_("Check Online")));
-#else
- addons_menu->add_inactive(0, std::string(_("Check Online (disabled)")));
-#endif
-
- //addons_menu->add_hl();
-
- for (unsigned int i = 0; i < addons.size(); i++) {
- const Addon& addon = *addons[i];
- std::string text = "";
- if (addon.kind != "") text += addon.kind + " ";
- text += std::string("\"") + addon.title + "\"";
- if (addon.author != "") text += " by \"" + addon.author + "\"";
- addons_menu->add_toggle(ADDON_LIST_START_ID + i, text, addon.loaded);
- }
-
- addons_menu->add_hl();
- addons_menu->add_back(_("Back"));
-}
-
-void
-TitleScreen::check_addons_menu()
-{
- int index = addons_menu->check();
- if (index == -1) return;
-
- // check if "Check Online" was chosen
- if (index == 0) {
- try {
- AddonManager::get_instance().check_online();
- generate_addons_menu();
- Menu::set_current(addons_menu.get());
- addons_menu->set_active_item(index);
- }
- catch (std::runtime_error e) {
- log_warning << "Check for available Add-ons failed: " << e.what() << std::endl;
- }
- return;
- }
-
- // if one of the Addons listed was chosen, take appropriate action
- if ((index >= ADDON_LIST_START_ID) && (index < ADDON_LIST_START_ID) + addons.size()) {
- Addon& addon = *addons[index - ADDON_LIST_START_ID];
- if (!addon.installed) {
- try {
- AddonManager::get_instance().install(&addon);
- }
- catch (std::runtime_error e) {
- log_warning << "Installing Add-on failed: " << e.what() << std::endl;
- }
- addons_menu->set_toggled(index, addon.loaded);
- } else if (!addon.loaded) {
- try {
- AddonManager::get_instance().enable(&addon);
- }
- catch (std::runtime_error e) {
- log_warning << "Enabling Add-on failed: " << e.what() << std::endl;
- }
- addons_menu->set_toggled(index, addon.loaded);
- } else {
- try {
- AddonManager::get_instance().disable(&addon);
- }
- catch (std::runtime_error e) {
- log_warning << "Disabling Add-on failed: " << e.what() << std::endl;
- }
- addons_menu->set_toggled(index, addon.loaded);
- }
- }
-}
-
-void
-TitleScreen::free_addons_menu()
-{
+ frame = Surface::create("images/engine/menu/frame.png");
+ copyright_text = "SuperTux " PACKAGE_VERSION "\n" +
+ _("Copyright") + " (c) 2003-2014 SuperTux Devel Team\n" +
+ _("This game comes with ABSOLUTELY NO WARRANTY. This is free software, and you are welcome to\n"
+ "redistribute it under certain conditions; see the file COPYING for details.\n"
+ );
}
void
controller->press(Controller::RIGHT);
// Check if we should press the jump button
- Rect lookahead = tux->get_bbox();
+ Rectf lookahead = tux->get_bbox();
lookahead.p2.x += 96;
bool pathBlocked = !sector->is_free_of_statics(lookahead);
if ((pathBlocked && jumpWasReleased) || !tux->on_ground()) {
}
}
-void
-TitleScreen::generate_main_menu()
-{
- main_menu.reset(new Menu());
- main_menu->set_pos(SCREEN_WIDTH/2, SCREEN_HEIGHT/2 + 35);
- main_menu->add_entry(MNID_STARTGAME, _("Start Game"));
- main_menu->add_entry(MNID_LEVELS_CONTRIB, _("Contrib Levels"));
- main_menu->add_entry(MNID_ADDONS, _("Add-ons"));
- main_menu->add_submenu(_("Options"), get_options_menu());
- main_menu->add_entry(MNID_CREDITS, _("Credits"));
- main_menu->add_entry(MNID_QUITMAINMENU, _("Quit"));
-}
-
TitleScreen::~TitleScreen()
{
}
void
TitleScreen::setup()
{
- player_status->reset();
-
Sector* sector = titlesession->get_current_sector();
if(Sector::current() != sector) {
sector->play_music(LEVEL_MUSIC);
sector->activate(sector->player->get_pos());
}
- Menu::set_current(main_menu.get());
+ MenuManager::instance().set_menu(MenuStorage::MAIN_MENU);
}
void
{
Sector* sector = titlesession->get_current_sector();
sector->deactivate();
- Menu::set_current(NULL);
+ MenuManager::instance().clear_menu_stack();
}
void
Sector* sector = titlesession->get_current_sector();
sector->draw(context);
- // FIXME: Add something to scale the frame to the resolution of the screen
- context.draw_surface(frame.get(), Vector(0,0),LAYER_FOREGROUND1);
+ context.draw_surface_part(frame,
+ Rectf(0, 0, frame->get_width(), frame->get_height()),
+ Rectf(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT),
+ LAYER_FOREGROUND1);
- context.draw_text(small_font, "SuperTux " PACKAGE_VERSION "\n",
- Vector(5, SCREEN_HEIGHT - 50), ALIGN_LEFT, LAYER_FOREGROUND1);
- context.draw_text(small_font,
- _(
- "Copyright (c) 2007 SuperTux Devel Team\n"
- "This game comes with ABSOLUTELY NO WARRANTY. This is free software, and you are welcome to\n"
- "redistribute it under certain conditions; see the file COPYING for details.\n"
- ),
- Vector(5, SCREEN_HEIGHT - 50 + small_font->get_height() + 5),
+ context.draw_text(Resources::small_font,
+ copyright_text,
+ Vector(5, SCREEN_HEIGHT - 50),
ALIGN_LEFT, LAYER_FOREGROUND1);
}
void
TitleScreen::update(float elapsed_time)
{
- g_main_loop->set_speed(0.6f);
+ ScreenManager::current()->set_speed(0.6f);
Sector* sector = titlesession->get_current_sector();
sector->update(elapsed_time);
make_tux_jump();
- Menu* menu = Menu::current();
- if(menu) {
- if(menu == main_menu.get()) {
- switch (main_menu->check()) {
- case MNID_STARTGAME:
- // Start Game, ie. goto the slots menu
- if(main_world.get() == NULL) {
- main_world.reset(new World());
- main_world->load("levels/world1/info");
- }
- current_world = main_world.get();
- start_game();
- break;
-
- case MNID_LEVELS_CONTRIB:
- // Contrib Menu
- generate_contrib_menu();
- Menu::push_current(contrib_menu.get());
- break;
-
- case MNID_ADDONS:
- // Add-ons Menu
- generate_addons_menu();
- Menu::push_current(addons_menu.get());
- break;
-
- case MNID_CREDITS:
- Menu::set_current(NULL);
- g_main_loop->push_screen(new TextScroller("credits.txt"),
- new FadeOut(0.5));
- break;
-
- case MNID_QUITMAINMENU:
- g_main_loop->quit(new FadeOut(0.25));
- sound_manager->stop_music(0.25);
- break;
- }
- } else if(menu == contrib_menu.get()) {
- check_levels_contrib_menu();
- } else if(menu == addons_menu.get()) {
- check_addons_menu();
- } else if (menu == contrib_world_menu.get()) {
- check_contrib_world_menu();
- }
- }
-
// reopen menu if user closed it (so that the app doesn't close when user
// accidently hit ESC)
- if(Menu::current() == 0 && g_main_loop->has_no_pending_fadeout()) {
- generate_main_menu();
- Menu::set_current(main_menu.get());
- }
-}
-
-void
-TitleScreen::start_game()
-{
- Menu::set_current(NULL);
- std::string basename = current_world->get_basedir();
- basename = basename.substr(0, basename.length()-1);
- std::string worlddirname = FileSystem::basename(basename);
- std::ostringstream stream;
- stream << "profile" << g_config->profile << "/" << worlddirname << ".stsg";
- std::string slotfile = stream.str();
-
- try {
- current_world->set_savegame_filename(slotfile);
- current_world->run();
- } catch(std::exception& e) {
- log_fatal << "Couldn't start world: " << e.what() << std::endl;
+ if(!MenuManager::instance().is_active() && !ScreenManager::current()->has_pending_fadeout())
+ {
+ MenuManager::instance().set_menu(MenuStorage::MAIN_MENU);
}
}