Pause music when pressing ESC during a level and resume it when exiting the pause...
[supertux.git] / src / supertux / world.cpp
index 02c5b15..f9a2e0a 100644 (file)
@@ -27,7 +27,7 @@
 #include "supertux/screen_fade.hpp"
 #include "supertux/screen_manager.hpp"
 #include "supertux/world.hpp"
-#include "supertux/world_state.hpp"
+#include "supertux/savegame.hpp"
 #include "util/file_system.hpp"
 #include "util/reader.hpp"
 #include "util/string_util.hpp"
@@ -44,7 +44,6 @@ World::load(const std::string& directory)
     std::string worlddirname = FileSystem::basename(directory);
     std::ostringstream stream;
     stream << "profile" << g_config->profile << "/" << worlddirname << ".stsg";
-    std::string slotfile = stream.str();
     world->m_savegame_filename = stream.str();
   }
 
@@ -60,12 +59,10 @@ World::World() :
   m_hide_from_contribs(false),
   m_is_levelset(true)
 {
-  std::cout << this << " World()" << std::endl;
 }
 
 World::~World()
 {
-  std::cout << this << " ~World()" << std::endl;
 }
 
 void