- Reworked Surface class and drawing stuff:
[supertux.git] / src / tile.cpp
index 2befbbf..f2ec18a 100644 (file)
 #include <iostream>
 #include <stdexcept>
 
-#include "lisp/lisp.h"
-#include "tile.h"
-#include "resources.h"
-#include "timer.h"
-#include "math/vector.h"
-#include "video/drawing_context.h"
+#include "lisp/lisp.hpp"
+#include "tile.hpp"
+#include "resources.hpp"
+#include "timer.hpp"
+#include "math/vector.hpp"
+#include "video/drawing_context.hpp"
 
 Tile::Tile()
   : id(0), editor_image(0), attributes(0), data(0), anim_fps(1)
@@ -90,10 +90,6 @@ Tile::parse(const lisp::Lisp& reader)
     attributes |= SOLID | SLOPE;
   }
   
-  if (!reader.get("alpha", alpha)) {
-       alpha = 255;
-  }
-
   const lisp::Lisp* images = reader.get_lisp("images");
   if(images)
     parse_images(*images);
@@ -139,22 +135,20 @@ Tile::load_images(const std::string& tilesetpath)
       imagespecs.end(); ++i) {
     const ImageSpec& spec = *i;
     Surface* surface;
-    std::string file 
-      = get_resource_filename(tilesetpath + spec.file);
+    std::string file = tilesetpath + spec.file;
     if(spec.rect.get_width() <= 0) {
-      surface = new Surface(file, true);
+      surface = new Surface(file);
     } else {
       surface = new Surface(file,
           (int) spec.rect.p1.x,
           (int) spec.rect.p1.y,
           (int) spec.rect.get_width(),
-          (int) spec.rect.get_height(), true);
+          (int) spec.rect.get_height());
     }
     images.push_back(surface);
   }
   if(editor_imagefile != "") {
-    editor_image = new Surface(
-        get_resource_filename(tilesetpath + editor_imagefile), true);
+    editor_image = new Surface(tilesetpath + editor_imagefile);
   }
 }
 
@@ -172,15 +166,11 @@ Tile::get_editor_image() const
 void
 Tile::draw(DrawingContext& context, const Vector& pos, int layer) const
 {
-  context.set_alpha(this->alpha);
-  
   if(images.size() > 1) {
-    size_t frame = size_t(global_time * anim_fps) % images.size();
+    size_t frame = size_t(game_time * anim_fps) % images.size();
     context.draw_surface(images[frame], pos, layer);
   } else if (images.size() == 1) {
     context.draw_surface(images[0], pos, layer);
   }
-  
-  context.set_alpha(255);
 }