enemies fall down again, small improvements to tile manager
[supertux.git] / src / tile.cpp
index bdb82b1..af67578 100644 (file)
 //  along with this program; if not, write to the Free Software
 //  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 //  02111-1307, USA.
+#include <config.h>
 
+#include <cmath>
 #include <cassert>
 #include <iostream>
+#include <stdexcept>
 
-#include "globals.h"
+#include "app/globals.h"
 #include "tile.h"
 #include "scene.h"
-#include "lispreader.h"
-#include "vector.h"
-#include "screen/drawing_context.h"
+#include "utils/lispreader.h"
+#include "math/vector.h"
+#include "video/drawing_context.h"
+
+/** Dirty little helper to create a surface from a snipped of lisp:
+ *
+ *  "filename"
+ *  (region "filename" x y w h)
+ */
+static
+Surface* create_surface(lisp_object_t* cur)
+{
+  if (lisp_string_p(cur))
+    {
+      return new Surface(datadir + "/images/tilesets/" + lisp_string(cur),
+                         true);
+    }
+  else if (lisp_cons_p(cur) && lisp_symbol_p(lisp_car(cur)))
+    {
+      lisp_object_t* sym  = lisp_car(cur);
+      lisp_object_t* data = lisp_cdr(cur);
+      
+      if (strcmp(lisp_symbol(sym), "region") == 0)
+        {
+          if (lisp_list_length(data) == 5) // (image-region filename x y w h)
+            {
+              return new Surface(datadir + "/images/tilesets/" + lisp_string(lisp_car(data)), 
+                                 lisp_integer(lisp_list_nth(data, 1)),
+                                 lisp_integer(lisp_list_nth(data, 2)),
+                                 lisp_integer(lisp_list_nth(data, 3)),
+                                 lisp_integer(lisp_list_nth(data, 4)),
+                                 true);
+            }
+          else
+            {
+              std::cout << "Tile: Type mispatch, should be '(region \"somestring\" x y w h)'" << std::endl;
+              return 0;
+            }
+        }
+      else
+        {
+          std::cout << "Tile: Unhandled tag: " << lisp_symbol(sym) << std::endl;
+          return 0;
+        }
+    }
+
+  std::cout << "Tile: unhandled element" << std::endl;
+  return 0;  
+}
+
+/** Create a vector of surfaces (aka Sprite) from a piece of lisp:
+    ((image "bla.png") (image-region "bla.png") ...)
+ */
+static 
+std::vector<Surface*> create_surfaces(lisp_object_t* cur)
+{
+  std::vector<Surface*> surfs;
+
+  while(cur)
+    {
+      Surface* surface = create_surface(lisp_car(cur));
+      if (surface)
+        surfs.push_back(surface); 
+      else
+        std::cout << "Tile: Couldn't create image" << std::endl;
+        
+      cur = lisp_cdr(cur);
+    }
+  
+  return surfs;
+}
 
 Tile::Tile()
-  : id(-1), attributes(0), data(0), next_tile(0), anim_speed(25)
+  : id(0), attributes(0), data(0), next_tile(0), anim_speed(25)
 {
 }
 
@@ -45,19 +116,18 @@ Tile::~Tile()
   }
 }
 
-int
+void
 Tile::read(LispReader& reader)
 {
-  if(!reader.read_int("id", id)) {
-    std::cerr << "Missing tile-id.\n";
-    return -1;
+  if(!reader.read_uint("id", id)) {
+    throw std::runtime_error("Missing tile-id.");
   }
   
   bool value;
   if(reader.read_bool("solid", value) && value)
     attributes |= SOLID;
   if(reader.read_bool("unisolid", value) && value)
-    attributes |= GOAL;                            
+    attributes |= UNISOLID | SOLID;
   if(reader.read_bool("brick", value) && value)
     attributes |= BRICK;
   if(reader.read_bool("ice", value) && value)
@@ -79,41 +149,22 @@ Tile::read(LispReader& reader)
   reader.read_int("anim-speed", anim_speed);
   reader.read_int("next-tile", next_tile);
 
-  std::vector<std::string> filenames;
-  reader.read_string_vector("images", filenames);
-  std::vector<std::string> editor_filenames;
-  reader.read_string_vector("editor-images", editor_filenames);
-
-  std::vector<int> grid;
-  reader.read_int_vector("grid", grid);
-
-  // read images
-  for(std::vector<std::string>::iterator i = filenames.begin();
-      i != filenames.end(); ++i) 
-    {
-      if (grid.size() == 4)
-        {
-          Surface* surface = new Surface(datadir + "/images/tilesets/" + *i,
-                                         grid[0], grid[1], grid[2], grid[3],
-                                         USE_ALPHA);
-          images.push_back(surface);
-        }
-      else
-        {
-          Surface* surface = new Surface(datadir + "/images/tilesets/" + *i, USE_ALPHA);
-          images.push_back(surface);
-        }
-    }
-
-  for(std::vector<std::string>::iterator i = editor_filenames.begin();
-      i != editor_filenames.end(); ++i) {
-    Surface* surface 
-      = new Surface(datadir + "/images/tilesets/" + *i, USE_ALPHA);
-    editor_images.push_back(surface);
+  if(reader.read_int("slope-type", data)) {
+    attributes |= SOLID | SLOPE;
   }
 
-  return id;
+  images        = create_surfaces(reader.read_lisp("images"));
+  editor_images = create_surfaces(reader.read_lisp("editor-images"));
 }
 
-/* EOF */
+void
+Tile::draw(DrawingContext& context, const Vector& pos, int layer) const
+{
+  if(images.size() > 1) {
+    size_t frame = ((global_frame_counter*25) / anim_speed) % images.size();
+    context.draw_surface(images[frame], pos, layer);
+  } else if (images.size() == 1) {
+    context.draw_surface(images[0], pos, layer);
+  }
+}